FIRS Industry Replacement Set - Development & Translations

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kamnet
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Re: FIRS Industry Replacement Set - Development & Translations

Post by kamnet »

Rest in Honor, FIRS Extreme. You were a good economy.

No. You were the best economy.

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Re: FIRS Industry Replacement Set - Development & Translations

Post by wallyweb »

kamnet wrote:
19 Jun 2020 14:25
Rest in Honor, FIRS Extreme. You were a good economy.

No. You were the best economy.
A feature of Extreme was that its integrated economy was quite a challenge. Reminds me of real life economies where even real life economists and politicians can't figure it out. :mrgreen:

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Re: FIRS Industry Replacement Set - Development & Translations

Post by andythenorth »

FIRS 4 Alpha 3
  • Added missing cargo icons (no more pink 'X' icons) :D
  • Renamed Long Products Mill to Wire and Section Mill
  • Adjusted station names for some industries
See FIRS 4 Alpha 2 release for more general notes about the v4 Alpha: viewtopic.php?p=1233420#p1233420

Should be savegame safe with FIRS 4 Alpha 2.
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firs-4.0.0-alpha-3.tar
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Re: FIRS Industry Replacement Set - Development & Translations

Post by wallyweb »

andythenorth wrote:
30 Jun 2020 10:06
This will be the new place ...
:D
WOW! I like it. Crisp, clean and really quite readable.Well done! :bow:

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Re: FIRS Industry Replacement Set - Development & Translations

Post by George »

andythenorth wrote:
30 Jun 2020 10:06
I bought a domain name! Hurrah :twisted:
http://grf.farm/firs/4.0.0-alpha-3/
This will be the new place I publish docs for the grfs I publish (replaces OpenTTD Coop Bundles).
I will add Road Hog, Iron Horse etc later.
Cool, would you host all the GRFs from openttdcoop.org ?
Image Image Image Image

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Captain Rand
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Re: FIRS Industry Replacement Set - Development & Translations

Post by Captain Rand »

Will you be leaving the old docs up on the coop for those of us who wish to continue with FIRS3/Extreme?

Pete.
There's nothing like a deadline to hone the concentration.

Good manners cost nothing, but earn respect.

" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape

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Re: FIRS Industry Replacement Set - Development & Translations

Post by andythenorth »

Captain Rand wrote:
01 Jul 2020 07:44
Will you be leaving the old docs up on the coop for those of us who wish to continue with FIRS3/Extreme?
Good point. 2 separate answers.

1) planetmaker has said that he would like to try and keep coop bundles going. I won't take FIRS docs off there, but planetmaker has limited time available to maintain coop :)

2) I'll copy some/all of the v3 docs to the new location, should do the job :)

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Re: FIRS Industry Replacement Set - Development & Translations

Post by Captain Rand »

andythenorth wrote:
01 Jul 2020 10:34
Captain Rand wrote:
01 Jul 2020 07:44
Will you be leaving the old docs up on the coop for those of us who wish to continue with FIRS3/Extreme?
Good point. 2 separate answers.

1) planetmaker has said that he would like to try and keep coop bundles going. I won't take FIRS docs off there, but planetmaker has limited time available to maintain coop :)

2) I'll copy some/all of the v3 docs to the new location, should do the job :)
That's great, thank you.

Although I'm sorry you won't be continuing with Extreme, I do understand your reasons for doing so. I haven't tried v4 yet but I've seen the docs and Steeltown looks amazing. I'm looking forward to trying that with the specialist wagons from Iron Horse.
It'll just seem a little strange without the agricultural operations.

Thanks for all your hard work!!

Pete.
There's nothing like a deadline to hone the concentration.

Good manners cost nothing, but earn respect.

" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape

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Re: FIRS Industry Replacement Set - Development & Translations

Post by andythenorth »

Docs are now moved for FIRS 1.4.4, and most of the v2 and v3 releases: https://grf.farm/firs/index.html

Some versions are missing from bundles, probably bad releases. Might be the odd broken link here or there also :twisted:

The grfs are still on bundles, not sure if I'll move those or not.

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