I was creating a garbage industry tile (you know, the one with Dumpsters) and for some reason, one of my Dumpster sprites (0x01) keeps on throwing the "Cannot identify image file" error. The other two don't.
[viewtopic.php?f=26&t=85439&p=1222625&hi ... e#p1222625][I've read this thread.]
However, all files are saved under the DOS palette in GIMP, and exported to PNG. I checked and unchecked the "Save color profile" option.
Can somebody please tell me what I'm doing wrong?
"Cannot identify image file" -- what's wrong with my sprite?
Moderator: Graphics Moderators
"Cannot identify image file" -- what's wrong with my sprite?
- Attachments
-
- The one that causes the error
- IndTile_0x01.png (4.02 KiB) Viewed 1297 times
-
- Okay
- IndTile_0x00.png (4.64 KiB) Viewed 1297 times
-
- Okay
- IndTile_0x02.png (4.39 KiB) Viewed 1297 times
Re: "Cannot identify image file" -- what's wrong with my sprite?
Could you also post the source code, as the issue may lay there
Re: "Cannot identify image file" -- what's wrong with my sprite?
Here's the code:
Code: Select all
// CARGOS
// Garbage
spriteset (spriteset_garbage, "gfx/Cargo_Garbage.png") {
[0, 0, 16, 16, 0, 0]
}
item (FEAT_CARGOS, item_cargo_garbage, 12) {
property {
number: 12;
type_name: string(STR_NAME_GARBAGE);
unit_name: string(STR_NAME_GARBAGE);
units_of_cargo: TTD_STR_BAGS;
items_of_cargo: string(STR_LONG_NAME_GARBAGE);
type_abbreviation: string(STR_ABBR_NAME_GARBAGE);
sprite: NEW_CARGO_SPRITE;
weight: 0.3;
penalty_lowerbound: 17;
single_penalty_length: 10;
price_factor: 199;
station_list_colour: 44;
cargo_payment_list_colour: 44;
is_freight: 1;
cargo_classes: bitmask(CC_EXPRESS, CC_BULK, CC_COVERED);
cargo_label: "GARB";
town_growth_effect: TOWNGROWTH_GOODS;
town_growth_multiplier: 0.5;
capacity_multiplier: 2.5;
}
graphics {
default: spriteset_garbage;
}
}
spriteset (spriteset_waste, "gfx/Cargo_Waste.png") {
[0, 0, 16, 16, 0, 0]
}
item (FEAT_CARGOS, item_cargo_waste, 13) {
property {
number: 13;
type_name: string(STR_NAME_WASTE);
unit_name: string(STR_NAME_WASTE);
units_of_cargo: TTD_STR_LITERS;
items_of_cargo: string(STR_LONG_NAME_WASTE);
type_abbreviation: string(STR_ABBR_NAME_WASTE);
sprite: NEW_CARGO_SPRITE;
weight: 0.5;
penalty_lowerbound: 17;
single_penalty_length: 10;
price_factor: 199;
station_list_colour: 34;
cargo_payment_list_colour: 34;
is_freight: 1;
cargo_classes: bitmask(CC_EXPRESS, CC_LIQUID, CC_COVERED);
cargo_label: "WSTE";
town_growth_effect: TOWNGROWTH_GOODS;
town_growth_multiplier: 0.5;
capacity_multiplier: 1;
}
graphics {
default: spriteset_waste;
}
}
cargotable {
PASS, COAL, MAIL, OIL_,
LVST, GOOD, GRAI, WOOD,
IORE, STEL, VALU, PAPR,
WHEA, FOOD, GOLD, RUBR,
FRUT, MAIZ, CORE, WATR,
DIAM, BATT, BUBL, COLA,
CTCD, FZDR, PLST, SUGR,
SWET, TOFF, TOYS,
GARB, WSTE
}
// INDUSTRIES
// Garbage Collection Center
spriteset (spriteset_indtile_0x00, "gfx/IndTile_0x00.png") {
[0, 86, 64, 44, 0, 0]
}
spritelayout spritelayout_indtile_0x00 {
ground {
sprite: GROUNDSPRITE_CONCRETE;
}
building {
sprite: spriteset_indtile_0x00;
zextent: 14;
}
}
item (FEAT_INDUSTRYTILES, item_indtile_0x00, 0x00) {
property {
substitute: 0x78;
accepted_cargos: [];
land_shape_flags: bitmask(LSF_CANNOT_LOWER_SE_EDGE);
}
graphics {
default: spritelayout_indtile_0x00;
}
}
spriteset (spriteset_indtile_0x01, "gfx/IndTile_0x01.png") {
[0, 86, 64, 44, 0, 0]
}
spritelayout spritelayout_indtile_0x01 {
ground {
sprite: GROUNDSPRITE_CONCRETE;
}
building {
sprite: spriteset_indtile_0x01;
zextent: 16;
}
}
item (FEAT_INDUSTRYTILES, item_indtile_0x01, 0x01) {
property {
substitute: 0x78;
accepted_cargos: [];
land_shape_flags: bitmask(LSF_CANNOT_LOWER_SE_EDGE, LSF_CANNOT_LOWER_NW_EDGE);
}
graphics {
default: spritelayout_indtile_0x01;
}
}
spriteset (spriteset_indtile_0x02, "gfx/IndTile_0x02.png") {
[0, 86, 64, 44, 0, 0]
}
spritelayout spritelayout_indtile_0x02 {
ground {
sprite: GROUNDSPRITE_CONCRETE;
}
building {
sprite: spriteset_indtile_0x02;
zextent: 14;
}
}
item (FEAT_INDUSTRYTILES, item_indtile_0x02, 0x02) {
property {
substitute: 0x78;
accepted_cargos: [];
land_shape_flags: bitmask(LSF_CANNOT_LOWER_NW_EDGE);
}
graphics {
default: spritelayout_indtile_0x02;
}
}
tilelayout garbage_collection_layout_1 {
0, 0: item_indtile_0x00;
0, 1: item_indtile_0x01;
0, 2: item_indtile_0x02;
}
tilelayout garbage_collection_layout_2 {
0, 0: item_indtile_0x00;
0, 1: item_indtile_0x01;
0, 2: item_indtile_0x01;
0, 3: item_indtile_0x02;
}
item (FEAT_INDUSTRIES, item_ind_garbage_collection, 0x02) {
property {
substitute: 0x00;
layouts: [garbage_collection_layout_1, garbage_collection_layout_2];
life_type: IND_LIFE_TYPE_ORGANIC;
closure_msg: TTD_STR_NEWS_INDUSTRY_CLOSURE_SUPPLY_PROBLEMS;
fund_cost_multiplier: 45;
prod_cargo_types: [cargotype("GARB")];
prod_multiplier: [8];
min_cargo_distr: 5;
conflicting_ind_types: [industry_type(IND_TYPE_NEW, 0x02)]; //do when landfill's done
prob_random: 159;
prob_in_game: 189;
map_colour: 44;
spec_flags: bitmask(IND_FLAG_ONLY_IN_TOWNS);
new_ind_msg: TTD_STR_NEWS_INDUSTRY_CONSTRUCTION;
name: string(STR_NAME_GARB_COLLECT);
prospect_chance: 1;
remove_cost_multiplier: 255;
}
}
Who is online
Users browsing this forum: No registered users and 73 guests