Swedish Houses [Version 1.1 released 06/06/10]
Moderator: Graphics Moderators
Re: Swedish Houses
Wenner-Gren Center in Stockholm
3d model of Wenner-Gren Center (Present in Google Earth for reference)
The Ericsson Globe, Stockholm
3d model (Present in Google Earth for reference)
Turning Torso, Malmö
3d model (Present in Google Earth for reference)
Kista Science Tower 1
Kista Science Tower 2
3d model of Kista Science Tower (Present in Google Earth for reference)
Kista Science Tower is the tallest office block in Sweden. Kind of makes it relevant. Also 2nd highest Swedish building after Turning Torso, measuring 120 meters (156m with antenna)
3d model of Wenner-Gren Center (Present in Google Earth for reference)
The Ericsson Globe, Stockholm
3d model (Present in Google Earth for reference)
Turning Torso, Malmö
3d model (Present in Google Earth for reference)
Kista Science Tower 1
Kista Science Tower 2
3d model of Kista Science Tower (Present in Google Earth for reference)
Kista Science Tower is the tallest office block in Sweden. Kind of makes it relevant. Also 2nd highest Swedish building after Turning Torso, measuring 120 meters (156m with antenna)
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
Wow thanks! The Kista Tower is actually something I've already done, check the modern office block
Re: Swedish Houses
I thought it would be good if I shared my new idea of making angeled buildings a little bit easier. I first did the south east version and then a south west version and becuase the buildings looks kind of the same on the front as on the back you can simply flip the ground tile 180° (red arrows) whitouth any major problem (the garden is upside down and can be fixed easily). The building on other hand can't be turned around 180°, instead you can just switch place with the chimneys and roof windows (green arrows) and maybe adjust the front (delete the entrence for example).
This isn't the best idea but it might help some people and this only works for buildings that looks fairly the same on both sides.
This isn't the best idea but it might help some people and this only works for buildings that looks fairly the same on both sides.
- Attachments
-
- angeled buildings.PNG (8.03 KiB) Viewed 5926 times
Re: Swedish Houses
Nice one with the Kista tower, I have to say
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
Thanks! In 1 day I managed to make the first Shops and Offices with all construction stages and a snowy one from all 4 angels. The method I used was really a time saver since soon I'll start senior high school and I wont have as much time for the Swedish House set. So my plan is to draw all the necessary buildings (cottages, houses, flats, office block etc) before I begin senior high school and release a beta version of the Swedish House set.Chrill wrote:Nice one with the Kista tower, I have to say
Anyway this is how my Shops and Offices looks like from all angels.
- Attachments
-
- Shops and Offices 1 show.PNG (9.8 KiB) Viewed 5873 times
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: Swedish Houses
Wow. That looks awesome. One could nearly start to say "as usual"
I really look forward to see a set of those!
I really look forward to see a set of those!
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
Re: Swedish Houses
Yes and this building is a good "basic" one. From now on when I'll make Shops and Offices like this one I wont make a new building from scratch I'll just use this one and change the roof, front, details and maybe change the windows and doors etc.planetmaker wrote:Wow. That looks awesome. One could nearly start to say "as usual"
I really look forward to see a set of those!
Re: Swedish Houses
That's a typical Swedish building. Keep the height and we'll soon have a very Swedish city We need Swedish roads too, although TTRS3 looks a lot like Swedish roads..
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
Yes I'm thinking 4 or 5 of these buildings with different color on the roofs and fronts. To make it even more Swedish I'll try to do a few corner buildings aswell so you can have a whole rectangle of these buildings.Chrill wrote:Keep the height and we'll soon have a very Swedish city
I've never thought of that, I just use YARRS roads and rails beceasue I though they look most Swedish, the rails at least.Chrill wrote:We need Swedish roads too, although TTRS3 looks a lot like Swedish roads..
Re: Swedish Houses
Yeah, for the roads, there's no need. The rails.. Well, I'm the kind of guy who'd probably never leave the original track design. OpenGFX tracks is enough
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
I think the original tracks are to dark. I guess it's a matter of taste.Chrill wrote:Yeah, for the roads, there's no need. The rails.. Well, I'm the kind of guy who'd probably never leave the original track design. OpenGFX tracks is enough
Re: Swedish Houses
A nice looking street in Sweden Will be making 2-3 more of these to have more variation of buildings.
- Attachments
-
- Swedish Street.PNG (6.39 KiB) Viewed 5719 times
Re: Swedish Houses
Wow, that does look Swedish.. Impressive. I can really see myself living in such an area (oh wait, I do)
Maybe include some houses from "Miljonprojektet?". Huge concrete blocks?
Maybe include some houses from "Miljonprojektet?". Huge concrete blocks?
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
Nice If you take a look at Flats 1, I used to live in that building. It's located in Vasastan Göteborg.Chrill wrote:Wow, that does look Swedish.. Impressive. I can really see myself living in such an area (oh wait, I do)
My idea of more modern flats is just those types of buildings.Chrill wrote:Maybe include some houses from "Miljonprojektet?". Huge concrete blocks?
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Swedish Houses
Photoshop can handle palettes. Here's some attached (TTD Windows palette):Irwe wrote:I do have Photoshop CS3 if that program can handle palettes but I'm a noob at Photoshop so it would take some time to learn it.
You load them as a swatch. Window -> Swatches -> find the menu on the Swatches palette -> load swatch.
Photoshop is pretty easy to use for drawing pixels. You just need the brush tool set to pencil, 1px, and the eraser. Having fill, magic wand, etc is also useful. You can also have two views on the sprite, one zoomed 100%, the other zoomed 1600% for drawing. Window -> Arrange -> New Window for...
There are lots of other photoshop tips, e.g. I add noise to buildings with shaped pencil brushes. You can also use layers and folders to organise efficiently.
PM me if you need any help with it.
- Attachments
-
- palettes.zip
- (4.71 KiB) Downloaded 174 times
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Swedish Houses
Thanks! Maybe I should give it a try.
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Swedish Houses
It's neat, but you need to reshade the roof when you flip - the lighting is wrong. The NW roof should be darker the SE roof should be lighter.Irwe wrote:The building on other hand can't be turned around 180°, instead you can just switch place with the chimneys and roof windows (green arrows) and maybe adjust the front (delete the entrence for example).
cheers,
Andy
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Swedish Houses
Really? I thought since the building is just a rectangle that looks the same on both sides and has a triangle formed roof that's facing the same way on both NW and SE version it wouldn't matter. The sun comes from same direction on both buildings so the shading wouldn't be different... not drasticly different anyway.andythenorth wrote:but you need to reshade the roof when you flip - the lighting is wrong
- Attachments
-
- 34243242.PNG (4.84 KiB) Viewed 5536 times
Re: Swedish Houses
Oh no? I live in Vasastan StockholmIrwe wrote:Chrill wrote:I used to live in that building. It's located in Vasastan Göteborg.
Also, Irwe. Han menar när husen står 90 grader snett från de där husen.
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
Re: Swedish Houses
Same part of town different town But I don't live there anymore, I've moved to Västerhaninge outside Stockholm.Chrill wrote:Oh no? I live in Vasastan Stockholm
Oh silly me. The roof is actually darker on the NW then on the SE, it's just verry hard to see. On the SE one I've used a verry dark green.Chrill wrote:Also, Irwe. Han menar när husen står 90 grader snett från de där husen.
Who is online
Users browsing this forum: No registered users and 27 guests