Dutch Station Addition Set, version 0.8 released on Bananas
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Re: Dutch Station Addition Set, version 0.6 released on Bana
Nice!
Regarding the sextant, could you also do a version on a flat concrete tile? (I could do it myself, but you probably have the sextant as a seperate layer in Photoshop, saves me some copypaste work)
Regarding the sextant, could you also do a version on a flat concrete tile? (I could do it myself, but you probably have the sextant as a seperate layer in Photoshop, saves me some copypaste work)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
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Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
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Re: Dutch Station Addition Set, version 0.6 released on Bana
alste.
Got all 3? Sextant, KNLS 1e klasse & HESM 1?
Got all 3? Sextant, KNLS 1e klasse & HESM 1?
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Re: Dutch Station Addition Set, version 0.6 released on Bana
Not yet I guess. Any volunteers?Quast65 wrote:Are there graphics around for that one?Purno wrote:I recently noticed that at Station Almere Poort the new CTAs have a \/ shape, even though there's no roof. So, could we include those too, please? *puppy eyes*
I kinda like those \/ shaped CTAs more than the boxy ones.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Station Addition Set, version 0.6 released on Bana
Found a bug, Nontrack tiles, like the empty flat platforms, show centenary when built as electric track, I think some station buildings do this too.
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Re: Dutch Station Addition Set, version 0.6 released on Bana
That is intended behaviour of the empty flat and high platforms. So that when you have buffers next to them, the catenary goes on to the next track.jor[D]1 wrote:Found a bug, Nontrack tiles, like the empty flat platforms, show centenary when built as electric track, I think some station buildings do this too.
Like this, for a doublesided terminus station: This sometimes looks better than having the catenary cut off in the middle.
However, only those tiles should have that behaviour. All other non-track tiles without platform graphics (the ones with flat concrete as base tile), should not have that. Thanks for reporting, because I now also spotted some that do that. I'll doublecheck all non-track tiles, will be fixed.
Furthermore, I have been fiddeling with the sextant. It didn't feel right. 1 is ths's original one, 2 is my alteration. What are your thoughts? EDIT:
I've looked into the problem with catenary appearing where it shouldn't. And it looks like a bug in the game itself. When you place a non-track tile that is diagonal to the track it is placed next to, a pylon sometimes appears:
see here (different stationsets used): @jor[D]1, would you mind reporting this on the Openttd bugtracker?
Only workaround I can think of now is to only use non-electrified rails when building non-track stations.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, version 0.6 released on Bana
The perspective looks a bit off on both, might indeed be an impossible shape.Quast65 wrote:Furthermore, I have been fiddeling with the sextant. It didn't feel right. 1 is ths's original one, 2 is my alteration. What are your thoughts?
Is is possible to detect what kind of a station is build on adjacent tiles? So that, when you build stairs with roofs on both sides, you can make those stairs also be roofed.
Re: Dutch Station Addition Set, version 0.6 released on Bana
Well, I feel that my alteration just fits in a tiny bit better:The perspective looks a bit off on both, might indeed be an impossible shape.
No idea, but I don't really feel like finding that outIs is possible to detect what kind of a station is build on adjacent tiles? So that, when you build stairs with roofs on both sides, you can make those stairs also be roofed.
I get your point, but it is above my current codingskills.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, version 0.6 released on Bana
You mean it's not supposed to be a hexagon? Damn it I’ve been fiddling around with that one for half the afternoon, though I still couldn’t get it to not look like it was sinking into the ground on the right.Quast65 wrote:Well, I feel that my alteration just fits in a tiny bit better
Re: Dutch Station Addition Set, version 0.6 released on Bana
Quast65 wrote:Well, I feel that my alteration just fits in a tiny bit better:The perspective looks a bit off on both, might indeed be an impossible shape.No idea, but I don't really feel like finding that outIs is possible to detect what kind of a station is build on adjacent tiles? So that, when you build stairs with roofs on both sides, you can make those stairs also be roofed.
I get your point, but it is above my current codingskills.
This doesn't really look like a regular hexagon to me, it looks like a rectangular building with two 45 degree chamfered corners. Is it meant to have six equal angles?
Re: Dutch Station Addition Set, version 0.6 released on Bana
Im sorry Quast, but your version doesnt seem right either... Its too flat compared to the other buildings, and its not 6 equal sides....
Ive spent quite a few hours on trying to figure this shape out, and this is the best one I could make. If you're not happy with it, leave it out of the set and consider the sextant an impossible shape for isometrics.... There are prettier stations anyway
Ive spent quite a few hours on trying to figure this shape out, and this is the best one I could make. If you're not happy with it, leave it out of the set and consider the sextant an impossible shape for isometrics.... There are prettier stations anyway
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Re: Dutch Station Addition Set, version 0.6 released on Bana
It looks a bit off compared to other buildings. If you see OpenTTD buildings from a high point, your version looks like the player is looking from a lower point.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: Dutch Station Addition Set, version 0.7 released on Bana
It is indeed a very difficult shape, but... Just finished coding it all
So it is in, don't like it? Don't use it And it's an easy replacement if better graphics are made.
If I may suggest, I do think that the frontal view should be with straight lines, the sides however could be right with ths's original setup. But don't have time now to fiddle around with it.
So Version 0.7 now available on Bananas:
- Fixed wrong shadings of Douma platforms
- Changed catenary appearance on non-track tiles with platform graphics (no pylons, but still wires when built in electrified mode)
- Added KNLS-1 station (non-track, front and backview)
- Added HESM-1 station (non-track, front and backview)
- Added Sextant station (non-track, low platform front and backview, high light and dark platform, smaller version islandstyle and normal style)
- Added single-sided platformed buffers
So it is in, don't like it? Don't use it And it's an easy replacement if better graphics are made.
If I may suggest, I do think that the frontal view should be with straight lines, the sides however could be right with ths's original setup. But don't have time now to fiddle around with it.
So Version 0.7 now available on Bananas:
- Fixed wrong shadings of Douma platforms
- Changed catenary appearance on non-track tiles with platform graphics (no pylons, but still wires when built in electrified mode)
- Added KNLS-1 station (non-track, front and backview)
- Added HESM-1 station (non-track, front and backview)
- Added Sextant station (non-track, low platform front and backview, high light and dark platform, smaller version islandstyle and normal style)
- Added single-sided platformed buffers
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, version 0.6 released on Bana
I find ths's version the best, your version seems to be build by a poor contractor who only too late discovered the foundation at the back was lower then in the the front, Quast.
Re: Dutch Station Addition Set, version 0.7 released on Bana
I originally tried to draw it with a straight front, but that makes the other angles impossible to make, so you have to make the front diagonal, to get closer to the necessary angle on the other sides... thats why its slightly angled in my version, but thats also what makes it look weird, cause it will never line up entirely with other buildings...Quast65 wrote:It is indeed a very difficult shape, but... Just finished coding it all
So it is in, don't like it? Don't use it And it's an easy replacement if better graphics are made.
If I may suggest, I do think that the frontal view should be with straight lines, the sides however could be right with ths's original setup. But don't have time now to fiddle around with it.
Re: Dutch Station Addition Set, version 0.7 released on Bana
I see, no biggy. Will replace graphics later when I have time.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Dutch Station Addition Set, version 0.7 released on Bana
Well it was an interesting challenge, but I don't think I quite managed it.
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Re: Dutch Station Addition Set, version 0.7 released on Bana
öh, my geometrics studies are a while ago, but shouldn't a regular hexagon be symmetric?
Re: Dutch Station Addition Set, version 0.7 released on Bana
Ok, so I took one final stab at it... This is the most symmetrical, parallel I could get it on this scale. I also made it one (damn) pixel smaller so it would fit on a island platform...
What do you guys say, in or out?
ths
EDIT: ps, quast, I realized I made a mistake in making the second view on the previous one. Now the door side is always on a straight line, so it should blend a bit more with other stations...
What do you guys say, in or out?
ths
EDIT: ps, quast, I realized I made a mistake in making the second view on the previous one. Now the door side is always on a straight line, so it should blend a bit more with other stations...
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Re: Dutch Station Addition Set, version 0.7 released on Bana
Looks better ths but as I said I had no problems with your first attempt.
Re: Dutch Station Addition Set, version 0.7 released on Bana
ths's version will be in the next update. It does indeed look best, difficult shape though. Who would expect that from such a simple looking building in real life
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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