Hungarian Set / Colossal404's projects

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Lmacario
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Re: Hungarian Set / Colossal404's projects

Post by Lmacario »

Doorslammer wrote:Do you intend to release the trucks soon, also? They look amazing!
Yeah, it's under coding now, I will inform you when it's done :wink:
That was not a question from Doorslammer but from me, but thanks for the quik answer anyway :wink:
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Lmacario wrote: That was not a question from Doorslammer but from me, but thanks for the quik answer anyway :wink:
Oops, sorry, bad name copied :wink:
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Doorslammer
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Re: Hungarian Set / Colossal404's projects

Post by Doorslammer »

colossal404 wrote:
Lmacario wrote: That was not a question from Doorslammer but from me, but thanks for the quik answer anyway :wink:
Oops, sorry, bad name copied :wink:
I'm not a bad name. :shock:

Hope the work won't be limited to Hungarian sets, we would love to see more of this great work in the future.
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

So, two screens requested by Sensation Lover.
Big cities with...
...old Ikaruses...
...old Ikaruses...
Clipboard01.png (66.79 KiB) Viewed 4497 times
...and with new ones.
...and with new ones.
If I don't find any more glitch, the set will be released tomorrow.
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Re: Hungarian Set / Colossal404's projects

Post by NekoMaster »

you could just release a beta and see what bugs people can find (one vs a community) :\
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Re: Hungarian Set / Colossal404's projects

Post by Lmacario »

Be a bit patient. Tomorrow is not that far away :wink:
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Re: Hungarian Set / Colossal404's projects

Post by NekoMaster »

Lmacario wrote:Be a bit patient. Tomorrow is not that far away :wink:
Im only thinking, is it wrong to think... out loud.... in comments.....
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Re: Hungarian Set / Colossal404's projects

Post by Hyronymus »

NekoMaster wrote:
Lmacario wrote:Be a bit patient. Tomorrow is not that far away :wink:
Im only thinking, is it wrong to think... out loud.... in comments.....
Nothing wrong with it. Just don't be agitated when the answer is what you expected.

Patience is a virtue.
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

The Ikarus Set 5.0 is out! See first post or in-game downloader.
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Re: Hungarian Set / Colossal404's projects

Post by Sensation Lover »

Colossal404...you're a friend!!! thanks a lot for the pics! realy good looking art there!
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Doorslammer wrote: I'm not a bad name. :shock:

Hope the work won't be limited to Hungarian sets, we would love to see more of this great work in the future.
Sorry again, I mean wrong name, but it's the same in hungarian.
And what do you mean with the last sentence?

Another thing:
I'm not happy with the 300 series and the other regional buses, so I will recolour them to darker CC. I would like to select from the the listed options:
1. Just recolor the CC section to darker CC (looks strange)
2. Recolor the bottom of the CC section to darker, like the 256 in the current set
3. Recolor the bottom of the CC section to darker, and recolor the upper part to white
4. Original, just for comparsion

The regional buses will simply get darker (like the E94G and 417).
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Kogut
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Re: Hungarian Set / Colossal404's projects

Post by Kogut »

I think that 2 is the best.
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XMJ
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Re: Hungarian Set / Colossal404's projects

Post by XMJ »

Number 2 is my favourite, too.

But first of all, thank you for these beautiful sets! Cant wait for a release of the truck set :bow: Your drawings are just brilliant! (Especially the Renault Magnum with trailer shown in your signature 8o ). Will the truck set support ECS cargos? The Actros car transporter would be perfect if it could also load cars, not only goods...

But something went wrong with the ikarus2w.grf attached in the first post. I used it in OTTD 1.0.2 and it causes heavy graphical glitches, as the articulated busses are completely messed up, especially in the /-view. Using the download manager in OTTD gives another GRF that works correctly. Maybe you posted the wrong GRF on this thread?

Screenshot of the ikarus2w.grf that doesn't work:
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(77.33 KiB) Downloaded 2 times
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Thanks!
XMJ wrote:Number 2 is my favourite, too.
Maybe you posted the wrong GRF on this thread?
Yes, you are right, I attached the old version at the first post, it's fixed now. Thanks for the report. Sorry for everybody who downloaded it from here. :oops:
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Sensation Lover
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Re: Hungarian Set / Colossal404's projects

Post by Sensation Lover »

I must say that #2 & #3 look awesome. #2 looks more like an intercity bus. #3, because of that white stripe, has a more county/regional look. So, in my opinion, the 3rd one does for your purpose. And what about put some darker pixels for the doors?,just to have them a little bit more relevant.

Great job!!!
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Re: Hungarian Set / Colossal404's projects

Post by XMJ »

Im busy playing with the Ikarus Set at the moment, and a few minutes ago I realized that your busses use their right turn indicator when loading :shock: :lol: I love these brilliant details that can be found in your work!
Please give your trucks a hazard light animation when loading! :bow: :bow: :bow:

And once again, since the question remained unanswered last time: Will your trucks support ECS? :?: (As your busses appearently don't, at least they cannot transport tourists)

Thanks!
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

XMJ wrote:I realized that your busses use their right turn indicator when loading :shock: :lol: I love these brilliant details that can be found in your work!
Yeah, and open all of the doors (unfortunately not very noticable), and the coacher open their baggage space/trunk doors too :D

Hazard light? Why?

First the trucks support only original industries in temperate, after I will do the missing sprites for other climates, and then I will work for supporting other industry sets. I don't planned ECS yet, only FIRS and PBI, but later on I might do it. But the buses can be easily moificated to transport tourists, I wrote now it on the todo list. If I can I will do it for the next release.

And for the painting vote: It's now 50-50%, because I prefer the 3rd option too, so we need one more people who give the lasd vote :P
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Re: Hungarian Set / Colossal404's projects

Post by XMJ »

colossal404 wrote:Hazard light? Why?
I'm from Germany, and switching on the hazard lights (just trucks, not busses) when loading is a very common habit here (and also in many other countries, if I'm not completely wrong). Don't truck drivers do that in Hungary when they're blocking the street while loading?
colossal404 wrote:First the trucks support only original industries in temperate, after I will do the missing sprites for other climates, and then I will work for supporting other industry sets. I don't planned ECS yet, only FIRS and PBI, but later on I might do it. But the buses can be easily moificated to transport tourists, I wrote now it on the todo list. If I can I will do it for the next release.
Is it a lot of work to just support them (without sprites) to allow all the people who play with ECS to play with your trucks, too? You could (maybe) add the sprites in a later version then.
I have been waiting for a nice truck set for years now, and yours looks like my wishes came true, so it would be quite frustrating for me if I wouldn't be able to transport ECS cargos... :(

But I still have another question: Will the trucks be articulated (I hope so)?
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Re: Hungarian Set / Colossal404's projects

Post by Pingaware »

Option 3 for me
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

XMJ wrote: I'm from Germany, and switching on the hazard lights (just trucks, not busses) when loading is a very common habit here (and also in many other countries, if I'm not completely wrong). Don't truck drivers do that in Hungary when they're blocking the street while loading?
Ooh, now I know what do you think to: turn on the indicator on both sides. I thought the flashing yellow light on the truck's top until now. But it won't be supported, because it's such a lot of work in coding with a very little effect.
XMJ wrote: Is it a lot of work to just support them (without sprites) to allow all the people who play with ECS to play with your trucks, too? You could (maybe) add the sprites in a later version then.
I have been waiting for a nice truck set for years now, and yours looks like my wishes came true, so it would be quite frustrating for me if I wouldn't be able to transport ECS cargos... :(

But I still have another question: Will the trucks be articulated (I hope so)?
It won't, but almost all of the cargoes would be transported in a box truck/trailer, so I think it won't look very good.

And yes, the trucks will be atriculated.
Pingaware wrote:Option 3 for me
Thanks, so the 300 serie buses will be repainted in the 3rd style.
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