Kamnet's Sprite Sandbox
Moderator: Graphics Moderators
Re: Kamnet's Sprite Sandbox
Alright, alright, yer clogging up my sandbox!
(/me looks for a rake and shovel)
(/me looks for a rake and shovel)
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Kamnet's Sprite Sandbox
I've now managed to align the sprites and I've recoloured the roadway, added a few flowers (more or less) and added some texturing. It's not very good as I'm not an artist...
It needs some fencing but I might be able to do that via the newgrf...?
I've JUST noticed that it's also animated (a bit)...well, that's even better.
It needs some fencing but I might be able to do that via the newgrf...?
I've JUST noticed that it's also animated (a bit)...well, that's even better.
Ford Transit Mk4 Minibus
Ford Transit Mk4 Minibus
Cruising through the forums today, I came upon a post by Scottishasttdx for a Ford Minibus in EXE file format. I attempted to convert it to a NewGRF using GRDTOGRF, but the resulting file was not playable. I decided to gut the code and use some new one, borrowing the decoded output from Emperor Jake and Buckethead's KITT eyecandy road vehicle. I spent a few hours picking through NFO to try to modify it, and the result is the new Ford Transit Mk4 Minibus, which was produced between 2001 and 2014.
Feel free to try it out. The graphics are OK, maybe not the greatest, maybe a little too large compared to some other sets. I have two versions, one with zero costs for eyecandy and AI play, and one with more realistic costs. The running costs are just about spot on, IMO, but I couldn't figure out how to set a realistic price ($41,000 in 2001), so it is where it is right now and it's okay. It's a bit more expensive than standard OpenTTD vehicles but maybe OK or a bit cheaper than most NewGRF sets with realistic prices. If somebody would like to pick through the NFO and guide me on how to fix it, I'd appreciate it. Otherwise it's OK.
Statistics it's fairly spot-on: 12 passenger capacity, 90 MPH max speed, 2 tons. Available in all climates.
If I do a future update, I may look at NML of M4NFO instead of plain NFO, and I may look to making the cargo-hauling E-350 variant as well.
Anyhow, enjoy this revival.
Cruising through the forums today, I came upon a post by Scottishasttdx for a Ford Minibus in EXE file format. I attempted to convert it to a NewGRF using GRDTOGRF, but the resulting file was not playable. I decided to gut the code and use some new one, borrowing the decoded output from Emperor Jake and Buckethead's KITT eyecandy road vehicle. I spent a few hours picking through NFO to try to modify it, and the result is the new Ford Transit Mk4 Minibus, which was produced between 2001 and 2014.
Feel free to try it out. The graphics are OK, maybe not the greatest, maybe a little too large compared to some other sets. I have two versions, one with zero costs for eyecandy and AI play, and one with more realistic costs. The running costs are just about spot on, IMO, but I couldn't figure out how to set a realistic price ($41,000 in 2001), so it is where it is right now and it's okay. It's a bit more expensive than standard OpenTTD vehicles but maybe OK or a bit cheaper than most NewGRF sets with realistic prices. If somebody would like to pick through the NFO and guide me on how to fix it, I'd appreciate it. Otherwise it's OK.
Statistics it's fairly spot-on: 12 passenger capacity, 90 MPH max speed, 2 tons. Available in all climates.
If I do a future update, I may look at NML of M4NFO instead of plain NFO, and I may look to making the cargo-hauling E-350 variant as well.
Anyhow, enjoy this revival.
- Attachments
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- fordtransitmk4-screenshot.png (18.24 KiB) Viewed 5147 times
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- fordtransitmk4.tar
- TAR file with active NewGRFs, source code and documentation.
- (36.5 KiB) Downloaded 149 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Route Supervisor
- Posts: 459
- Joined: 14 Oct 2017 11:06
- Location: Ukraine
Re: Kamnet's Sprite Sandbox
Hmm, I think, If I'll have free time at weekend I can make try for Heljan Container Terminal
Sprite artist and NewGRF developer, coding in NML. My projects:
NewGRFs: Not Enough Subways Set | North American Passenger Railroads | Elevated Subway Bridge | Tony Pixel's Subway Equipment Set (frozen)
Screenshots: New York City Subway Episodes
Jake's Improved Bridge Improver
This is a tweak to Jake's Bridge Improver. All I did was set the speed limit to the highest possible number for most of the bridges.
This is also my first project released using Yet Another GRF Language (YAGL), which was created specifically to help make small tweaks like this. TAR file includes both compiled GRF and YAGL source code. If you want NFO, please click on the link to Jake's original code.
This is also my first project released using Yet Another GRF Language (YAGL), which was created specifically to help make small tweaks like this. TAR file includes both compiled GRF and YAGL source code. If you want NFO, please click on the link to Jake's original code.
- Attachments
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- maxspeed_bridge_improver.tar
- (6.5 KiB) Downloaded 134 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Engineer
- Posts: 48
- Joined: 03 Sep 2018 20:24
Re: Kamnet's Sprite Sandbox
Thank you very much!!
Do you know why some are still unchanged? (checked without any other grf)
(pic attached)
Do you know why some are still unchanged? (checked without any other grf)
(pic attached)
- Attachments
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- 20191102_222518 - copia.jpg (87.69 KiB) Viewed 4453 times
Re: Kamnet's Sprite Sandbox
Because Jake didn't change the speeds of those at all, they're not coded. I'll look into working on a similar set that lets players adjust all of these via parameters, but probably won't have anything anytime soon.andres1555 wrote: ↑08 Apr 2020 20:56 Thank you very much!!
Do you know why some are still unchanged? (checked without any other grf)
(pic attached)
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Heljan Container Terminal
Hey what kain of pogram graphic yuo using ? i'm interresing this kontainer port prroject .I cannot coding but have talent painting ,tell my how an i can make some interesting spirits
Re: Heljan Container Terminal
I typically use Paint.net on Windows for most of my drawings, and if I need it in 8bpp palette I import it into GIMP and convert to the correct palette. Feel free to take my ideas and make them your own. If you want to see an example of this, though, look at GarryG's object sets. He's created some really nice looking container cranes.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Heljan Container Terminal
Yeah GarryG smashet!!kamnet wrote: ↑20 Jan 2021 19:08I typically use Paint.net on Windows for most of my drawings, and if I need it in 8bpp palette I import it into GIMP and convert to the correct palette. Feel free to take my ideas and make them your own. If you want to see an example of this, though, look at GarryG's object sets. He's created some really nice looking container cranes.
AuzObjects 1-Click Downloader v1 2023-09-26
This is the source code for the project, GPL v2 license.
- Attachments
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- auzobj1click-v1-2023-09-26.tar
- (102 KiB) Downloaded 49 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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