BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by PaulC »

OzTrans wrote:Who uploaded v1.0, I don't know.
Ben_K, presumably? I'll see if I can get hold of him. I don't mind uploading it to BaNaNaS myself, but it may not be ideal to have duplicate entries for the same grf.
OzTrans wrote:I'm not the owner of the first post and it may be a while until Ben_K shows up. That is why I ask a mod to change the title.
Perhaps it would be beneficial to have a release thread?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

PaulC wrote:... I don't mind uploading it to BaNaNaS myself, but it may not be ideal to have duplicate entries for the same grf.
The old entries should definetely be removed first.
... Perhaps it would be beneficial to have a release thread?
I'll do that, sometime later in the week though.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Lord Aro »

OzTrans wrote:... but as I don't want to get a log-on and cannot be bothered to read how to do it, someone else may want to upload it. Normally my work does not get onto Ba...; this is an exception.
that's a shame, as your work (Can set and the like) is excellent but to most OTTD users, if it's not on Bananas, it doesn't exist :?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Emperor Jake »

OzTrans wrote:The old entries should definetely be removed first.
AFAIK it is not possible to remove stuff from BANANAS - it would prevent people from being able to download the set in order to be able to open an old savegame or multiplayer server, etc...
OzTrans wrote:but as I don't want to get a log-on and cannot be bothered to read how to do it,
It's no harder than making a forum account :wink: IMO it's really worth it for a big-famous-set-creator like yourself, you can watch your downloads shoot above 100,000! (heck even my lousy old GES has 78000 :shock: :lol: )
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Ammler »

Emperor Jake wrote:
OzTrans wrote:The old entries should definetely be removed first.
AFAIK it is not possible to remove stuff from BANANAS - it would prevent people from being able to download the set in order to be able to open an old savegame or multiplayer server, etc...
Just update the existing entry, ask Rubidium@openttd.org to add/move you as author to the set, when done, the old version isn't downloadable over the usual way anymore.

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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Jlambo91 »

Hi all,

I was hoping i can get a bit of extra help with these tunnels. The graphics have been loaded and look just like what they should, however i am still unable to build tracks over the top of the tunnels. Is there anything else i need to do to have it working properly? If not, any suggestions on what the problem may be? even if its something as simple as the order in which i build the tunnels in game, I'm just not sure why its not working and any help would be appreciated greatly.

Cheers

James
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by FooBar »

You're using OpenTTD? If so, then this set will only provide the graphics. OpenTTD doesn't understand the concept of "enhanced tunnels".

In case you're using TTDPatch and can't build enhanced tunnels, check your ttdpatch.cfg, as most likely you have it disabled there.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Jlambo91 »

I am using open ttd. If you wouldn't mind, could i get a quick how to/directions to try and get it working properly?

Thankyou for the help :)
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by SwissFan91 »

Jlambo91 wrote:I am using open ttd. If you wouldn't mind, could i get a quick how to/directions to try and get it working properly?

Thankyou for the help :)
As FooBar said, OTTD will not accept the graphics 'properly'. So really, the only 'quick how to/directions' I could give you would be to get TTDPatch.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Jlambo91 »

Is it possible to simply switch from open to patch? If so I'd definitely give that a go.

If it's too complicated to do that and maintain save data from open, then I wont worry about it as I'm sure I'll stuff it up somehow and continue to annoy helpful people like yourself with seemingly stupid questions.

Thank you for the help either way :)

James
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by wallyweb »

Jlambo91 wrote: seemingly stupid questions.
There is no such thing as a stupid question. 8)
Are you looking to run an OpenTTD saved game or scenario under TTTDPatch? Or are looking to copy game settings from one platform to the other? Or perhaps both?
I may be wrong, but I do not think that these are possible.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Jlambo91 »

I was hoping i could continue playing my saved games from open with enhanced tunnels working properly in any way possible. It looks like its shaping up to be a fairly complicated and long process if it even works at all so i think i might just leave it and make do with the tunnels as they are.

Thank you both for the information and i am very grateful for your help.

Cheers

James
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by FooBar »

You can't play OpenTTD savegames in TTDPatch. The other way round usually doesn't work either; only TTDPatch savegames with very little new stuff can be loaded by OpenTTD.

Anyways, if you want to give TTDPatch a try, check this: http://www.tt-wiki.net/wiki/Manual#Usage
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by charityalbumman »

Cannot update v1.2 via GRF downloads within OpenTTD. Needs updating as have to update manually.
Thanks for any help, Pete 8)
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Nite Owl »

Only v1.0 was uploaded to the Fruit Store by the authors/maintainers of this Grf. To get the latest version (v1.3) you will have to sign up at SimuScape and then go to THIS POST on the SimuScape site.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by PikkaBird »

Thread split. You'll find the fascinating discussion about bananas and suchlike here.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by trainman1432 »

Wha.....? how'd you get tracks on the tunnel?!?!?!?!?
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by Chris »

You can't with trunk OTTD. To do so, you need either TTDP, or a patched version of OTTD which allows enhanced tunnels*.

*Not currently available.

Edit: Corrected 'custom tunnel entrances'??? to enhanced tunnels. I think it is time for bed.
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by trainman1432 »

Class 165 wrote:You can't with trunk OTTD. To do so, you need either TTDP, or a patched version of OTTD which allows enhanced tunnels*.

*Not currently available.

Edit: Corrected 'custom tunnel entrances'??? to enhanced tunnels. I think it is time for bed.
What do you mean
Class 165 wrote:trunk
?

And could you try making an update for TTD tracks on tunnel?
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Re: BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

Post by FooBar »

"trunk" means "latest development version". Also called "nightly" (at least for this purpose, it's not entirely the same).

And anyone can make an update to have tracks on tunnel entrances in OpenTTD. It's just that nobody tried to do that recently. Either because nobody is interested in it or because those who are interested don't want to learn the skill to make it happen. There may be previous attempts but these will most likely not work with any recent version of the game.
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