"Iron Horse" - A modular train set based slightly in reality
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Re: "Iron Horse" - A modular train set based slightly in reality
I take the Flanders storm to be a 92, screamer to be a 90, roarer to be 85/86, the double head one to be a 77. I can't really see anything missing.
The shoebox is a 73, but that's different.
The shoebox is a 73, but that's different.
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Re:
Yup the Flanders Storm and Screamer are roughly 92 and 90. The Roarer is a composite of 81-86. The double-head is an almost-IRL 76. Something like the 77 appears in 1935, with the stats dibbled a lot.Gwyd wrote:I take the Flanders storm to be a 92, screamer to be a 90, roarer to be 85/86, the double head one to be a 77. I can't really see anything missing. The shoebox is a 73, but that's different.
The Shoeboxes are composites of 73/74, and heavily dibbled stats. There's a Sizzler in 2025 or so which is a composite of EuroLight (88) and UKTraxx (proposed but never built) with the stats fake.
Gameplay needs a replacement for the 92 in 2025, which would probably have to be some kind of Siemens Vectron or Alstom Prima composite.
And there's one in 1915 which is a composite of some NER electric engines, with stats dibbled a lot.
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Re: "Iron Horse" - A modular train set based slightly in reality
Mainly Class 22s, Class 70s and Class 89s.andythenorth wrote:'too many' against which yardstickErato wrote:There are too many Diesels.
Can you create a list of the missing electrics?acs121 wrote:I've only noticed it now that there are 14 diesels and 8 electrics (counting shoeboxes as diesels AND as electrics). Quite contradictory as the UK always had a lot of electrics.
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Re: "Iron Horse" - A modular train set based slightly in reality
And for those playing the quiz at home, the diesels:
* all Shoeboxes are class 73/74 hybrid with very fake stats
* Little Bear sprites are a composite of class 14 with class 15/16 or 10800 'the Wonder Engine', all stats made up
* Growler, Slug, Phoenix are all variants of class 37, with slightly-fake stats
* Dragon is made up, sprite is a composite of class 42 and 52
* Chinook is class 20 with dibbled stats
* Faun is made up...it can be retconned as a Hunslet industrial loco used by Corus Steel, or a class 17, but DHP1 would be closer
* Thunderbird is a re-engined class 50 or 47
* Cheddar Valley is a 59 with fake stats
* Turtle is a 68 with slightly fake stats
* Chimera is a 70 with slightly fake stats
* all Shoeboxes are class 73/74 hybrid with very fake stats
* Little Bear sprites are a composite of class 14 with class 15/16 or 10800 'the Wonder Engine', all stats made up
* Growler, Slug, Phoenix are all variants of class 37, with slightly-fake stats
* Dragon is made up, sprite is a composite of class 42 and 52
* Chinook is class 20 with dibbled stats
* Faun is made up...it can be retconned as a Hunslet industrial loco used by Corus Steel, or a class 17, but DHP1 would be closer
* Thunderbird is a re-engined class 50 or 47
* Cheddar Valley is a 59 with fake stats
* Turtle is a 68 with slightly fake stats
* Chimera is a 70 with slightly fake stats
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
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Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re:
The new BR Class 88 would be good as a replacement too.Emperor Jake wrote:Maybe take some inspiration from the Brush AL10 from the old UKRSandythenorth wrote: Gameplay needs a replacement for the 92 in 2025, which would probably have to be some kind of Siemens Vectron or Alstom Prima composite.
But seriously, great looking lineup
How about Class 22s (the second one), Class 70s and Class 89s ? I know Class 22 isn't really english though - it did, however go on the British network.
Side note - really great things otherwise.
Re: "Iron Horse" - A modular train set based slightly in reality
Flanders Storm <3
They’ve always been my favourite loco, ever since I saw one roar like a fighter jet through Rugeley Trent Valley in the mid 2000s. If you’d not included the 92 I’d have written a strongly worded letter to the relevant place.
They’ve always been my favourite loco, ever since I saw one roar like a fighter jet through Rugeley Trent Valley in the mid 2000s. If you’d not included the 92 I’d have written a strongly worded letter to the relevant place.
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Re: "Iron Horse" - A modular train set based slightly in reality
Something's odd about that s...acs121 wrote:Class 89s.
Re: "Iron Horse" - A modular train set based slightly in reality
Well it least it belongs on (electric) class 70s. There were 3 of those.
Re: "Iron Horse" - A modular train set based slightly in reality
Oh, yes, sorry. Class 89, simply.supermop wrote:Something's odd about that s...acs121 wrote:Class 89s.
The Class 70 composed 3 engines, though i can't tell how much Class 22 electrics in the UK. I did see one once in the UK, but later then they were replaced by the Class 92s.
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Re: "Iron Horse" - A modular train set based slightly in reality
Found a sprite alignment issue with one of the mail cars.
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- Sprite alignment issue, doesn't match other carriages?
- GLoW - Gaslamp Logistics Works, 03_09_1947.png (19.47 KiB) Viewed 4468 times
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Re: "Iron Horse" - A modular train set based slightly in reality
Is that Iron Horse 1 or Iron Horse 2?SimYouLater wrote:Found a sprite alignment issue with one of the mail cars.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
1.9, I think.andythenorth wrote:Is that Iron Horse 1 or Iron Horse 2?SimYouLater wrote:Found a sprite alignment issue with one of the mail cars.
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Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
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Re: "Iron Horse" - A modular train set based slightly in reality
Thanks. That one won't get fixed.SimYouLater wrote:1.9, I think.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
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Re: "Iron Horse" - A modular train set based slightly in reality
What's happening with 2.0? Where can I get a copy? Or at least a roster?andythenorth wrote:Thanks. That one won't get fixed.SimYouLater wrote:1.9, I think.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: "Iron Horse" - A modular train set based slightly in reality
Or "taster", if you want
I'd like that taster too
I'd like that taster too
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Re: "Iron Horse" - A modular train set based slightly in reality
Specifically, I'm wondering if the Combine Car is still part of Iron Horse 2.0?
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: "Iron Horse" - A modular train set based slightly in reality
Hope the Slammer and Tin Rocket made it over too!
This is all great work though, love it.
This is all great work though, love it.
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