Finnish Rail Infrastructure & Stations Set [WIP]

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

Well, here we start from sounds, catenary feeder substation 50 Hz buzzing. More sounds coming shortly.
Attachments
Parkatti_SA.mp3
Parkatti catenary feeder substation 110 kV / 25 kV 50 Hz transformer growling as passing InterCity train goes full power.
(945.45 KiB) Downloaded 367 times
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by DaleStan »

If you intend to put sounds in GRF files, they must be 8-bit mono WAV files, PCM encoding, at either 11025 Hz or 22050 Hz, and they cannot exceed 64k.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

As said. Now in that format.
Substation-revised as well as some other things.
General relay container sound. As well as Siemens interlocking motor-generator sound and relay sound on next post. Recorded outside of interlocking buildings, near air ventilations.
Attachments
SA.wav
Catenary feeder substation growling
(59.83 KiB) Downloaded 156 times
Relay_container.wav
General relay container sound
(32.83 KiB) Downloaded 141 times
Siemens_motor-generator.wav
Siemens interlocking motor-generator set, used as continous sound with random relays sound
(32.53 KiB) Downloaded 164 times
Last edited by kyosuke1989 on 07 Jun 2009 23:44, edited 3 times in total.
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

continuing previous post
Attachments
Siemens_relays.wav
Siemens interlocking relays switching, used random or interval with the motor-generator sound
(59.12 KiB) Downloaded 157 times
User avatar
lobster
Tycoon
Tycoon
Posts: 5667
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by lobster »

i like where this is going. awesome stations.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
johannes
Engineer
Engineer
Posts: 58
Joined: 19 May 2009 13:58

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by johannes »

Nice work with the sounds :)

I'll try to continue with the Kälviä station tonite, been awhile since I last did it :oops:
www.jmsaari.net
All my work for Transport Tycoon series are under GPL.
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

Well, another set of interlocking sounds from WSSB-relay interlocking.
Attachments
WSSB_motor-generator.wav
(43.39 KiB) Downloaded 148 times
WSSB_relay_1.wav
(45.8 KiB) Downloaded 135 times
WSSB_relay_2.wav
(60.08 KiB) Downloaded 141 times
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

(continuing previous post)

Revised/recoloured version of Riippa. Original by Terope.
Attachments
WSSB_relay_3.wav
(56.63 KiB) Downloaded 151 times
Rpa.png
Rpa.png (2.74 KiB) Viewed 5489 times
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

I've get rid of flashing light problems, as well as level crossing placement bug on code. :)
Sets replace default roads, rails and catenary& level crossings with Finnish ones.
Also included the signals set, all handy in one place. See the zip. Documentation included.
Attachments
Finnish-grfset.zip
(295.5 KiB) Downloaded 174 times
Last edited by kyosuke1989 on 24 Jun 2009 13:26, edited 2 times in total.
User avatar
johannes
Engineer
Engineer
Posts: 58
Joined: 19 May 2009 13:58

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by johannes »

Lots of updates and no comments :o

Looks good anyways, maybe the Riippa station looks bit pale. Sounds are good can't wait to test them ingame ;)

Couldn't test rails or roads, I don't have OTTD installed :|
www.jmsaari.net
All my work for Transport Tycoon series are under GPL.
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

johannes wrote:Lots of updates and no comments :o

Looks good anyways, maybe the Riippa station looks bit pale. Sounds are good can't wait to test them ingame ;)

Couldn't test rails or roads, I don't have OTTD installed :|
Well, i'd say get OTTD, many things better than in TTDPatch. :)
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by DaleStan »

Well, I'd say get TTDPatch, many things better than in OTTD. :)
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
User avatar
Ameecher
Tycoon
Tycoon
Posts: 11919
Joined: 12 Aug 2006 15:39
Contact:

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by Ameecher »

kyosuke1989 wrote:
johannes wrote:Lots of updates and no comments :o

Looks good anyways, maybe the Riippa station looks bit pale. Sounds are good can't wait to test them ingame ;)

Couldn't test rails or roads, I don't have OTTD installed :|
Well, i'd say get OTTD, many things better than in TTDPatch. :)
1) I think what he was saying is that actually he had no version of TTD installed, be it OTTD or TTDP.
2) Please avoid starting an OTTD>TTDP debate. It's never pretty.
Image
User avatar
johannes
Engineer
Engineer
Posts: 58
Joined: 19 May 2009 13:58

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by johannes »

Yea I didn't want to start debate, both has good things. Anyways installed OTTD aswell, rails look good to me :)
www.jmsaari.net
All my work for Transport Tycoon series are under GPL.
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

Okay. Now i've got rid of level crossing placement bugs in temperate. Everyone, who downloaded Finnish_Railset-0.55A.grf should download Finnish_Railset-0.55B.grf and delete the old one.
rosa
Engineer
Engineer
Posts: 24
Joined: 23 Jun 2009 15:40

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by rosa »

I Search Finnish Stations set Grf´s to Download :bow:
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

rosa wrote:I Search Finnish Stations set Grf´s to Download :bow:
Well, we haven't got coder for stations. Yet. And station base tiles need to be done, as well as other things. Except grf within 3-4 months.

Well well. We can use these sprites freely. I'll put these in better order tomorrow.

And few samples from using sand/gravel base tile. Riippa and Kauppilanmäki.
Attachments
usable sprites.PNG
(149.27 KiB) Downloaded 24 times
Rpa_fix.png
Rpa_fix.png (23.12 KiB) Viewed 4831 times
Kpl_fix.png
Kpl_fix.png (20.06 KiB) Viewed 4830 times
User avatar
kyosuke1989
Transport Coordinator
Transport Coordinator
Posts: 273
Joined: 24 Mar 2008 13:04
Location: Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by kyosuke1989 »

Double-post, but we have something new here. At 1978-1981, Kuopio-Pieksämäki-section (87 kilometres) had an upgrade of safety gear, the interlockings. Here we have two kind of interlocking buildings, Airaksela and Markkala.
At that time, relay interlockings were installed primarily in station buildings if they had free space inside them. If station hadn't had station building, (Airaksela and Markkala station buildings were demolished at 1930's) then interlocking building was built. They serve the purpose of containing relay interlocking gear and the emergency earthing gear of the catenary wire on a box. Suonenjoki and Siilinjärvi are stations with no free space to install interlockings on them, so they did built interlocking buildings on Suonenjoki and Siilinjärvi too. Nowadays, new interlocking gear is installed at interlocking containers, which Terope has already drawn.
These interlocking buildings will have continuous sounds, see Siemens sounds few posts back. These interlocking buildings have been drawn just on right scale, they are really that small in reality.
Attachments
Arl_astl.PNG
Arl_astl.PNG (2.1 KiB) Viewed 4823 times
Mrk_astl.png
Mrk_astl.png (2.02 KiB) Viewed 4823 times
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by Benny »

What about removing the light sprites on the edge of the tarmac station tiles, so that we don't get a grid?
Image
User avatar
Terope
Engineer
Engineer
Posts: 3
Joined: 21 May 2009 18:03
Location: Ylikiiminki, Finland

Re: Finnish Rail Infrastructure & Stations set [WIP]

Post by Terope »

Since I had some time in my hands, I made this wagon scale building, based on Iisvesi wagon scale:

http://vaunut.org/kuva/45250

And I also made some changes with Sukeva station, by adding some width to it. :roll:
Attachments
Wagon_scale_sample.png
Wagon_scale_sample.png (1.62 KiB) Viewed 4775 times
Skv_widthedit.png
Skv_widthedit.png (1.92 KiB) Viewed 4774 times
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 21 guests