(UNIV) Canadian Train Set Development - *Update 11/09/11*

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

SniperDJ
Traffic Manager
Traffic Manager
Posts: 223
Joined: 08 Oct 2011 09:21
Location: The Netherlands

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by SniperDJ »

i don't want to interrupt in you discussion, but i would extremly appreciate (and many others) if you would make the CANSET. compatible with FIRS and perhaps even ECS. it could be in an update or just in a different grf (like the dutch set had done).
ImageImageTake a look at my Australia Scenario (work in progress)Image Proud citizen of The Netherlands
recently aquired the FCE

User avatar
DanMacK
Tycoon
Tycoon
Posts: 3903
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by DanMacK »

As stated, the next version will be completely newcargoes compatible. I'll post more here once coding has restarted.

User avatar
NekoMaster
Tycoon
Tycoon
Posts: 3961
Joined: 16 Aug 2008 22:26
Skype: neko-master
Location: Oshawa, Ontario, CANADA

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by NekoMaster »

is it possible to set up a newgrf vehicle set to be forward compatible with future industry sets?

Also, will CANSET still only get one last update for OpenTTD? Im sure that there could be something done about the whole TTDP and OpenTTD thing, maybe when the OpenTTD part is created, the TTDP part will have any OpenTTD specific code removed and/or changed to be compatible with TTDP. I don't know how well the conversion would go nor how difficult it would be since I'm not a coder.
Image Proud Canadian Image
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!

User avatar
Sylf
President
President
Posts: 958
Joined: 23 Nov 2010 21:25
Location: ::1

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by Sylf »

NekoMaster wrote:is it possible to set up a newgrf vehicle set to be forward compatible with future industry sets?
DanMacK wrote:As stated, the next version will be completely newcargoes compatible. I'll post more here once coding has restarted.
Meaning, as long as those future industry sets use the newcargoes scheme (piece goods, liquid, refrigerated, express cargo, etc), then this Canset will be compatible. It may not have the perfect graphics for the particular cargo, but you should be able to transport almost anything.

User avatar
DanMacK
Tycoon
Tycoon
Posts: 3903
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by DanMacK »

The Canset will not be updated as OzTrans wrote most of the code. It will be redone with all new coding.

User avatar
ISA
Tycoon
Tycoon
Posts: 3379
Joined: 17 Oct 2005 20:56
Location: Estonia

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by ISA »

Is there any work done already, asking because I have promised to deliver some locomotives to this set!?
Actually I think that when we are the point where we need all the sprites just shoot me with the PM! :)

Pack man
Engineer
Engineer
Posts: 44
Joined: 01 Mar 2012 14:08

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by Pack man »

IDK if this is where this additional sprites should be posted, but I couldn't find a newer canadian set topic so here goes:

A CN SD70M-2
Thanks to ISA for letting me use his SD70ACe
Attachments
CN SD70M-2.png
CN SD70M-2.png (2.45 KiB) Viewed 2129 times

User avatar
ISA
Tycoon
Tycoon
Posts: 3379
Joined: 17 Oct 2005 20:56
Location: Estonia

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by ISA »

Pack man wrote:IDK if this is where this additional sprites should be posted, but I couldn't find a newer canadian set topic so here goes:

A CN SD70M-2
Thanks to ISA for letting me use his SD70ACe
No problem! Looks cool! I maybe would go bit darker with that yellow line!

Pack man
Engineer
Engineer
Posts: 44
Joined: 01 Mar 2012 14:08

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by Pack man »

Thanks. I noticed the sill seemed thick too. Here's a revision:

I also made a few mior tweaks here and there
Attachments
CN SD70M-2.png
CN SD70M-2.png (2.45 KiB) Viewed 2042 times

arikover
Route Supervisor
Route Supervisor
Posts: 407
Joined: 15 Jun 2007 09:27
Skype: madchimiste
Location: Berlin, Deutschland

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by arikover »

I stumbled across a nightly build of CanRail (r18) on openttdcoop/bundles.
I tested it and apparently there are no trains. Is this because it is an early version, or am I doing something wrong (OTTD r24753)?

oberhümer
Tycoon
Tycoon
Posts: 1285
Joined: 23 Oct 2009 19:35
Location: Here and there, sometime or another

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by oberhümer »

Early version, that's all there is to it.
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---

User avatar
DanMacK
Tycoon
Tycoon
Posts: 3903
Joined: 27 Feb 2004 20:03
Location: Ontario, Canada
Contact:

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by DanMacK »

It is an early build, yes. Planetmaker has offered to restart the set in .nml. Look for an official update soon.

User avatar
planetmaker
OpenTTD Developer
OpenTTD Developer
Posts: 9407
Joined: 07 Nov 2007 22:44
Location: Sol d

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by planetmaker »

DanMacK wrote:It is an early build, yes. Planetmaker has offered to restart the set in .nml. Look for an official update soon.
Though I can nearly promise due to RL constraints (my December is nearly fully booked) that there won't be much of a Christmas surprise :D Familiarizing with and trying to adopt CETS' generation tactis to this set takes a bit time :-)

arikover
Route Supervisor
Route Supervisor
Posts: 407
Joined: 15 Jun 2007 09:27
Skype: madchimiste
Location: Berlin, Deutschland

Re: (UNIV) Canadian Train Set Development - *Update 11/09/11

Post by arikover »

Thank you all!

Anyway, from what I could glance in the settings, this looks quite promising... (can't wait :] )

Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 3 guests