Road Hog

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
Darthrafael
Engineer
Engineer
Posts: 97
Joined: 03 Aug 2011 14:10
Location: Yes

Re: Road Hog

Post by Darthrafael »

Looks fixed to me! Thanks for the quick response.
Attachments
Fixed.PNG
Fixed.PNG (7.45 KiB) Viewed 2507 times
Hi~


SimYouLater
Chief Executive
Chief Executive
Posts: 676
Joined: 03 Apr 2016 20:19

Re: Road Hog

Post by SimYouLater »

Is there a version for NRT? Thanks in advance.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

User avatar
acs121
Tycoon
Tycoon
Posts: 1943
Joined: 03 Nov 2017 18:57
Location: Courbevoie, near Paris, France

Re: Road Hog

Post by acs121 »

There is. First page, first post of NotRoadTypes topic.

SimYouLater
Chief Executive
Chief Executive
Posts: 676
Joined: 03 Apr 2016 20:19

Re: Road Hog

Post by SimYouLater »

acs121 wrote:There is. First page, first post of NotRoadTypes topic.
Alright, thanks.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.


SimYouLater
Chief Executive
Chief Executive
Posts: 676
Joined: 03 Apr 2016 20:19

Re: Road Hog

Post by SimYouLater »

andythenorth wrote:
19 Jun 2019 06:17
Hog! Feldbahn! NotRoadTypes!

etc.
Looks nice! Still working on it?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.

User avatar
kamnet
Moderator
Moderator
Posts: 7253
Joined: 28 Sep 2009 17:15
Location: Eastern KY
Contact:

Re: Road Hog

Post by kamnet »

Just checking, do you have a current release of Road Hog that's NRT enabled?


Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Bad_Brett, Majestic-12 [Bot] and 18 guests