32bit Graphics Extra Zoom Patch
Moderator: Graphics Moderators
Re: [32bpp] Extra zoom levels, experimental new CC algorithm
ok. i missunderstood that.
so i downloaded EZ version. now it works finde.
figured out that i must not mix up GFX packs from banana with the dev-megapack.
so i'll play with 1.1.0 and without the most addons.
i like the full zoom graphics that much, an its much better for my eyes
so i downloaded EZ version. now it works finde.
figured out that i must not mix up GFX packs from banana with the dev-megapack.
so i'll play with 1.1.0 and without the most addons.
i like the full zoom graphics that much, an its much better for my eyes
-
- Engineer
- Posts: 22
- Joined: 25 Mar 2010 09:18
Re: 32bit Graphics Extra Zoom Patch
I want 32bit graphics for my OpenTTD. Please help me with a clear and concise account of where to download what and to place it where. Please don't direct me to that wiki page because it is way outdated and I can't seem to make it work. I am sure that somewhere in this world at this moment someone is playing OpenTTD with awesome graphics and I want too...
Please help me.
Please help me.
Re: 32bit Graphics Extra Zoom Patch
This thread seems to be useful: http://www.tt-forums.net/viewtopic.php?f=36&t=61311
AroAI - A really feeble attempt at an AI
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration. --Edsger Dijkstra
Re: 32bit Graphics Extra Zoom Patch
There is nothing you can simply download.
If you really mean "I want 32bit graphics for my OpenTTD", start making 3d models of everything that you want to see.
I am sure someone will code them into a nice grf for you.
However, I fear you don't mean what you say enough to actually help us
If you really mean "I want 32bit graphics for my OpenTTD", start making 3d models of everything that you want to see.
I am sure someone will code them into a nice grf for you.
However, I fear you don't mean what you say enough to actually help us
- NekoMaster
- Tycoon
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- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: 32bit Graphics Extra Zoom Patch
I think what buddy wants is the download location/URL to the 32bpp Extra Zoom graphics/sprites so they can play their game with 32bpp graphics ^_^
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
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Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Re: 32bit Graphics Extra Zoom Patch
Unfortunately, yes.
Too many people only wanting to profit, but not giving back
Too many people only wanting to profit, but not giving back
-
- Engineer
- Posts: 22
- Joined: 25 Mar 2010 09:18
Re: 32bit Graphics Extra Zoom Patch
Hi All
Thank you for the replies. I will check out http://www.tt-forums.net/viewtopic.php?f=36&t=61311 and see, perhaps that will help. I just want to get the game up and running in 32bit graphics and learn how to add individual .tar files/sprites and get them to work (single elements downloaded from forums). If I do get it all working and gain some understanding of how these things actually work, I might try and draw some new things if asked. I work on a construction site and I am quite creative and have some (very little) knowledge of how to make pictures. I have no clue about making grfs and sprites and all that, but I can make the pictures. Lol.
So yeah, I will contribute to this where and if I can. Please just give me an easy way to get the 32bit graphics working and how to contribute to the project and I will do my best where I can.
Regards
Boyd
Thank you for the replies. I will check out http://www.tt-forums.net/viewtopic.php?f=36&t=61311 and see, perhaps that will help. I just want to get the game up and running in 32bit graphics and learn how to add individual .tar files/sprites and get them to work (single elements downloaded from forums). If I do get it all working and gain some understanding of how these things actually work, I might try and draw some new things if asked. I work on a construction site and I am quite creative and have some (very little) knowledge of how to make pictures. I have no clue about making grfs and sprites and all that, but I can make the pictures. Lol.
So yeah, I will contribute to this where and if I can. Please just give me an easy way to get the 32bit graphics working and how to contribute to the project and I will do my best where I can.
Regards
Boyd
Re: 32bit Graphics Extra Zoom Patch
There is no .tar loading of sprites any more, you have to make a .grf file.
See also http://www.tt-forums.net/viewtopic.php?f=36&t=58596
People making pretty pictures are most needed here now, I am sure someone here can encode your work into a nice grf file.
(and thanks for your efforts)
See also http://www.tt-forums.net/viewtopic.php?f=36&t=58596
People making pretty pictures are most needed here now, I am sure someone here can encode your work into a nice grf file.
(and thanks for your efforts)
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