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Re: Gold Rush [32 bpp mod]

Posted: 06 Sep 2020 14:51
by arikover
It's really nice! It has a tiny "caribbean" feeling, but goes along nicely with the land tiles.
Keep up the good work!

Re: Gold Rush [32 bpp mod]

Posted: 06 Sep 2020 18:12
by Bad_Brett
arikover wrote:
06 Sep 2020 14:51
It's really nice! It has a tiny "caribbean" feeling, but goes along nicely with the land tiles.
Keep up the good work!
Hmm... perhaps I'll do a few different versions then. Caribbean feeling is not what I'm looking for. Thanks for the input! 😊

Re: Gold Rush [32 bpp mod]

Posted: 06 Sep 2020 22:03
by Blaxlandridge3
not to be impatient, but can we see some trains? ^^

Re: Gold Rush [32 bpp mod]

Posted: 06 Sep 2020 22:46
by arikover
Bad_Brett wrote:
06 Sep 2020 18:12
arikover wrote:
06 Sep 2020 14:51
It's really nice! It has a tiny "caribbean" feeling, but goes along nicely with the land tiles.
Keep up the good work!
Hmm... perhaps I'll do a few different versions then. Caribbean feeling is not what I'm looking for. Thanks for the input! 😊
What are you looking for? (if I may so ask) Something more like Big Sur (deeper blue)?

Re: Gold Rush [32 bpp mod]

Posted: 07 Sep 2020 01:34
by Bad_Brett
arikover wrote:
06 Sep 2020 22:46
What are you looking for? (if I may so ask) Something more like Big Sur (deeper blue)?
I don't know... it's really hard to make a seamless water texture with no animation that looks good. I've been using photos such as this one as a reference:

https://en.wikipedia.org/wiki/Eureka,_C ... l_view.jpg

I've also tried some different things...
WaterComparison.png
WaterComparison.png (205.29 KiB) Viewed 574 times
And while I think that the bluer water looks more like Transport Tycoon, somehow I find the greener water to look more realistic. Arrrgh... All these decisions! :shock:
Blaxlandridge3 wrote:
06 Sep 2020 22:03
not to be impatient, but can we see some trains? ^^
You should be impatient - after all, I've been working on this project for +10 years. ;) Anyway, I realised that there are several incredible train sets available. For example, here's a picture of my terrain combined with a train from the Czech Train Set:
Sinnpool Bridge Transport, Nov 4th, 1930.png
(4.84 MiB) Not downloaded yet
These existing sets look so darn good that I feel that I need to do something really different to justify releasing another set. And that's what I've been working on the entire summer. :) I'll try to upload a video as soon as possible. However, my idea is to release this project in parts, and the terrain will probably be the first part. :)

Again, thank you all for your support!

Re: Gold Rush [32 bpp mod]

Posted: 07 Sep 2020 07:54
by Chrill
Bad_Brett wrote:
07 Sep 2020 01:34

(Green vs blue water)


And while I think that the bluer water looks more like Transport Tycoon, somehow I find the greener water to look more realistic. Arrrgh... All these decisions! :shock:
Well, do you prefer a realistic or a TTD-esque look? Personally, while the greenish feels more realistic indeed, I prefer the blue because it fits the game more. But it's hard to tell when it's just water. How would an island look, for example, with green vs blue water surrounding it? It all ties together to create the bigger picture.

Re: Gold Rush [32 bpp mod]

Posted: 07 Sep 2020 12:04
by Blaxlandridge3
Bad_Brett wrote:
07 Sep 2020 01:34
arikover wrote:
06 Sep 2020 22:46
What are you looking for? (if I may so ask) Something more like Big Sur (deeper blue)?
I don't know... it's really hard to make a seamless water texture with no animation that looks good. I've been using photos such as this one as a reference:

https://en.wikipedia.org/wiki/Eureka,_C ... l_view.jpg

I've also tried some different things...

WaterComparison.png

And while I think that the bluer water looks more like Transport Tycoon, somehow I find the greener water to look more realistic. Arrrgh... All these decisions! :shock:
Blaxlandridge3 wrote:
06 Sep 2020 22:03
not to be impatient, but can we see some trains? ^^
You should be impatient - after all, I've been working on this project for +10 years. ;) Anyway, I realised that there are several incredible train sets available. For example, here's a picture of my terrain combined with a train from the Czech Train Set:

Sinnpool Bridge Transport, Nov 4th, 1930.png

These existing sets look so darn good that I feel that I need to do something really different to justify releasing another set. And that's what I've been working on the entire summer. :) I'll try to upload a video as soon as possible. However, my idea is to release this project in parts, and the terrain will probably be the first part. :)

Again, thank you all for your support!
Your american locos are so good, and there's barely any american mods for the game besides NARS. Nobody has really made a 32bpp US trainset, which is why I'm so excited for yours!

Re: Gold Rush [32 bpp mod]

Posted: 07 Sep 2020 22:48
by Bad_Brett
Chrill wrote:
07 Sep 2020 07:54
Well, do you prefer a realistic or a TTD-esque look? Personally, while the greenish feels more realistic indeed, I prefer the blue because it fits the game more. But it's hard to tell when it's just water. How would an island look, for example, with green vs blue water surrounding it? It all ties together to create the bigger picture.
Hmm... I think the goal is to do something different. I mean, I've played the game to death with NARS, FIRS and so on, sets that all feel like the belong in Transport Tycoon. I want to go in the opposite direction and break the rules. :) While I love that OpenTTD stays truthful to the original, it's still, by far, the best transport simulator I've played, and thanks to all the dedicates souls of this community, the possibilities are endless. :)
Blaxlandridge3 wrote:
07 Sep 2020 12:04
Your american locos are so good, and there's barely any american mods for the game besides NARS. Nobody has really made a 32bpp US trainset, which is why I'm so excited for yours!
Thank you so much, it really means a lot to me. I can't wait to let you guys try it and hear what you think :)

Re: Gold Rush [32 bpp mod]

Posted: 08 Sep 2020 06:03
by Chrill
Bad_Brett wrote:
07 Sep 2020 22:48
Hmm... I think the goal is to do something different. I mean, I've played the game to death with NARS, FIRS and so on, sets that all feel like the belong in Transport Tycoon. I want to go in the opposite direction and break the rules. :) While I love that OpenTTD stays truthful to the original, it's still, by far, the best transport simulator I've played, and thanks to all the dedicates souls of this community, the possibilities are endless. :)
Greenish water it is!

Re: Gold Rush [32 bpp mod]

Posted: 09 Sep 2020 02:53
by perverted monkey
Greenish looks better.

Re: Gold Rush [32 bpp mod]

Posted: 09 Sep 2020 11:37
by Blaxlandridge3
I like the greenish water better as well.