Canadian Town Names v1.1 [21 November 2008] * UPDATE! *

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wallyweb
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Canadian Town Names v1.1 [21 November 2008] * UPDATE! *

Post by wallyweb »

Canadian Town Names version 1.1
Conceived by Wallyweb [including user guide], coded by OzTransLtd; with Québec contributions from CPCNMAN007, a category suggestion by lifeblood, plus several suggestions from other members as posted in this tt-forums thread.
A special thanks to DanMack for getting this whole Canadian thing going in the first place.

MERRY CHRISTMAS 2008

a GREAT DAY TO DO SOMETHING CANADIAN - GIVE SANTA A MAPLE LEAF!

What is it ?
It's a graphics file [.grf] containing a list of Canadian town names suitable for use with both TTDPatch and OpenTTD.
But it's something more too.
Canada is a large country with diverse regions, history and cultures that are largely reflected in the names of its communities. Hence, this set offers not just a list of Canadian names but also groupings largely based on its regions. Here is a description of the groupings:

O Canada (te/ar) - The names are from all across the country - from the Atlantic Ocean to the Pacific shores, from the American border to the North Pole. (Back off Moscow! It's ours!). Recommended for Temperate and Arctic scenarios [as indicated by te/ar].
Rocky Mountain Plains (ar) - The provinces of British Columbia, Alberta, Saskatchewan, Manitoba and the Yukon territory. Ideally suited for Arctic scenarios with high mountain snows and blizzards across the prairies, but equally at home in the Temperate climate of the Pacific Coast of British Columbia giving access to all those rich Asian markets.
Golden Horseshoe (te) - Ontario, the commercial and industrial heartland of Canada, with Toronto at its apex, it surrounds Lake Ontario like a horseshoe made of gold. Recommended for Temperate scenarios but equally at home in a cold Arctic winter.
La belle province (te) - Québec - Ici on parle français - A unique set of names, mostly in Canada's other first language. Industrially diverse and well blessed with resources, it is an island of francophonie in a sea of anglophones. It is also the home of Bombardier whose equipment appears in so many TTDX sets. Temperate but of course mais avec un petit goût de l'arctique.
Maritimer Bys (te) - Newfoundland & Labrador, Nova Scotia, Prince Edward Island and New Brunswick, Canada's East coast with lots of fish, lots of forests, lots of oil and lots of gas. Bys is whats we calls our young men before they's mens ... It's also what we says to 'em when dey leaves home for dem high paying jobs out West. Largely Temperate, but you'd swear it wasn't when one of them Nor'Easters blows in off of the Atlantic in the middle of winter.
Malamute Madness (tr) - The Northwest Territories and Nunavut, largely above the Arctic circle, recently blessed with diamond mines, but they have no rail service. The closest they come to a train is a dozen or so 0-4-0 Malamutes pulling a sled across the tundra. Not a lot of towns up there so we filled out the list with some of Canada's stranger, funnier names, and yes, they are all real. As a tribute to Global Warming, we recommend this one for Tropical. It also helps to think of warmer places during a night when the next sunrise is six months away. So crawl into your igloo and crank up your laptop ... Transport Tycoon Deluxe is waiting.

For a complete list of the names and other very important information, please view the User Guide.
To get going in a game the zip file contains the grf file as well as a quick set up guide.

Welcome to Canada - Bienvenu au Canada




Future versions will have new names added.
Please submit any suggestions in this thread.

History:
Nov 21, 2008 v1.1 Added Topher's excellent suggestions to Rocky Mountain Plains
Jun 27, 2008 v1.0 The official release
Jan 19, 2008 v0.9b Set updated after 55 Downloads
- Added Marsh Lake, YT to Rocky Mountain Plains - Request by YukonRob
- Added Florenceville, NB to Maritimer Bys - Request by wallyweb (Yes! Me!)
Jan 19, 2008 v0.9b User Guide updated after 28 Downloads
- Added Marsh Lake and Florenceville to the documentation
- In Malamute Madness section, Malemute corrected to Malamute - Found by YukonRob
- In Malamute Madness section, changed YK to YT - Found by YukonRob
Jan 3, 2008 User Guide updated after 40 Downloads - Replaced GRFCrawler logo


Image
Attachments
CA Town Names v1.1.zip
There be names in here
(3.94 KiB) Downloaded 955 times
CA Town Names - User Guide v1.1.pdf
Best to read this first!
(209.68 KiB) Downloaded 851 times
Last edited by wallyweb on 22 Nov 2008 00:02, edited 25 times in total.
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PaulC
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Re: Canadian Town Names

Post by PaulC »

wallyweb wrote:What I do not know is whether there are any limits or restrictions. I'll be researching this as far as possible, but if anybody can provide any information, it sure would be helpful.
You'll need a minimum of 70 names, and you can't have names longer than 31 characters (which shouldn't be a problem unless you specifically want some absurdly long names in there).

---

Could you add Liverpool to Nova Scotia please? :mrgreen:
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Re: Canadian Town Names

Post by wallyweb »

PaulC wrote:You'll need a minimum of 70 names
Shouldn't be a problem ... I think the list is almost there. :D
/me goes to count ... 122 :!: Is that more than 70 :?: :lol: :lol:
and you can't have names longer than 31 characters (which shouldn't be a problem unless you specifically want some absurdly long names in there).
Sounds easy enough. :)
Could you add Liverpool to Nova Scotia please? :mrgreen:
Now how could I have forgotten Liverpool? :oops:

Done and Thanks. 8)
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Re: Canadian Town Names

Post by OzTrans »

wallyweb wrote: ... so when the list is finalized, it would be nice if someone would be willing to volunteer their coding services. ...
... consider it done ...

BTW, you may want to read up in the Graphics Specifications Wiki under Action F. It's very technical, but it may give you some ideas.

You can also have town names in other languages; so in an English game, they are in English, but in a French game, at least the French ones, could be in French. Or, in a French game, you could give priority to French sounding ones.
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Re: Canadian Town Names

Post by wallyweb »

OzTransLtd wrote:
wallyweb wrote: ... so when the list is finalized, it would be nice if someone would be willing to volunteer their coding services. ...
... consider it done ...
You're hired! :bow:
BTW, you may want to read up in the Graphics Specifications Wiki under Action F. It's very technical, but it may give you some ideas.
It mentions "First Part" and "Second Part". I assume this would be for multiple stations in a town, such as Montreal, Montreal East, Montreal West, etc. Is there a list of the default TTDX extensions? Do they count towards the 32 character limit?
You can also have town names in other languages; so in an English game, they are in English, but in a French game, at least the French ones, could be in French. Or, in a French game, you could give priority to French sounding ones.
The place names themselves are either French or English with a very few exceptions so that should not be an issue, but it would be nice for the extensions: West = Ouest; East = Est; etc. which is why it would be good to know the default TTDX extensions.

You're going to hate me for this, but I might as well ask it now and be done with the question:
Would it be possible to set town name priorities by province, perhaps to be set with a parameter? The thought is that someone could play an Ontario scenario or a Quebec scenario, etc.
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Re: Canadian Town Names

Post by OzTrans »

wallyweb wrote: ... It mentions "First Part" and "Second Part". I assume this would be for multiple stations in a town, such as Montreal, Montreal East, Montreal West, etc. Is there a list of the default TTDX extensions? Do they count towards the 32 character limit?
... The place names themselves are either French or English with a very few exceptions so that should not be an issue, but it would be nice for the extensions: West = Ouest; East = Est; etc. which is why it would be good to know the default TTDX extensions.
Voila ...

Code: Select all

3010 \80 North
3011 \80 South
3012 \80 East
3013 \80 West
3014 \80 Central
3015 \80 Transfer
3016 \80 Halt
3017 \80 Valley
3018 \80 Heights
3019 \80 Woods
301A \80 Lakeside
301B \80 Exchange
301C \80 Airport
301D \80 Oilfield
301E \80 Mines
301F \80 Docks
3029 \80 Annexe
302A \80 Sidings
302B \80 Branch
There is another limit, due to variable character widths, no longer than 130 pixels. I would say the name proper can be 31 characters, but the full name (including extension) has a limit of 130 pixels. If you are not sure, type it into a sign, take a screenshot and measure it.

There is just one thing with those extensions, they are picked according to location; e.g. placing a station near the edge of water, it might get called ... Lakeside. Now, I don't know what happens if we provide a list of extensions. I think in a French language game you get the extensions translated anyway.
... Would it be possible to set town name priorities by province, perhaps to be set with a parameter? The thought is that someone could play an Ontario scenario or a Quebec scenario, etc.
Town name sets go into the drop down menu on the title screen, you can provide a number of lists. The player would then select a regional set from that list. You can have a maximum of 13 3rd party lists loaded for selection.

Of course a parameter would be another option, thus loading a set for west coast, east coast etc.

EDIT :
Forget what I said about town names with extensions above; I've got a mixup with station names.

But you can still have town names like Montreal North, Montreal West etc. That is where that 2nd part stuff comes in. You select which towns have such naming and define extensions for them. A probaility system will then try to allocate an extension to the town name proper, which you can influence to a certain degree. You'll also have to provide translations, if applicable.

I believe it is also possible to give some town names a higher chance that they will actually appear in a game over lower priority ones.
Last edited by OzTrans on 08 Dec 2007 02:12, edited 1 time in total.
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Re: Canadian Town Names

Post by PikkaBird »

wallyweb wrote:It mentions "First Part" and "Second Part". I assume this would be for multiple stations in a town, such as Montreal, Montreal East, Montreal West, etc.
It isn't. It's for constructing town names out of parts (like the default English town names - "Nu"+"fing"+"field" or my Pineapple names - "Too"+"roo"+"gum", "Emu"+" Ridge"). The station names are completely seperate from the town names, and you can't do what you're suggesting I'm afraid.

Edit; yes, it is certainly possible to have some town names more likely than others.
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Re: Canadian Town Names

Post by wallyweb »

Thanks you both OzTransLtd and PikkaBird. :D

In the process I found I had to load the French version of GameGFX to get the French station extensions and I found a little bug, not game breaking, but if one is Francophone, it could be heartbreaking. Proper translation would, in some instances, place the extension before the town name as in Wallyweb Oilrig would be La platforme Wallyweb ... it came out Wallyweb La plat forme. :roll: Obviously Chris Sawyer must not have fared too well in French when in school. :wink:

I think I will keep to single names rather than random descriptors ... Montreal West West would be somewhat redundant. :wink: Which begs the next question ... can "Saint John" be implemented as a single part name? Or will the space break it?
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Re: Canadian Town Names

Post by Dave »

I assume the 130px thing also applies to things like company names where you can sometimes insert an "i" but not an "m"?
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Re: Canadian Town Names

Post by CPCNMAN007 »

wallyweb wrote:Canadian Town Names

[...]

Québec
(C) Québec
(M) Montréal
Chandler
Gaspé
Gatineau
Hull
Laval
Lévis
Port Cartier
Rivière-du-loup
Sept Iles
Sherbrooke
Val D'Or
[...]
Here all city of Québec

Acton Vale
Adstock
Aguanish
Albertville
Alma
Amos
Amqui
Angliers
Armagh
L’Assomption
Aston-Jonction
Austin
Authier
Ayer’s Cliff
Baie-Comeau
Baie-du-Febvre
Baie-D’Urfé
Baie-Saint-Paul
Baie-Sainte-Catherine
Barraute
Batiscan
Beaconsfield
Beauharnois
Beaumont
Beauceville
Bécancour
Belcourt
Belleterre
Beloeil
Berry
Berthierville
Biencourt
Blainville
Boileau
Boisbriand
Bois-des-Filion
Bolton-Est
Bonaventure
Boucherville
Brossard
Brownsburg-Chatham
Cacouna
Calixa-Lavallée
Candiac
Cantley
Cap-Santé
Capucins
Carignan
Carleton-sur-Mer
Causapscal
Chambly
Charette
Charlemagne
Châteauguay
Chesterville
Champlain
Champneuf
Les Cèdres
Chazel
Chelsea
Chute-aux-Outardes
Clermont-Abitibi-Ouest
Clermont-Charlevoix
Coaticook
Colombier
Contrecœur
La Corne
Dégelis
Delson
Deux-Montagnes
Disraeli
Donnacona
Drummondville
Duhamel
Eastman
L’Épiphanie
Escuminac
Estérel
Fermont
Frampton
Fortierville
Gatineau
Granby
Grande-Vallée
Grenville
Île d’Anticosti
L’Île-Cadieux
Inverness
Irlande
Îsle-aux-Coudres
Hatley
Havre-Saint-Pierre
Hérouxville
Hudson
Huntingdon
Joliette
Kahnawake
Kamouraska
Kingsey-Falls
Kinnear’s Mills
La Bostonnais
Lac-Bouchette
Lac-Brome
Lac-Édouard
Lac-Etchemin
Lac-au-Saumon
Lac-des-Plages
Lac-Humqui
Lachute
Lac-Mégantic
Lacolle
Lac-Simon
La Guadeloupe
Lambton
Landrienne
Lanoraie
Lavaltrie
La Patrie
La Prairie
La Sarre
Lemieux
Léry
Lévis
L’Islet
Louiseville
Longueuil
Lorraine
Magog
Malartic
La Malbaie
Maria
Mascouche
Matapédia
McMasterville
Melbourne
Mercier
Métis-sur-Mer
Milan
Mirabel
Montebello
Mont-Joli
Montpellier
Mont-Saint-Hilaire
Mont-Tremblant
Namur
Nantes
Natashquan
New Carlisle
Nicolet
North Hatley
Notre-Dame-Île-Perrot
Notre-Dame-des-Monts
Notre-Dame-du-Nord
Nouvelle
Obedjiwan
Odanak
Ogden
Oka
Orford
Padoue
Parisville
Petite-Vallée
Pincourt
Plaisance
Plessisville
Pohénégamook
Pointe-à-la-Croix
Pointe-aux-Outardes
Pointe-Fortune
Port-Cartier
Potton
Preissac
Prévost
La Présentation
Price
Ragueneau
Rawdon
La Reine
Repentigny
Richelieu
Ripon
Rivière-Héva
Roberval
Rouyn-Noranda
Saguenay
Saint-Alexandre-Lacs
Saint-Anicet
Saint-Louis-du-Ha!Ha!
Saint-Barthélemy
Saint-Benoît-du-Lac
Saint-Bruno-de-Guigues
Saint-Cléophas
Saiint-Cléophas-Brandon
Saint-Christophe-d’Arthabaska
Saint-Cuthbert
Saint-Damase
Saint-Denis (Bas-Saint-Laurent)
Saint-Donat
Saint-Étienne-Bolton
Saint-Eustache
Saint-Fortunat
Saint-François-d’Assise
Saint-Fulgence
Saint-Gervais
Saint-Henri
Saint-Hippolyte
Saint-Honoré
Saint-Honoré-de-Témiscouata
Saint-Hyacinthe
Saint-Jacques-de-Leeds
Saint-Jean-sur-Richelieu
Saint-Jean-de-Matha
Saint-Jean-Port-Joli
Saint-Jérôme
Saint-Joseph-de-Coleraine
Saint-Jude
Saint-Lambert
Saint-Léonard-d’Aston
Saint-Léon-le-Grand
Saint-Louis
Saint-Lin-Laurentides
Saint-Louis-de-Blandford
Saint-Magloire
Saint-Malo
Saint-Mathieu-d’Harricana
Saint-Michel-des-Saints
Saint-Moïse
Saint-Nazaire-d’Acton
Saint-Paul-de-l’Île-aux-Noix
Saint-Pie
Saint-Pierre
Saint-Pierre-de-Broughton
Saint-Philippe
Saint-Prosper
Saint-Roch-de-l’Achigan
Saint-Roch-de-Mékinac
Saint-Sauveur
Saint-Simon
Saint-Sulpice
Saint-Tharcisius
Saint-Thomas
Saint-Tite
Saint-Vianney
Saint-Zénon
Saint-Adèle
Saint-Angèle-de-Mérici
Sainte-Anne-des-Monts
Sainte-Aurélie
Sainte-Catherine
Sainte-Catherine-de-Hatley
Sainte-Claire
Saint-Colomban
Saint-Côme
Sainte-Élisabeth
Sainte-Eulalie
Sainte-Flavie
Sainte-Florence
Sainte-Irène
Sainte-Hélène-de-Mancebourg
Sainte-Jeanne-d’Arc
Sainte-Justine
Sainte-Louise
Sainte-Marcelline-de-Kildare
Sainte-Marguerite-Marie
Sainte-Marguerite-de-Beauce
Sainte-Marguerite-Lac-du-Masson
Sainte-Sophie
Sayabec
Scott
Senneterre
Sept-Îles
Schefferville
Sherbrooke
Sorel-Tracy
Canton de Stanstead
Ville de Stanstead
Stratford
Stukely-Sud
Tadoussac
Taschereau
Témiscaming
Terrasse-Vaudreuil
Terrebonne
Thetford Mines
Trois-Rivières
La Tuque
Val-Brillant
Valcourt
Val-David
Val-d’Or
Varennes
Vaudreuil-sur-le-Lac
Verchères
Victoriaville
Ville de L’Île-Perrot
Ville-Marie
Visitation-de-Yamaska
Warwick
Waterloo
Wemotaci

and here all the city of Great Montreal Region:

Baie D’Urfé
Beaconsfield
Beauharnois
Beloeil
Blainville
Bois-des-Filion
Boisbriand
Boucherville
Brossard
Calixa-Lavallée
Candiac
Carignan
Chambly
Charlemagne
Châteauguay
Contrecoeur
Côte-Saint-Luc
Delson
Deux-Montagnes
Dollard-des-Ormeaux
Dorval
Hampstead
Hudson
Kirkland
L’Assomption
L’Île-Cadieux
L’Île-Dorval
L’Île-Perrot
La Prairie
Laval
Léry
Les Cèdres
Longueuil
Lorraine
Mascouche
McMasterville
Mercier
Mirabel
Mont-Royal
Mont-Saint-Hilaire
Montréal
Montréal-Est
Montréal-Ouest
Notre-Dame-de-l’Île-Perrot
Oka
Otterburn Park
Pincourt
Pointe-Calumet
Pointe-Claire
Pointe-des-Cascades
Repentigny
Richelieu
Rosemère
Saint-Amable
Saint-Basile-le-Grand
Saint-Bruno-de-Montarville
Saint-Constant
Saint-Eustache
Saint-Isidore
Saint-Jean-Baptiste
Saint-Joseph-du-Lac
Saint-Lambert
Saint-Lazare
Saint-Mathias-sur-Richelieu
Saint-Mathieu
Saint-Mathieu-de-Beloeil
Saint-Philippe
Saint-Sulpice
Sainte-Anne-de-Bellevue
Sainte-Anne-des-Plaines
Sainte-Catherine
Sainte-Julie
Sainte-Marthe-sur-le-Lac
Sainte-Thérèse
Senneville
Terrasse-Vaudreuil
Terrebonne
Varennes
Vaudreuil-Dorion
Vaudreuil-sur-le-Lac
Verchères
Westmount

source: http://grandquebec.com/villes-quebec/ :D
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Re: Canadian Town Names

Post by wallyweb »

CPCNMAN007 wrote:Here all city of Québec ...
Whoa! :lol:
That's way too many! Which ones are railroad towns? :wink:
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Re: Canadian Town Names

Post by lifeblood »

Interesting idea. I'd suggest the addition of St. Catharines to the Ontario list - we are/were in the top 10 municipalities in Canada, population wise, I think.

I'd also suggest that names are assigned based on the climate that is used: sub-arctic uses Western and Northern Canadian names, temperate uses Eastern Canadian names (minus Newfoundland & Labrador and North Quebec/Ontario). The sub-tropic can use names from the Alberta Badlands, perhaps. Or for a touch of irony, names from Nunavut.
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Re: Canadian Town Names

Post by PaulC »

wallyweb wrote:In the process I found I had to load the French version of GameGFX to get the French station extensions and I found a little bug, not game breaking, but if one is Francophone, it could be heartbreaking. Proper translation would, in some instances, place the extension before the town name as in Wallyweb Oilrig would be La platforme Wallyweb ... it came out Wallyweb La plat forme. :roll:
Incidentaly, do you (or anyone else for that matter) have a list of the French station extensions handy? I've always thought it would be nice to have station names in other languages without having to change the language of the whole game. Should be easy enought to do in a grf.

EDIT: Never mind, I've got them.
Which begs the next question ... can "Saint John" be implemented as a single part name?
Yes, any names like that are fine.

---

Some more town names for you to consider, which you can of course take or leave. Dunno about any of them being railroad towns though, I've just picked them out of the atlas...

Bonavista (Newfoundland)
Sioux Lookout (Ontario)
Uranium City (Saskatchewan)
Fort Vermillion (Alberta)
Dauphin (Manitoba)
Cobalt (Ontario)
Inoucdjouac (Quebec)
St Hyacinthe (Quebec)
Hopedale (Newfoundland)
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Re: Canadian Town Names

Post by wallyweb »

lifeblood wrote:I'd suggest the addition of St. Catharines ...
Done! And I think I even managed to spell it correctly this time. :wink:
PaulC, Your latest suggestions are in there too. :D
lifeblood wrote:I'd also suggest that names are assigned based on the climate that is used: sub-arctic uses Western and Northern Canadian names, temperate uses Eastern Canadian names (minus Newfoundland & Labrador and North Quebec/Ontario). The sub-tropic can use names from the Alberta Badlands, perhaps. Or for a touch of irony, names from Nunavut.
I like that climate idea. 8)

1. temperate - "O Canada" - The best of the lot, coast to coast - All capitals and major metropolitan areas and towns associated with TTDX type resources and industries.
2. sub-arctic - "Rocky Mountain Plains" - British Columbia, Yukon, Alberta, Saskatchewan, Manitoba
3. temperate - "Golden Horseshoe" - Ontario
4. temperate - "La belle province" - Québec (I've asked CPCNMAN007 to work up a list)
5. temperate - "Maritimer Bys" - Newfoundland & Labrador, Nova Scotia, Prince Edward Island, New Brunswick (Bys is not an error ... it is Newfoundlandnese for Boys. It is also what we say to our young folk as they graduate from school and head west to find work in the Alberta oil sands. :wink: )
6. sub-tropic - "Malamute Madness" - Nunavut, Northwest Territories, Also, there are many Canadian communities with some very strange names ... they will be here. (Note: There are no railroads in the territories. The closest they come to a train is a set of about a dozen or so 0-4-0 Malamutes and Huskies hauling a sled. The region is served by ships, airplanes, ski-doos and a few trucks if there are roads, so sub-tropical is entirely appropriate - Can you spell "Global Warming"? :lol: )

My goal would be to have 25 names for each regional group (total 5 * 25 = 125 = O Canada Group), including capitals and major metropolitan areas (metro). Chance of appearing in game:
Capitals and metro - 96 to 100%
Names from same group - 86 to 95% (up to 95% for O Canada)
Names from other groups - up to 85% (n/a for O Canada)

Are these percentages realistic?

OzTransLtd - Is this doable? :mrgreen:
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Re: Canadian Town Names

Post by jvassie »

PaulC wrote:Incidentaly, do you (or anyone else for that matter) have a list of the French station extensions handy? I've always thought it would be nice to have station names in other languages without having to change the language of the whole game.
Lyon
Lyon Central
Lyon Ouest
Lyon Est
Lyon Nord
Lyon Sud
Lyon Embranchement
Lyon Voies de garage
Bas Lyon
Haut Lyon
Lyon Echange
Lyon Valee
Lyon Bois
Lyon Transfert
Lyon Halte

EDIT: I see you already found them >.>
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Re: Canadian Town Names

Post by OzTrans »

wallyweb wrote: ... Is this doable?
I cannot see why not ...

I would say, there will be the various master sets as mentioned (O Canada, Rocky Mountain Plains ...). Each set will have 3 (or more) sub sets (Capitals/Metro, regional ...), these sub sets are then selected via probability as stated.

Even if we have to repeat some of the sub sets for each master set, that should be no problem, we are good at cut and paste.

Just build your various sub sets (as many unique ones you need), then create the master sets by simply referring to the sub sets. If that makes sense.

If you want something like Montreal East and Montreal Ouest, then in the end we repeat everything for French, just translating the various names that do need translating.

We should have parameters, selected climate and language in title screen available; at least I hope so; thus being able to just load the relevant master sets.
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Re: Canadian Town Names

Post by DaleStan »

wallyweb wrote:Which begs the next question
*grumble* To "beg the question" is the logical fallacy of circular reasoning: "It's true because it's true."

If you want to raise a question, then raise it, or beg that it be asked. Kindly don't beg it.
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wallyweb
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Re: Canadian Town Names

Post by wallyweb »

DaleStan wrote:*grumble*
I usually turn the bed around and get out on the other side. :wink:
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No opening tag. :?
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Canadian Town Names * RELEASED! *

Post by wallyweb »

HAPPY NEW YEAR 2008

It's done!
It's coded!
It's here!


Also, it's ...

Image
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athanasios
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Re: Canadian Town Names * RELEASED! *

Post by athanasios »

Thanks a lot Wally. :]
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