Chrill wrote:I ripped a 3D model of a regular block of houses w. apartments from Google earth. These graphics are copyrighted by a bloke named nerow, so credits to him.
Cool, so how can you use these files to make a TTD sprite?
I need some help on finding something that could replace the modern office block. I've been thinking about replacing it with "The Lipstick" from Göteborg but I don't really like the futuristic look on that building. Tell me what you think and if you have any ideas please share them.
Attachments
modern office block.PNG (5.12 KiB) Viewed 5731 times
The Lipstick
165970829_0e01f35e39.jpg (126.12 KiB) Viewed 5737 times
It's not really a super modern office block but at least it's a swedish office block. The insurance company "Folksam" office building might be something to replace the original modern office block with.
Edit: It's now done, the triangle office building will be replacing the modern office block.
Now when the Swedish House set is comming along nicely it might be a good time to do some testing and see how it's working ingame. My coding skills are verry limited or infact I can't code at all so if there to be any testing for this set I would really like some help with the coding part.
If no one is interested in helping me with the coding then could someone atleast give me some kind of simple tutorial on coding buildings. I've made some tries myself with GRFmaker but with no succes.
Little proposal, the newgrf support rotating the houses so the entrance shows to a road side. Dunno, which tool you use for drawing, but maybe it wouldn't be that hard to make at least a 90° version of your houses?
Would also give additional variation for free.
Ammler wrote:Little proposal, the newgrf support rotating the houses so the entrance shows to a road side. Dunno, which tool you use for drawing, but maybe it wouldn't be that hard to make at least a 90° version of your houses?
Would also give additional variation for free.
Greets
Ammler
Yes that will definitely be in this set. But maybe in a future release.
I tried to code one of my buildings with GRFmaker, the result was unfortunately unsuccessful. I tried to replace the original modern office block with my new one. I probably missed out something but I don't know what
Swedish House set update: After talking to as about coding he noticed something about my sprites (ground sprite and house sprite should be 2 individual sprites) that didn't acur to me earlier. This means I have to make some adjustements to my sprites so in case you wonder why no new buildings show up it's because of this. Don't worry, this wont take to long and I will also take some time to improve some of my old sprites to make them ever better
If I use varaction2 variable 43 to decide between snowy and non snowy graphics, the snowy graphics appear one level higher than snowy default buildings:
Unnamed, 21st Aug 1940.png (59.05 KiB) Viewed 5195 times
1. Does this matter?
2. Is there way to work around this?