Page 12 of 12

Re: NUTS!!! Let's go NUTS!!!

Posted: 17 May 2019 08:34
by peter1138
You should set the depot y-pixel offset global variable, so that your vehicles are properly aligned vertically.

Re: NUTS!!! Let's go NUTS!!!

Posted: 17 May 2019 16:16
by trainman1432
Have you ever considered adding the Factorio locomotive(s) to NUTS or would the devs be unhappy with that?

Re: NUTS!!! Let's go NUTS!!!

Posted: 17 May 2019 17:23
by V453000 :)
peter1138 wrote:You should set the depot y-pixel offset global variable, so that your vehicles are properly aligned vertically.
I had zero idea that existed, thanks! :D
trainman1432 wrote:Have you ever considered adding the Factorio locomotive(s) to NUTS or would the devs be unhappy with that?
There's not much point in doing that :)

Re: NUTS!!! Let's go NUTS!!!

Posted: 09 Dec 2019 15:11
by ajee
Hello,

Apologize for this, but I cannot make NUTS become 32bpp.
Whenever I tried to try it in new games, the game will show 8bpp .

This is what I have in my GRF folder:
inside game folder.JPG
inside game folder.JPG (45.65 KiB) Viewed 91 times
As you can see, I installed YETI, PURR 0.0.6, and NUTS 0.8.4, as per instruction.
I checked on the parameter and 32bpp SLUGs: enabled.

This is what I get ingame:
game.jpg
game.jpg (88.91 KiB) Viewed 91 times
Is there something I miss here? Please help. Thanks in advance!