Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Tue Jun 27, 2017 3:43 am

All times are UTC




Post new topic  Reply to topic  [ 33 posts ]  Go to page 1 2 Next
Author Message
PostPosted: Sat Jan 02, 2010 4:35 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
Now at 0.2 beta 2 - re-added the Mercedes LKN, with still nonexistent bulk cargo graphics.

-----------------------------------
0.2 beta now out - it is incompatible with earlier versions. Changes can be found in changelog.txt. Also, I am now using the GPL as license.

I'll take some screenshots soon.


Attachments:
File comment: The set. Open with 7-Zip or similar on Windows.
lrvs-0.2-beta2.tar.gz [27.96 KiB]
Downloaded 807 times
File comment: NML source. You additionally need gcc and tar to compile.
LRVS_nmlsrc.zip [61.81 KiB]
Downloaded 612 times

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Last edited by oberhümer on Sat Dec 08, 2012 11:20 pm, edited 48 times in total.
Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 4:42 pm 
Offline
Traffic Manager
Traffic Manager
User avatar

Joined: Wed Apr 22, 2009 6:33 pm
Posts: 197
Downloaded it, will be testing tonight.

But a few pointers would be welcome. How many verhicles should there be? What will be their purpose? From what time will your vehicles be available?

Screenshots would also be nice, and it would make people more likely to download your grf.


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 4:45 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
Currently includes(as of newest version, which is currently in beta):
Mercedes Sprinter(combined with VW LT, which is not drawn yet, will show generational changes)
Morgan Olson Van(the ones UPS uses)
Bugatti Veyron
Volkswagen Bus
Van Hool A308
Mercedes LP/LN/LK/LKN(only LKN and not all cargos drawn)


Coming soon:
Fuso Canter
VW LT(graphics)

Vehicles in planning:
Random taxi (with car version)
Random motorcycle
Ford F-series

and I´ll think of some more.

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Last edited by oberhümer on Mon Nov 22, 2010 10:07 pm, edited 20 times in total.

Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 5:33 pm 
Offline
Tycoon
Tycoon

Joined: Wed Aug 26, 2009 6:33 am
Posts: 2493
Location: Poland
When there are introduced?
And is it possible to see screenshot?

_________________
Correct me If I am wrong - PM me if my English is bad
AIAI - AI for OpenTTD


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 5:42 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
UPS van in 1949, Sprinter in 1995. Planned vehicles will mostly be introduced at some point after 1980.

Screenshots added.

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 7:19 pm 
Offline
Tycoon
Tycoon

Joined: Thu Apr 02, 2009 10:43 pm
Posts: 3008
Location: Massachusetts, USA
The Bugatti Veyron will look very nice, hopefully it will still transport passengers and not just be eyecandy.


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Sat Jan 02, 2010 7:23 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
sorry to disappoint you on that...
But I might put a passenger-carrying version, which would probably not be very profitable, in.

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Mon Jan 04, 2010 9:59 pm 
Offline
Tycoon
Tycoon

Joined: Thu Apr 02, 2009 10:43 pm
Posts: 3008
Location: Massachusetts, USA
Well, that's too bad. I was just testing it and made this:
Attachment:
logo.png
logo.png [ 6.53 KiB | Viewed 16832 times ]


Use this to link to it in your signature:
Code:
[url=http://www.tt-forums.net/viewtopic.php?f=26&t=46583][img]http://www.tt-forums.net/download/file.php?id=122338[/img][/url]


Top
   
 Post subject: Re: A few light vehicles
PostPosted: Mon Jan 04, 2010 11:42 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
hey, thanks! putting it right in.
I have also now fixed the Bugatti Veyron graphics a bit(looked a bit "scrunched" in / and \ views, in my opinion).

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
PostPosted: Sun Apr 18, 2010 8:48 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
Everybody is wecome to give their opinion in the poll!

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
PostPosted: Sun Apr 18, 2010 10:41 pm 
Offline
Chairman
Chairman
User avatar

Joined: Thu Mar 25, 2010 1:36 pm
Posts: 786
Ive just used this in my latest game - the vans are great for transporting the small amounts of engineering supplies required by FIRS. I did think the speeds were all a little on the high side - 100mpfh sprinter - perhaps this should have been 100kmh?


Top
   
PostPosted: Sun Apr 18, 2010 11:33 pm 
Offline
Tycoon
Tycoon

Joined: Wed Jan 17, 2007 12:14 am
Posts: 6909
i have seen sprinters do 150km/h ;)

_________________
You might not exactly be interested in Ferion, but if you are, have fun :)


Top
   
PostPosted: Mon Apr 19, 2010 12:05 am 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
I used the absolute max speed.

And anyway, the UPS van now has food graphics. I am not planning to support ECS/FIRS cargoes graphically anytime soon, though.

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
PostPosted: Mon Apr 19, 2010 5:05 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Tue Oct 16, 2007 11:08 am
Posts: 981
Location: Perth, Western Australia
Can you post an example of your sprites, so I can get an example of the scale employed? Wouldn't mind adding a few vans and whatnot to the collection... ;)

_________________
ImageImageImageImage


Top
   
PostPosted: Mon Apr 19, 2010 11:57 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
Note: This is not up to date.

Here you go!
(NFO attached too, there are some not-yet-released sprites included, would put the newest GRF up but I'm in a hurry)

I used mostly 2.5 px/m, but for the smaller ones, 3.3 px/m.


Attachments:
lrvs_r121.PCX [15.45 KiB]
Downloaded 282 times
lrvs_r12.NFO [8.73 KiB]
Downloaded 158 times

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Last edited by oberhümer on Sat Apr 24, 2010 12:27 am, edited 1 time in total.
Top
   
PostPosted: Fri Apr 23, 2010 9:20 pm 
Offline
Chairman
Chairman
User avatar

Joined: Sat May 12, 2007 1:09 am
Posts: 882
Location: Northeastern USA
I like it! :D

A bit unbalanced speed-wise compared to eGRVTS, but that's fine. Is there a specific vehicle GRF you designed it to work with, or does it just supplement the default vehicles?

Question: Would it be possible to add a parameter to give the vehicles zero purchase & running cost? This would allow the Town Cars AI to use them for more variety.

_________________
Who is John Galt?


Top
   
PostPosted: Sat Apr 24, 2010 12:29 am 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
Well, I just... made it, without thinking of any specific vehicle set.

Thank you for the feedback, I'll try to implement that at some point, probably none too soon though...
Update: There is now a parameter option to make the vehicles zero cost, so TownCars can use them.

[Until then, just cheat to give TownCars a load of money.]

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
PostPosted: Sat May 01, 2010 10:56 pm 
Offline
Chairman
Chairman
User avatar

Joined: Thu Mar 25, 2010 1:36 pm
Posts: 786
I have spotted a small graphics glitch in the latest release (r13). The VW when travelling left to right is preceded by a white bar. Take a look in the screen shot just under the steel mill

Cheers

Bob

Attachment:
Treberg Transport, 07-09-1980.png
Treberg Transport, 07-09-1980.png [ 218.32 KiB | Viewed 15048 times ]


Top
   
PostPosted: Sun May 02, 2010 12:50 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon Sep 28, 2009 5:15 pm
Posts: 5630
Location: Eastern KY
It looks like that graphic is mis-aligned by one pixel height.

_________________
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Image

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?


Top
   
PostPosted: Sun May 02, 2010 6:38 pm 
Offline
Tycoon
Tycoon

Joined: Fri Oct 23, 2009 7:35 pm
Posts: 1265
Location: Here and there, sometime or another
I currently do not have the time to fix it(and also, I lost - again - the flash drive with the data on it). I will get to it in a day or two.

_________________
--- Licenses: GNU LGPL, version 2 or newer, code and graphics. CC-By-SA, graphics, alternatively. If you're using any, I'd like to hear about it --- Call them "track types" ---
--- Mostly inactive developer for: NuTracks - Central European Train Set --- Running/compiling for: Linux (x86) - Android - Windows (32/64 bit) ---

--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 33 posts ]  Go to page 1 2 Next

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000-2017 phpBB Limited

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2017.
Hosted by Zernebok Hosting.