Sapphire united wrote:
I also think that the game would have some sort of health issue when a ship carring 22 million litres of oil is suddenly sold, or rather its cargo type is changed.
22 million litres? that puts the exon valeez to shame lol. And what are you saying that one ship could supply a country its whole oil demand? Riduculous.
Besides evironmentalists probably wouldnt be to happy about 22 million litres of oil potentially spilling and creating a black gold tsunami.
Ehh 22 million litres of oil is not much at all. I don't know what country you are referring to, maybe Luxembourg could hold out a day or two on it....
As far as real tankers go 22 million liters is very little.
These tanker categories are the ones usually referred to as supertankers:
VLCC (Very-Large Crude Carrier): 200 000 to 320 000 dwt = 211 983 060 to 339 172 897 liters of standard crude oil
ULCC (Ultra-Large Crude Carrier): over 320 000 dwt = over 339 172 897 liters of standard crude oil
V Plus (there are only 4 of these): over 440 000 dwt = over 466 362 733 liters.
The world's largest supertanker can hold 564 763 dwt that is about 600 million liters!
22 million litres is just one tenth of what it takes for ship to be a supertanker but it would fit in the very smallest category of merchant tanker ships there is.
The Seawaymax-class with a min at about 10 million litres and max at 60 million. These are commonly used for lake freight, though there are larger tankers then this in for example the Great Lakes.
I calculated about 6 and 2/3 oil barrels per deadweight tonnage, this should be the most common crude oil. However ships usually have a good margin to take lighter or heavier crude oil.
Also the Exxon Valdez is estimated to have spilled about 11 million gallons of oil ... that would be 42 million liters. That is out of the 53 million gallon or 200 million liters it was carrying at the time.
22 million liters was almost half a supertanker back in 1950 though :)
Great Information !! However u should add some proofs (pics, links). Also the current output of oil wells /oil rigs is very low as compared to the increased carrying capacities of these tankers (22 million liters). So in order to use tankers with such large capacities, new industries will have to be coded (by developers / industries grf's authors)to produce larger amounts of oil /month than they do currently. Till this is done u will need a ship with lesser capacities or else ur ship will remain at an oil rig for many years if full load option is used.