Dutch Road Furniture Development
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Re: Dutch Road Furniture Development
I don't remember that, but in that case, yes then he did forget the 2 week ban...
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Re: Dutch Road Furniture Development
I don't remember that, but in that case, yes then he did forget the 2 week ban...
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Re: Dutch Road Furniture Development
However it should be noted, that once DRF v1 is released, I will start maintaining a UK Road Furniture Set.FooBar wrote:Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Re: Dutch Road Furniture Development
Got a small request
Currenty the GRF includes a small sign which can be placed next to a highway, which is probably one of these; However, that 'tile' adds an extra piece of asphalt ( "vluchtstrook"? ). Is it possible to add a similar sign without the extra piece of asphalt, so I can place signs on local roads, kinda like this one;
Currenty the GRF includes a small sign which can be placed next to a highway, which is probably one of these; However, that 'tile' adds an extra piece of asphalt ( "vluchtstrook"? ). Is it possible to add a similar sign without the extra piece of asphalt, so I can place signs on local roads, kinda like this one;
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
Yes, that's certainly possible. I added a feature request for it.
Cannot promise when there will be a new version of this; as you know I'm currently busy with a certain train set
Cannot promise when there will be a new version of this; as you know I'm currently busy with a certain train set
Re: Dutch Road Furniture Development
Yes, terrible I know. Silly train sets interrupting you from your usual important work.FooBar wrote:Yes, that's certainly possible. I added a feature request for it.
Cannot promise when there will be a new version of this; as you know I'm currently busy with a certain train set
Speaking of train sets... any chance of a typical Dutch railroad crossing, or should that be something for a roadset?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
Railroad crossings are part of track sets. So if we're doing a complementary (to the trainset) track set then we can have those. However we can add some level crossing sprites to the trainset for the case no track set is loaded.
Re: Dutch Road Furniture Development
You mean one of those crossings were a pedestrian/cyclist/driver manages to use the wrong lane, and with a meter to spare, makes it to the other side?
Could we also add the traindriver giving the finger to that person?
Or a heart-rate-meter pop-up?
Could we also add the traindriver giving the finger to that person?
Or a heart-rate-meter pop-up?
Re: Dutch Road Furniture Development
Hm, I guess we could do a Dutch Rail Furniture set including Catenary, Signals and the Level Crossings perhaps?FooBar wrote:Railroad crossings are part of track sets. So if we're doing a complementary (to the trainset) track set then we can have those. However we can add some level crossing sprites to the trainset for the case no track set is loaded.
Since it'd be silly to make a Dutch track set just for the level crossings, and placing Dutch level crossings in a Generic or European track set makes no sense either.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
That's quite the good idea you have there! I'm all for that.Purno wrote:I guess we could do a Dutch Rail Furniture set including Catenary, Signals and the Level Crossings perhaps?
Re: Dutch Road Furniture Development
Glad to hear you're enthusiastic, but we won't get anywhere without a coder *hint*hint*FooBar wrote:That's quite the good idea you have there! I'm all for that.Purno wrote:I guess we could do a Dutch Rail Furniture set including Catenary, Signals and the Level Crossings perhaps?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
I already assumed that "we" included myself
I made a devzone project for it here: http://dev.openttdcoop.org/projects/dutchrailfurniture If you have any stuff that may be relevant that can not be extracted from the existing grfs you can add it there.
Not sure if we need a topic a this point, but feel free to create one already.
I made a devzone project for it here: http://dev.openttdcoop.org/projects/dutchrailfurniture If you have any stuff that may be relevant that can not be extracted from the existing grfs you can add it there.
Not sure if we need a topic a this point, but feel free to create one already.
Re: Dutch Road Furniture Development
A topic would help discussing it and allow the community to provide feedback on a familiar platform, and we wouldn't have to abuse your topic for this any longer. Hang on a sec, I'll do it
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
btw, are these already included?
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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: Dutch Road Furniture Development
Have you seen them in it? So no.
Good suggestion though, added it to the list!
Good suggestion though, added it to the list!
Re: Dutch Road Furniture Development
Got a few other ideas, but perhaps I'm going into details too much now, so I'll just post them here for you to review;
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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Re: Dutch Road Furniture Development
Calm down, FooBar.FooBar wrote:I don't remember that, but in that case, yes then he did forget the 2 week ban...
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Everybody's suggestions are waiting for you to add.
Re: Dutch Road Furniture Development
Thanks for the topic bump. Just forget to do it next time.roadsignordeals wrote:Calm down, FooBar.FooBar wrote:I don't remember that, but in that case, yes then he did forget the 2 week ban...
Either way I'm not making any other <insert country here> road funiture set. However, everyone is free to use my work according to the GPL license. I'm available for any questions one may have regarding the source.
Everybody's suggestions are waiting for you to add.
- colossal404
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Re: Dutch Road Furniture Development
Hi there!
First I'd like to thank all of you for this grf, it's looks nice and usable for prevent buildings constructed on the side of the road
But I'd like to ask of is that object could be detected as standard sideway? Now the endtiles get facing the other way from this :/ And I'd like to make two requests:
A tile which detect 3 (or even 4 for the roundabouts) side for road and draw proper graphics, and a tile which detect the 2 opposite side of it for road and draw 2 simple sideways on one tile (so it would be simply a center third lane but without the barrier and shoud be detected by the single sideway). And a larger screenshot of an intersection to give a thank for your work!
First I'd like to thank all of you for this grf, it's looks nice and usable for prevent buildings constructed on the side of the road
But I'd like to ask of is that object could be detected as standard sideway? Now the endtiles get facing the other way from this :/ And I'd like to make two requests:
A tile which detect 3 (or even 4 for the roundabouts) side for road and draw proper graphics, and a tile which detect the 2 opposite side of it for road and draw 2 simple sideways on one tile (so it would be simply a center third lane but without the barrier and shoud be detected by the single sideway). And a larger screenshot of an intersection to give a thank for your work!
Re: Dutch Road Furniture Development
The first issue is already fixed in the nightlies, you can get that here: http://bundles.openttdcoop.org/dutchroa ... es/LATEST/
As for your requests: I haven't been working on this set for quite some time, and don't know when I'll continue. So don't hold your breath, but who knows
As for your requests: I haven't been working on this set for quite some time, and don't know when I'll continue. So don't hold your breath, but who knows
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