Nice. The hangar looks like there's a palette mis-match though.
If you mean the blue color, that is because my company colors were blue. It can change color.
There currently are no means via NewGRF to forbid other planes than sea planes to land on those airports. That part of the specs simply does not yet exist.
Well thats not too bad, just be careful what planes get to land there then.
- (Re-)using parts of the TTRS is mostly no issue. You have to credit the artists whose sprites you use. Checkout the credits
and possibly its discussion thread
for more detailed information.
Thanks for the tip, I'll look into that. I'll try to filter out the code for changing the looks of airfields first from the original TTRS code, so it can be separate from that GRF. These are my first babysteps into coding and I'm still figuring out how NFO coding works, but I'm getting there
- Combined airport set: No idea. Check out its license and / or ask the author(s) and artist(s) for permission to re-use the sprites
I didn't use any graphics from that. I only use the parameter that they have, so you can turn the fences off around airfields. I'll look into finding only that piece of code.
- SAC's NewObjects: same as above: ask her
Also, didn't use any graphics from that, only parameter setting for prettier edges. Is not really needed for this to work, but I think it looks better than the stone edges.
You can totally skip and remove the NewObject part. Building rivers or canals at sea level has the very same effect. No NewGRF part or addition is needed for that
Well as I saw in some later posts from you that you found out that you do need them to get a correct look. Rivers and canals do place an ugly stone border. I'll try and filter out the code for just that one tile from the newobjectGRF.
I'll try to contact all of the authors and artists of code and graphics I altered and try to make a nice little GRF out of that.
Winner of the following screenshot competitions:sep 2012
, jan 2013
, apr 2013
, aug 2013
, mar 2014
, mar 2016All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.