Planeset [version 1.5.3 released 2006-10-24]

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Do you like the 'planespeed' switch?

Poll ended at 14 Aug 2003 16:11

Yes
5
21%
No, planes go to fast
10
42%
You should be able to set percentage
9
38%
 
Total votes: 24

User avatar
Quast65
Tycoon
Tycoon
Posts: 2654
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by Quast65 »

very very beautiful liveries!

Any chance for a new release of this GRF with all these new liveries included?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by krtaylor »

Website updated. But I have to wonder, is there any point? It's been forever since there was a GRF file, and I don't know that there's anyone working on coding one with the immense number of new liveries that have been drawn since then. :(
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

there are some grf file, but only a single model of each. Colective grf file needs coding in higher level.
Anyway - wanna see some game pics of my world? go on this thread: http://www.tt-forums.net/viewtopic.php? ... rk#p937944
Attachments
a-340.grf
liveries included: Emirates, Qatar Airways, Cathay Pacific, Singapore Airlines, Iberia, Thai Airways, Aerolíneas Argentinas, Air Tahiti Nui
(31.41 KiB) Downloaded 264 times
a-340-500.grf
liveries included: Virgin Atlantic, TAP Portugal, Swiss Int. Air Lines, Lufthansa, Air France, South African Airways, Philippine Airlines, Kuwait Airways
(31.55 KiB) Downloaded 252 times
a-340-600.grf
liveries included: SAS, Etihad Airways, LAN Airlines, EgyptAir, Finnair, Turkish Airlines, China Airlines, Air Mauritius
(31.75 KiB) Downloaded 241 times
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

png file - different aicraft models and liveries.
Background 1: Seoul - Incheon Int. airport on Incheon island, South Korea.
Background 2: Dubai region and Persian gulf coast with iconic Burj Dubai hotel.
Background 3: Chicago region with O'Hare as well as Midway.
Attachments
Seoul - Incheon.png
(186.87 KiB) Downloaded 3 times
Dubai region.png
(232.1 KiB) Downloaded 3 times
Chicago region.png
(278.69 KiB) Downloaded 3 times
User avatar
Quast65
Tycoon
Tycoon
Posts: 2654
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by Quast65 »

Maybe you could be able to resurrect this thread (and maybe get some coding going on again): http://www.tt-forums.net/viewtopic.php?f=26&t=39227

I love your liveries, but the thing I personally don't like about the planeset is the size of the planes. A Boeing737 almost the same size of a Boeing747? That does not compute ;-) Furthermore, the bigger the plane, the more room for your lovely work! Also they have greyscaleversions to make painting a bit easier, that can be found here: http://worldairlinerset.forumotion.net/

I really hope to see your work bundled in a nice grf soon!

And might I also give an idea for some new work:
PanAm.jpg
(181.47 KiB) Downloaded 3 times
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
baiman band
Engineer
Engineer
Posts: 31
Joined: 10 Feb 2012 15:02

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by baiman band »

I would Like please to Request three liveries : Middle East Airlines , Gulf Air and Royal Jordanian airlines :) Thank you
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

hhhm, How? 737 in almost the same size as 747 - oh no way.
There are attached some of my 737s
Attachments
b-737.grf
(22.07 KiB) Downloaded 256 times
b-737-800.grf
(21.85 KiB) Downloaded 249 times
Boeing 737.png
various B-737 in game
(91 KiB) Downloaded 3 times
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

look at this comparison
there are some 747s and 737 side by side
Attachments
747 and 737 Comparison.png
(62.16 KiB) Downloaded 3 times
for website update only
for website update only
B-737.png (22.86 KiB) Viewed 5346 times
for website update only
for website update only
B-737-800.png (23.12 KiB) Viewed 5346 times
User avatar
FooBar
Tycoon
Tycoon
Posts: 6553
Joined: 21 May 2007 11:47
Location: The Netherlands
Contact:

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by FooBar »

A 747 is twice as long as a 737, so what you've done seems about right :)
User avatar
krtaylor
Tycoon
Tycoon
Posts: 11784
Joined: 07 Feb 2003 01:58
Location: Texas, USA
Contact:

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by krtaylor »

TTD's proportions are all wrong. It's always been that way. And I don't think it's possible to fix - it's just a matter of stretching it one way so it becomes more problematic in a different direction. Personally, I think the balance Chris Sawyer struck is about the best we're likely to ever see in the context of this particular game.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
User avatar
Quast65
Tycoon
Tycoon
Posts: 2654
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by Quast65 »

Don't get me wrong, I think you are doing excellent work, the sizes just don't feel right to me.

planeset:
plane01.png
plane01.png (103.89 KiB) Viewed 5334 times
WAS:
plane02.png
plane02.png (107.47 KiB) Viewed 5334 times
Check this reallife pic out, the 747 should be huge compaired to the 737, which WAS has.
plane03.jpg
plane03.jpg (183.49 KiB) Viewed 5334 times
But most important thing.... Who will code your fantastic liveries into a complete set?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

Concerning about coding.
I have only a limited skill to code some o these liveries. As you can see, my grf files represent only a single model of aircraft. This is in fact a recoded grf file of some other plane, usually coded by Grigory or someone else. Only what I am able to code is to substitute position in original planeset grf file, sound, capacity, speed and of course graphic (using nfo editor and grf wizard software). I am not able to split two or more models to one grf file. I am not able to add more sprites.

check this:
0 * 4 51 01 00 00
1 * 52 08 06 4D 4F 03 08 "Airbus A-340" 00 "© 2008-2011 "
"Planes by Hyckor " 00
2 * 4 01 03 08 08
67 * 9 02 03 00 01 01 00 00 00 00
68 * 9 02 03 01 01 01 01 00 01 00
69 * 9 02 03 02 01 01 02 00 02 00
70 * 9 02 03 03 01 01 03 00 03 00
71 * 9 02 03 04 01 01 04 00 04 00
72 * 9 02 03 05 01 01 05 00 05 00
73 * 9 02 03 06 01 01 06 00 06 00
74 * 9 02 03 07 01 01 07 00 07 00
75 * 38 02 03 10 82 F2 00 FF 07 00 00 00 00 01 00 01 01 02 00 02 02 03 00 03 03 04 00 04 04 05 00 05 05
06 00 06 06 07 00
76 * 42 02 03 13 82 F2 00 FF 08 00 FF 00 00 01 FF 01 01 02 FF 02 02 03 FF 03 03 04 FF 04 04 05 FF 05 05
06 FF 06 06 07 FF 07 07 FF FF
77 * 14 02 03 15 82 0C 00 FF 01 13 00 19 19 10 00
78 * 7 03 03 01 19 00 15 00
79 * 20 04 03 1F 01 19 "Airbus A-340" 00
80 * 52 00 03 14 01 19 00 08 6B 02 1E 03 19 04 FF 06 07 07 19 08 FF 09 02 0A 01 0B 49 0C 47 0D 07 0E B4
0F 54 01 11 50 12 07 13 00 00 00 00 14 28 16 32 18 01 00 19 00 00
81 * 131 04 03 9F 08 00 "Đ (Emirates)" 00 " (Qatar "
"Airways)" 00 " (Cathay Pacific)" 00
" (Singapore Airlines)" 00 " (Iberia)" 00 " (Thai Airways)"
00 " (Aerolíneas Argentinas)" 00 " (Air Tahiti Nui)" 00
red refer to position in original planeset.
blue refer to speed in mph*8
green refer to primary cargo capacity
purple refer to mail capacity
brown refer to distinguishing code - must be unique, otherwise a game will not recognize this file as a new grf file.

so this is only what I am doing. Simple, creation of more complex grf list.
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

of course I mean put together not split two files - sorry
Hyck.
User avatar
Quast65
Tycoon
Tycoon
Posts: 2654
Joined: 09 Oct 2011 13:51
Location: The Netherlands

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by Quast65 »

Did you try changing the plane-ID's?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

Sure, the plane's ID is red code / refer the position in original planeset / essential step to expand planes in my game.
Eddi
Tycoon
Tycoon
Posts: 8258
Joined: 17 Jan 2007 00:14

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by Eddi »

combining two of these grfs into one is simple. you just copy everything except the first two lines (spritecount and grfid/name) to the end of the other file, and then run nforenum (part of grfcodec)
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

wow, thanx. It works. Now I have to classify the sprite positions in nfo editor manualy, but this is an important step for me.Thanx a lot for help.
hyckor
Traffic Manager
Traffic Manager
Posts: 139
Joined: 13 Oct 2008 07:53

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by hyckor »

Finally, there is a brand new planetset aircraft livery set for Boeing 787 Dreamliner

finished liveries: All Nippon Airways, Japan Airlines, Qatar Airlines, Ethiopian Airways, LAN Airlines, LOT Polish Airlines

there is also attched a png shot showing in-game features
Attachments
in-game graphic features
in-game graphic features
Auriga Investments, 17th Dec 2012.png (83.75 KiB) Viewed 4699 times
B-787 Dreamliner.pcx
pcx file
(32.73 KiB) Downloaded 155 times
png file
png file
B-787 Dreamliner.png (17.79 KiB) Viewed 1143 times
baiman90
Engineer
Engineer
Posts: 33
Joined: 01 Feb 2013 12:33

Re: Planeset [version 1.5.3 released 2006-10-24]

Post by baiman90 »

which airline packs we maybe see in the future ?
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: Amazon [Bot] and 14 guests