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 Post subject: smooth snow transition
PostPosted: Sat Nov 03, 2007 11:27 pm 
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NEW VERSION (23. Nov 2007)


Hello

Following to this thread, I've created a grf, which make in the arctic climate a smooth transition from grass to snow (before there were three steps).

Download on my page: http://www.ttdx.ch.vu
or here

(no DOS grf available yet, will come later...)
[edit] avaiable now

[edit2] this grf has the CC BY-SA licence ( http://creativecommons.org/licenses/by-sa/2.5/ch/ )


Attachments:
File comment: before|after
SCR.png
SCR.png [ 73.4 KiB | Viewed 14587 times ]
File comment: win version
smoothsnoww.grf [102.96 KiB]
Downloaded 2092 times
File comment: DOS version
smthsnow.grf [102.96 KiB]
Downloaded 314 times

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Last edited by Addi on Fri Nov 07, 2008 7:46 pm, edited 9 times in total.
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PostPosted: Sat Nov 03, 2007 11:35 pm 
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Looking REALLY good!

Don't know why Simon Foster didn't draw it like this in the first place.

As for the extra OTTD stuff: Put everything in one GRF and use an Action7 to determine what game is used.

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PostPosted: Sat Nov 03, 2007 11:44 pm 
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I like both but your snow line is a lot smoother :)

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PostPosted: Sun Nov 04, 2007 12:50 am 
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FooBar wrote:
Don't know why Simon Foster didn't draw it like this in the first place.


That can be said for a lot of the graphics.

Then again, the tools available to him were a lot less than now. The story on his website seems to tell that story.

I've e-mailed him in the past asking him a couple of questions. Really nice bloke.

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PostPosted: Sun Nov 04, 2007 1:06 am 
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Thanks a lot Addi. Your transition is literally 'cool'! :lol:

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PostPosted: Sun Nov 04, 2007 2:51 am 
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Cheers, your new snowline looks really nice! :)

It's causing some freak weather conditions in tropic though... 8)


Attachments:
snowy desert.png
snowy desert.png [ 37.31 KiB | Viewed 14457 times ]

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PostPosted: Sun Nov 04, 2007 8:48 am 
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Haha :) Maybe he should do a smooth transition for the desert/grass too.

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PostPosted: Sun Nov 04, 2007 10:53 am 
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uuuuh, thats bad...

But i'm working for a Windows grf, that also works in OpenTTD, how FooBar saw it. There will also be included a clima ckeck, that doesn't load the grf, if its not arctic clima, that should remove this problem.

But it's not easy for a newgrf newbee, that doesn't speak perfect english... :(

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PostPosted: Sun Nov 04, 2007 11:20 am 
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Addi wrote:
There will also be included a clima ckeck, that doesn't load the grf, if its not arctic clima,
It should be safe for Temperate too, especially where some sets provide for snow in Temperate, so you should only need to block Tropic.

Addi wrote:
But it's not easy for a newgrf newbee, that doesn't speak perfect english...
You're doing ok. :wink:

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PostPosted: Sun Nov 04, 2007 12:32 pm 
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Hi Addi,

Looks good, I like it. Any chance of doing the same with the Japanese Landscape tiles? I really like them and I play most of my games with those activated.
Either way, great work so far. keep it coming.

Gruäss uf Schaffhuuse.

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PostPosted: Sun Nov 04, 2007 12:47 pm 
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But this set simply replace the original sprites, The sets which provide snow to temperate have their own grfs, because there is other grass. Therefore will this set anyway not work in temperate. Or does it?

I'm finished with the new grf, it work im Patch and in OpenTTD and the tropic bug is gone, but now I'm not sure if i should block just tropic or all climas apart from arctic...


@The Irish: Isn't japanese landscape just temperate grass? afaik isn't there any snow...

gruess us Schaffhusä :)

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PostPosted: Sun Nov 04, 2007 1:00 pm 
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Addi wrote:
But it's not easy for a newgrf newbee, that doesn't speak perfect english... :(

It wasn't a complaint, I just found it kind of funny and unexpected. :)

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PostPosted: Sun Nov 04, 2007 2:42 pm 
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Addi wrote:
I'm finished with the new grf, it work im Patch and in OpenTTD and the tropic bug is gone, but now I'm not sure if i should block just tropic or all climas apart from arctic...

You probably want to block Toyland too :wink:

As for temperate:
It should work there too (if snow in temperate is enabled, of course). The same sprites are used for that IIRC.

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PostPosted: Sun Nov 04, 2007 3:48 pm 
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Ok, here is the new grf (download in first Post) or on http://www.ttdx.ch.vu

fixed:
- Win version now also for OpenTTD
- Some wrong Pixels fixed (they were pink (ottd) or black (ttdp) before)
- snow in tropic clima is fixed (grf just load in arctic clima)

and a DOS version is avaiable (can someone please check, if it work?)

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PostPosted: Sun Nov 04, 2007 3:50 pm 
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Top quality stuff, very nice to see the snowline having a smooth transition. :D

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PostPosted: Sun Nov 04, 2007 4:51 pm 
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Nice NewGRF, I'll download it right away to put it in my current arctic game :D.

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PostPosted: Fri Nov 23, 2007 6:22 pm 
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I've made again a new Version, now the grf has also a smooth snow transition in arctic AND temperate climate :)

Download in the first post or on my page http://www.ttdx.ch.vu

The grf load in the arctic climate a transition with arctic grass and in the temperate climate a transition with temperate grass. If you use a grf which insert temperate grass in the arctic climate, you must set the parameter 0 for temperate grass there!


Attachments:
File comment: smooth snow transition in temperate climate
schnee.png
schnee.png [ 46.19 KiB | Viewed 13503 times ]

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Wi wärs mitämä bsüächli uf minere Siitä http://www.ttdx.ch.vu?
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PostPosted: Sun Dec 02, 2007 6:06 pm 
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Great work Addi! :)


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PostPosted: Sun Dec 02, 2007 8:53 pm 
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Thanks for the complements

:D

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PostPosted: Mon Dec 03, 2007 7:54 am 
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That truly IS cool! :D

*downloads*

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