Ragin's Random Set Collection *BART Set Released 2/2/2024*

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Ragin1_
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Ragin's Random Set Collection *BART Set Released 2/2/2024*

Post by Ragin1_ »

Good news! thanks to help from 2TallTyler and Fairyfloss, I've managed to work out how to code, so I can bring you some of my sets!

First off, we have BART set, which can be found here
Image
Last edited by Ragin1_ on 02 Feb 2024 05:54, edited 3 times in total.
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GarryG
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Re: Ragin's Random Sprite Collection

Post by GarryG »

What country they from?

Was fairyfloss and you working on set together? If like these in your own set let us know and we see what we can do for you.

Been looking for an excuse to work on my train sets again.
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Ragin1_
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

What country they from?
These are from the US, specifically San Francisco.
Was fairyfloss and you working on set together? If like these in your own set let us know and we see what we can do for you.
We were, at least on PGT. If you wanna code some small sets for me, you're more than welcome. I'll gladly provide you with all the correct stats.
Been looking for an excuse to work on my train sets again.
Time to give you one >:)
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GarryG
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Re: Ragin's Random Sprite Collection

Post by GarryG »

Ragin1_ wrote: 03 Sep 2023 02:59 Time to give you one >:)
Yep.

Let me finish the AuzRoadObjects could be a few weeks and then I will start training to do trains again. :D

Cheers pal
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Ragin1_
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

All good, keep us in the loop :)
Ragin1_
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

I really like the 80s aesthetic that Atlanta's MARTA system has, so I decided to give them a go.

Here's CQ310/CQ311 and CQ312 fleet in all liveries, drawn in the DOS pallete, and under the normal CC-BY license

Image

Image

Image

Image

I just think they're neat :)

Edit: Fixed an error with the trailer car roofs, they technichally should be unused since these trains are married pairs, but I'm a perfectionist!
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MARTA.rar
(12.11 KiB) Downloaded 46 times
Revenge_of_KioTheDev
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Re: Ragin's Random Sprite Collection

Post by Revenge_of_KioTheDev »

wow i really like your subways! would you code them as trams that use subway tramtype?
Ragin1_
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

Revenge_of_KioTheDev wrote: 16 Sep 2023 06:37 wow i really like your subways! would you code them as trams that use subway tramtype?
No, unfortunatley, I can't code at all, so someone else has to do it.
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

Surprising follow up!

2TallTyler and Fairyfloss have lent me a hand in learning NML, so to test my skills I put together a little pack of the BART trains I drew earlier.

It's feature complete, but not balanced at all, some stats need tweaking, I want to add a parameter for running costs and 2cc, and I want to add restrictions on what cars can be connected to which trains, but that's tomorrows problem. So if you can't wait for me to finish it and wanna play now, here you go.

Image

Image

Also, if you wanna take a look over my code and lmk if I'm doing anything wrong it would be appreciated.
Attachments
BART Set.rar
(27.9 KiB) Downloaded 26 times
BART Set.grf
(15.23 KiB) Downloaded 26 times
Ragin1_
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Re: Ragin's Random Sprite Collection

Post by Ragin1_ »

Managed to integrate everything I want as well as finalising the stats, so here we are with a proper release! You can find BART set on this post, or on BaNaNas.
Image
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BART Set Source.rar
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BART Set.grf
(16.31 KiB) Downloaded 28 times
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kamnet
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Re: Ragin's Random Set Collection *BART Set Released 2/2/2024*

Post by kamnet »

A suggestion: Maybe name them as BART A Car, BART B Car, etc? Just in case somebody is running multiple sets, it would be easier to identify them since they don't have more technical names.

Also, are you going to do the MARTA trains next?
Ragin1_
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Re: Ragin's Random Set Collection *BART Set Released 2/2/2024*

Post by Ragin1_ »

A suggestion: Maybe name them as BART A Car, BART B Car, etc? Just in case somebody is running multiple sets, it would be easier to identify them since they don't have more technical names.
Very good idea. I'm currently working on a small fix regarding loading speed, and adding a paramater for train capacities, so I'll lump that alongside. I'm gonna also update the A car to be slightly longer since irl it is. Once done I'll post an update.
Also, are you going to do the MARTA trains next?
That's the plan! I'm gonna also do Washington Metro stock so we can get all the Great Societies Metros.
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