Cablecar GRF, fully functioning!
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- Tycoon
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Re: Cablecar GRF, fully functioning!
As far as I know there are no new NewGRF features introduced in 1.2.1 since 1.2.0, so maybe you can set the limit this set to 1.2.0 or newer instead of 1.2.1?
And I didn't say it before, but it is a very interesting concept.
And I didn't say it before, but it is a very interesting concept.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: Cablecar GRF, fully functioning!
Don't know why I typed 1.2.1 here, as it checks for 1.2.0 in reality tnx for noticing.
- nicfer
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Re: Cablecar GRF, fully functioning!
I think that cablecars would work better as road vehicles, but until roadtypes come, you can only replace trams, like the suspended monorails grf.
Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
Re: Cablecar GRF, fully functioning!
I beg to differ... cablecars usually have fixed distances between them.This effect can more accurately be mimicked by trains with signals, than rv's. Imho it would look even worse if two cable car cabins collide or go through each other like happens with current road vehicles. Furthermore cablecars do not have any 90 degree curves, and with current roads 45 degree turns are not a possibility.nicfer wrote:I think that cablecars would work better as road vehicles, but until roadtypes come, you can only replace trams, like the suspended monorails grf.
Re: Cablecar GRF, fully functioning!
It looks like ChillCore is going to start a new patch pack rather than try to upgrade the current one. In either case, though, it takes a lot of effort and time to individually patch every file and make sure that it works correctly.SwissFan91 wrote:@kamnet - surely it won't be too long (tm) that the patchpack is updated to 1.2.1 compatibility?
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Cablecar GRF, fully functioning!
I have now conditionally enabled maintenance cost, so it *should* work in versions prior to 1.2.0 (not proir to 1.1.0 though, that will still produce a fatal error)kamnet wrote:It looks like ChillCore is going to start a new patch pack rather than try to upgrade the current one. In either case, though, it takes a lot of effort and time to individually patch every file and make sure that it works correctly.SwissFan91 wrote:@kamnet - surely it won't be too long (tm) that the patchpack is updated to 1.2.1 compatibility?
Re: Cablecar GRF, fully functioning!
Check your facts betterTransportman wrote:Different signals and bridges fore one specific track are not possible (yet), those are the same for all tracks.
-- Michael Lutz
Re: Cablecar GRF, fully functioning!
<CIA-4> OpenTTD: michi_cc * r24367 /trunk/src/ (7 files): -Feature: [NewGRF] Customisable signals for rail types.Michi_cc wrote:Check your facts betterTransportman wrote:Different signals and bridges fore one specific track are not possible (yet), those are the same for all tracks.
-- Michael Lutz
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- Tycoon
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Re: Cablecar GRF, fully functioning!
At the moment I made the post it was not yet possible When will it be possible to do this in NML, since currently it is only possible with NFO?Michi_cc wrote:Check your facts betterTransportman wrote:Different signals and bridges fore one specific track are not possible (yet), those are the same for all tracks.
-- Michael Lutz
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: Cablecar GRF, fully functioning!
As of NML r1904 it's possible, use the 'signals' callback. Documentation will follow later, for now you'll have to check NFO docs. If you're using windows, you may have to wait for the new nmlc.exe nightly (afaik 19:19 CET).Transportman wrote:At the moment I made the post it was not yet possible When will it be possible to do this in NML, since currently it is only possible with NFO?
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Re: Cablecar GRF, fully functioning!
Well, don't know about Transportman, but I doubt if I will have graphics ready by 19:19 CET anywayHirundo wrote:As of NML r1904 it's possible, use the 'signals' callback. Documentation will follow later, for now you'll have to check NFO docs. If you're using windows, you may have to wait for the new nmlc.exe nightly (afaik 19:19 CET).
- SwissFan91
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Re: Cablecar GRF, fully functioning!
I've had a quick go at a 1x1 station for this.
- Streckenläufer
- Engineer
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- Location: Berlin-Germany
Re: Cablecar GRF, fully functioning!
Hello Beul,
I'm in charge of cablecar.grf problems with NuTracks, see Fig.
Regardless of whether
cablecar ago
nutracks or
nutracks ago
cablecar
I'm in charge of cablecar.grf problems with NuTracks, see Fig.
Regardless of whether
cablecar ago
nutracks or
nutracks ago
cablecar
- Attachments
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- cablecar_error_1.jpg (32.93 KiB) Viewed 2837 times
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- cablecar_error_2.jpg (29.32 KiB) Viewed 2831 times
MfG Streckenläufer
OpenTTD V1.7.1, r27930 - Trafficlight - Bridge/tunnel Signals - Watertunnel - HousePlacing - SeaplaneAirport - Clipboard - Win7 64bit - MinGW/msys
!Sorry for my google English translator!
OpenTTD V1.7.1, r27930 - Trafficlight - Bridge/tunnel Signals - Watertunnel - HousePlacing - SeaplaneAirport - Clipboard - Win7 64bit - MinGW/msys
!Sorry for my google English translator!
Re: Cablecar GRF, fully functioning!
Nutracks consumes all railtype slots, leaving no room for any other railtype grfs. The other way round, with the cable car grf there's no room for nutracks to define all railtypes it wants to define.
A rather unfortunate error message, but the bottom line is that you can't use both together. I'm not sure, but maybe nutracks has parameters to reduce the amount of railtype slots it uses.
A rather unfortunate error message, but the bottom line is that you can't use both together. I'm not sure, but maybe nutracks has parameters to reduce the amount of railtype slots it uses.
- Streckenläufer
- Engineer
- Posts: 57
- Joined: 22 Jun 2012 14:45
- Location: Berlin-Germany
Re: Cablecar GRF, fully functioning!
Thank Foobar,
it worked, I nutracks parameter set to 4-track set now works cablecar.
Thanks for the tip
it worked, I nutracks parameter set to 4-track set now works cablecar.
Thanks for the tip
- Attachments
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- cablecar3.jpg (29.04 KiB) Viewed 2818 times
MfG Streckenläufer
OpenTTD V1.7.1, r27930 - Trafficlight - Bridge/tunnel Signals - Watertunnel - HousePlacing - SeaplaneAirport - Clipboard - Win7 64bit - MinGW/msys
!Sorry for my google English translator!
OpenTTD V1.7.1, r27930 - Trafficlight - Bridge/tunnel Signals - Watertunnel - HousePlacing - SeaplaneAirport - Clipboard - Win7 64bit - MinGW/msys
!Sorry for my google English translator!
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