Total Bridge Renewal Set: version 1.12
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Re: Total Bridge Renewal Set: version 1.1 Released!
ok, the bug has been caught, anyway it was my mistake too, I have reduced the maximum length accidently for the viaduct to 0F=(16), 18 in real with 2 ramps. And OTTD has begun failing with longer bridges than 18. If the first bridge is cant be bought due to length problems, the further bridges will fail too. Ill have to make some bug report with this Anyway expect a v1.11 soon for the fix.
The attached version should fix your problems.
Also, TTDpatch seems doesn't have this bug.
The attached version should fix your problems.
Also, TTDpatch seems doesn't have this bug.
- Attachments
-
- total_bridges.grf
- v.1.11
- (450.91 KiB) Downloaded 1634 times
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- fds
- v111.PNG (267.04 KiB) Viewed 20580 times
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Re: Total Bridge Renewal Set: version 1.11 Released!
Cool, thats very good work!
Maybey next time you most post the grf on you first post ??
Anaway go on! (with the set!)
Maybey next time you most post the grf on you first post ??
Anaway go on! (with the set!)
"A million years into the sky is Ra, Sun God. Sealed and buried for all time, his Stargate."
Re: Total Bridge Renewal Set: version 1.11 Released!
Thanks thgergo, it works nice now
Re: Total Bridge Renewal Set: version 1.11 Released!
As I can see these bug fixes don't fix my problem to use those nice bridges in earlier nightlys? But ok no rush just asking
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Re: Total Bridge Renewal Set: version 1.11 Released!
Can you give the error dialog again? I thought skipping the corresponding sprites fixes the issue. Can you give a shot like you have done it earlier?ISA wrote:As I can see these bug fixes don't fix my problem to use those nice bridges in earlier nightlys? But ok no rush just asking
Re: Total Bridge Renewal Set: version 1.11 Released!
Oky toky. When I get behind my computer I send it to Youthgergo wrote:Can you give the error dialog again? I thought skipping the corresponding sprites fixes the issue. Can you give a shot like you have done it earlier?ISA wrote:As I can see these bug fixes don't fix my problem to use those nice bridges in earlier nightlys? But ok no rush just asking
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Re: Total Bridge Renewal Set: version 1.11 Released!
Double post!
Here You go
Here You go
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Re: Total Bridge Renewal Set: version 1.11 Released!
Invalid ID. You're likely not skipping all the relevant sprites.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Re: Total Bridge Renewal Set: version 1.11 Released!
It does skip that relevant sprites, I assume TTDpatch checks skipped actions too To prove myself, if I invert the skipping action, skip the invalid sprites in OTTD not in TTDpatch, it gives no replaced tubular bridgeheads, so the skipping condition is executed.DaleStan wrote:Invalid ID. You're likely not skipping all the relevant sprites.
- Attachments
-
- skipping.PNG (40.55 KiB) Viewed 1995 times
Re: Total Bridge Renewal Set: version 1.11 Released!
You should use an action-9 instead of 7 ...thgergo wrote:It does skip that relevant sprites, ...
Re: Total Bridge Renewal Set: version 1.11 Released!
Hmm, that should be the solutionOzTransLtd wrote:You should use an action-9 instead of 7 ...thgergo wrote:It does skip that relevant sprites, ...
Re: Total Bridge Renewal Set: version 1.11 Released!
Ok, yet another bugfix comes v1.12, this just fixes the skipping problem, it does nothing with OTTD, so most of you don't need to dl this, this fixes the compatibility with older TTDpatch versions r1895 and lower. The posted version is tested with that version TTDpatch, so it should work for you ISA.
- Attachments
-
- total_bridges.grf
- v.1.12
- (450.91 KiB) Downloaded 12857 times
-
- v112.PNG (267.15 KiB) Viewed 31218 times
Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
Yes it worked fine! But I can use it now with newer nightly too! Thanks to OzTransLtd!
Thank You for that fix!
Thank You for that fix!
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
[OT]Just a question, witch grf do you use for the underground ?? (i mean the grass ??)[/OT]
EDIT:
I found them after a long search
BTW: The bridges are still awasome
EDIT:
I found them after a long search
BTW: The bridges are still awasome
Last edited by Lakie on 24 Jun 2008 13:56, edited 1 time in total.
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Reason: Please don't use bright red...
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
Can someone tell me if the 18 tile bridge limit has been fixed, becuase on mine it hasn't just a bit confused with the posts. (This is for OpenTTD)
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
Hi,
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
Regards
Frank
Frank
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
That sounds like a riddle or something, i am assuming this was fixed in r13611 then because i have r13519. Unless anyone can give me a understandable answerfjb wrote:Hi,
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
This was a direct quote from the svn logs, not a riddle. It's the message of commit r13611, so you're right with your assumption.
Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
That problem also fixed in TBRS 1.12 also...Beardie27 wrote:That sounds like a riddle or something, i am assuming this was fixed in r13611 then because i have r13519. Unless anyone can give me a understandable answerfjb wrote:Hi,
(svn r13611) -Fix [FS#2100]: if the first bridge can't be build for a given length, then none of the other bridges can. Effectively meaning that if someone replaces the first bridge with a bridge that can be only 3 tiles longs then only other bridges that can be 3 tiles long will be buildable, but only if they are 3 tiles long.
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Re: Total Bridge Renewal Set: version 1.12 -TTDpatch r1895 works
Well i didn't download v1.12 because i thought it was just a TTDpatch update in it, and i haven't got round to updating to the latest nightly, Thanks guys
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