Re: zBase (32bpp base set by Zephyris)
Posted: 19 Jan 2020 12:12
Pleasure is mine, planetmaker!planetmaker wrote: ↑10 Jan 2020 13:08Hm, interesting. I shall investigate when I find time. Thanks for the report!
The place to talk about Transport Tycoon
https://www.tt-forums.net/
Pleasure is mine, planetmaker!planetmaker wrote: ↑10 Jan 2020 13:08Hm, interesting. I shall investigate when I find time. Thanks for the report!
It seems that openttdcoop is having issues; here's a mirror link: https://drive.google.com/file/d/1maPK3I ... sp=sharingJIFP wrote: ↑20 Jul 2020 16:09 I'm facing trouble in downloading zbase. When downloading from the in-game option, the download gets stuck at 99%. I've even left it at this state for approx 20 mins, but it's still the same. I also tried downloading the zip file from http://bundles.openttdcoop.org/zbuild/push/LATEST/ , but the download fails.
Unfortunately no, but in another thread asked Zephyris if he would reupload it since openttdcoop.org is down. I'd like to be able to add to Zbase too!
Have you started working on this? Repo anywhere? I would be interested in helping.HayabusaShinkansen wrote: ↑10 Feb 2023 01:18 Anyone interested in this?
Anyone interested in helping? And if you want to go away and do it by yourself, I won't stop you!
Hi, @true2thepen. Thanks for asking. I did some work on it. I was able to do a proof-in-concept accessing the map from other processes. At the time Godot was transitioning versions, and their new version plugins weren't working, though perhaps they are now. (Godot itself is very fast to develop games in, but compiling it - necessary for plugin modules - is a real pain because of their weird configuration tool, and the plugins break with the versions changes. This sucked up most of my time.) Also had a pending question for @Zephyris about the wear textures for the models. Sorry I didn't see your post earlier, because this idea got almost zero interest on tt-forums.net (Listen to the crickets: viewtopic.php?t=90601 ), so not great encouragement for a project which is I estimate is some months of solid work.true2thepen wrote: ↑02 Jun 2023 13:10 Have you started working on this? Repo anywhere? I would be interested in helping.
Thanks, @Zephyris. I'll reverse engineer a similar texture in Blender to keep the look-and-feel.