George's Long vehicles V4 beta4 is out (07 sep 2007)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Hyronymus
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Post by Hyronymus »

Hooray for client-friendly policies! :lol: RAR can be downloaded for free just like ZIP. Don't ask me where but I bet you can find it with Google.
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George
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properies 02 and 07

Post by George »

What do you thing about new loading speeds and releability decay factor? are they good or should they be changed?
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Re: Update

Post by Colonel Sheperd »

George wrote:No. I'm not going to do it.
:idea: mail me the grf, i put it in zip and sent it back to you, deal? :)
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George
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archiver

Post by George »

Hyronymus wrote:Hooray for client-friendly policies! :lol: RAR can be downloaded for free just like ZIP. Don't ask me where but I bet you can find it with Google.
I don't see any reason to have download versions for different archivers. a fact, that someone does not have the archiver is not a reason. download console version of rar - it requires no installation.
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George
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Re: Update

Post by George »

simmer wrote::idea: mail me the grf, i put it in zip and sent it back to you, deal? :)
What for? I can create a zip archive myself, but what for should I support several archivers?
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Re: Update

Post by Colonel Sheperd »

George wrote:What for? I can create a zip archive myself, but what for should I support several archivers?
well it would be easier to open but if you don't want it, then not :roll:
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spaceman-spiff
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Post by spaceman-spiff »

simmer wrote:well it would be easier to open but if you don't want it, then not :roll:
I mailed you the winzip windows long vehicles !
Well, back to work, lot's of it in the near future
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Post by Colonel Sheperd »

read this:
simmer wrote:yes, but i'm on a computer of my family, and they won't let me install or download winrar :( cos my parents work and i must bring my time trough at family, i'm happy that i can play ttd here :| :|
it means i can't acces anything of my computer no mail, no winrar, nothing! :( :cry:
but thanks for the concern
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spaceman-spiff
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Post by spaceman-spiff »

And like this :P
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LongVehiclesw.zip
(172.14 KiB) Downloaded 318 times
Well, back to work, lot's of it in the near future
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Post by Colonel Sheperd »

spaceman-spiff wrote:And like this :P
thanks spiff!!hmmmm...mabey split this for people who want it in zip :idea:
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George
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Post by George »

simmer wrote:read this:
simmer wrote:yes, but i'm on a computer of my family, and they won't let me install or download winrar :( cos my parents work and i must bring my time trough at family, i'm happy that i can play ttd here :| :|
it means i can't acces anything of my computer no mail, no winrar, nothing! :( :cry:
but thanks for the concern
No CONSOLE program can be used? How can it be? How do you run ttd?
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Post by Zuu »

maby u can download a zip program and put it on a floppy, and then it from it. :idea:
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
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George
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Post by George »

zuu wrote:maby u can download a zip program and put it on a floppy, and then it from it. :idea:
Me? What for? I have zip. I sugest simmer to have a console rar on the floppy or in the ttd folder :)
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George
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Smooth turning

Post by George »

I made a test vehicle (also can be downloaded from http://ttd.cernun.net/download/) and made a first check.
This is the result - the moving schema for turning left with driving on left.
Could someone make all the schemas (turning all sides driving on all sides, turning around and on loading stations)?
Attachments
testw.rar
Test vehicle
(5.06 KiB) Downloaded 255 times
Blank
Blank
grid-16x16--.png (3.22 KiB) Viewed 6745 times
Turning on left, driving on left
Turning on left, driving on left
grid-16x16-.png (3.93 KiB) Viewed 6746 times
Last edited by George on 01 Aug 2003 15:07, edited 1 time in total.
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Post by SHADOW-XIII »

btw. PLEASE consider adding some older road vehicles ... in 1921 there are no rhevs at all it would be good to have some
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drive right, turning right.PNG
drive right, turning right.PNG (7.21 KiB) Viewed 6716 times
drive right, turning left.PNG
drive right, turning left.PNG (7.38 KiB) Viewed 6714 times
drive left, turning right.PNG
drive left, turning right.PNG (7.42 KiB) Viewed 6712 times
what are you looking at? it's a signature!
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George
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RULES

Post by George »

SHADOW-XIII wrote:btw. PLEASE consider adding some older road vehicles ... in 1921 there are no rhevs at all it would be good to have some
I have posted the rules for asking me creating graphics. Again.

If you want me to draw some vehicle for the TTD:

1) check, that TTD supports this kind of vehicles.
2) find a good photos of it
3) find drawings of it from all the sides
4) find the characteristics of vehicle.

Only after that feel free to ask me. But, remember:

1) I draw 1 vehicle about a week or two
2) I have 1.5 vehicles in the list already (Volvo FH16 (trailers are under development), International)
3) The max list length is 5
4) TEST the vehicle after I post it and send me the bugreport
5) Developers are without queue
Last edited by George on 22 Aug 2003 08:54, edited 1 time in total.
SHADOW-XIII
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Post by SHADOW-XIII »

ok, then I'll look for something, I hope others too !!
what are you looking at? it's a signature!
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George
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Post by George »

SHADOW-XIII wrote:btw. PLEASE consider adding some older road vehicles ... in 1921 there are no rhevs at all it would be good to have some
schema drive right, turning right has error in the bottom right conner.

could you find out vehicles turning arond (it is at the last line of the square) and moving at stations?
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Post by Colonel Sheperd »

i think you mean upper right corner
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Post by SHADOW-XIII »

fixed one .. and turning ones for right side of the road
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drive_right__turning_right.png
drive_right__turning_right.png (7.38 KiB) Viewed 6673 times
what are you looking at? it's a signature!
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