something like this...thgergo wrote:I just should have just make longer versions of my first attempt?m3henry wrote:I would actualy prefer that if it was just the top one going all the way across.
Cantilever bridge renewal
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Nice post, m3henry. Are you suggesting one uniform bridge for whatever the span length, or repeating that longer stretch every (let's say) 5 tiles or so?
Also, are developers now able to dictate how often (if at all) the support pillars appear? If the longer span were to repeat every 5 tiles, it would be cool if the support pillars appear only under the 'joins' of the bridge spans.
Also, are developers now able to dictate how often (if at all) the support pillars appear? If the longer span were to repeat every 5 tiles, it would be cool if the support pillars appear only under the 'joins' of the bridge spans.
Many thanks to those who make OTTD and TTDP possible.
Your supports seem to be misaligned .thgergo wrote:Finally i get it working with newgrf, this bridge replaces the second cantilever bridge. It seems compatible with TTRS3 bridges, i couldnt find any sprite conflict with it, everything was correct in my tests with in TTRS3, except of course the road approach of my bridge.I just should have just make longer versions of my first attempt?m3henry wrote:I would actualy prefer that if it was just the top one going all the way across.
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Its just the first attempt to change the sprite layout:) I also want wider supports for this bridge typeXeryusTC wrote:Your supports seem to be misaligned .thgergo wrote:Finally i get it working with newgrf, this bridge replaces the second cantilever bridge. It seems compatible with TTRS3 bridges, i couldnt find any sprite conflict with it, everything was correct in my tests with in TTRS3, except of course the road approach of my bridge.I just should have just make longer versions of my first attempt?m3henry wrote:I would actualy prefer that if it was just the top one going all the way across.
It will, this bridge needs different exit/etrance tiles than the first, becouse this attempt differs a little than the last.Chicago Rail Authority wrote:Great work so far!!! Any chance that you could mock-up a version of this latest bridge using the same entrance/exit tiles as the red bridge? (The horizontal structures, rather than the bubbled structures).
Keep up the great work!
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Cool. I'll be quiet and let you work your magic, then .thgergo wrote:It will, this bridge needs different exit/etrance tiles than the first, becouse this attempt differs a little than the last.Chicago Rail Authority wrote:Great work so far!!! Any chance that you could mock-up a version of this latest bridge using the same entrance/exit tiles as the red bridge? (The horizontal structures, rather than the bubbled structures).
Keep up the great work!
Although I'm sure you have your own direction that you'd like to go with this set, might I suggest two other possibilities?
[1] http://www.wirednewyork.com/bridges/hel ... 7apr02.jpg [Would be interesting to see some fun combinations of stone and steel for alternate bridge-types, if possible]
[2] http://www.runnerduck.com/vacation05/67_bridge.jpg [train goes on top]
Many thanks to those who make OTTD and TTDP possible.
I will make this type of bridge after my current bridge is completed, this arch bridge will contain one huge span... But since bridge sprites combination is very limited, I cant make it in any length, only between 3-5(+2 ramps).Chicago Rail Authority wrote: Although I'm sure you have your own direction that you'd like to go with this set, might I suggest two other possibilities?
[1] http://www.wirednewyork.com/bridges/hel ... 7apr02.jpg [Would be interesting to see some fun combinations of stone and steel for alternate bridge-types, if possible]
I think this thype of bridge is impossible, becouse there are not too mutch space under the bridges in TTD...Chicago Rail Authority wrote: [2] http://www.runnerduck.com/vacation05/67_bridge.jpg [train goes on top]
Anyway I have created recoloured bridges. Witch one do you prefer? The second is the original.
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Cool I look forward to seeing what you come up with!thgergo wrote:I will make this type of bridge after my current bridge is completed, this arch bridge will contain one huge span... But since bridge sprites combination is very limited, I cant make it in any length, only between 3-5(+2 ramps).Chicago Rail Authority wrote: Although I'm sure you have your own direction that you'd like to go with this set, might I suggest two other possibilities?
[1] http://www.wirednewyork.com/bridges/hel ... 7apr02.jpg [Would be interesting to see some fun combinations of stone and steel for alternate bridge-types, if possible]
I think the one on the left looks the best.I think this thype of bridge is impossible, becouse there are not too mutch space under the bridges in TTD...Chicago Rail Authority wrote: [2] http://www.runnerduck.com/vacation05/67_bridge.jpg [train goes on top]
Anyway I have created recoloured bridges. Witch one do you prefer? The second is the original.
Would it be possible to also code one like what m3henry posted above (in "likethat.png")?
Many thanks to those who make OTTD and TTDP possible.
Will you be doing just a generic version. Maybe as an idea, you could do several versions of it as there are lots of its type. Since that bridge is the Hell's Gate Bridge, I would like to mention that it was one of the things that inspired Bradfield to design the Sydney Harbour Bridge.Chicago Rail Authority wrote:Cool I look forward to seeing what you come up with!thgergo wrote:I will make this type of bridge after my current bridge is completed, this arch bridge will contain one huge span... But since bridge sprites combination is very limited, I cant make it in any length, only between 3-5(+2 ramps).Chicago Rail Authority wrote: Although I'm sure you have your own direction that you'd like to go with this set, might I suggest two other possibilities?
[1] http://www.wirednewyork.com/bridges/hel ... 7apr02.jpg [Would be interesting to see some fun combinations of stone and steel for alternate bridge-types, if possible]
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Wow those are bloody awesome Looking great.
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Impressive, I like it.
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Awfully good effort.
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Very nice!
The only thing I really have against them is that the support pillars get too close to the track. Maybe you can strip one column of black pixels on the inner side of the pillar - I did a small test, blue arrow in the attached image.
Also, I'm not quite comfortable with the cross-bars (or whatever they are called) inside the red circle. I don't think they are necessary for the 'bridge image' and they clutter the picture a bit, even if it is more 'correct' to have them.
All IMO, of course.
The only thing I really have against them is that the support pillars get too close to the track. Maybe you can strip one column of black pixels on the inner side of the pillar - I did a small test, blue arrow in the attached image.
Also, I'm not quite comfortable with the cross-bars (or whatever they are called) inside the red circle. I don't think they are necessary for the 'bridge image' and they clutter the picture a bit, even if it is more 'correct' to have them.
All IMO, of course.
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Good observation, ill look into it...AndersI wrote:Very nice!
The only thing I really have against them is that the support pillars get too close to the track. Maybe you can strip one column of black pixels on the inner side of the pillar - I did a small test, blue arrow in the attached image.
Well should i remove that cross-bars, or make them more transparent? I made them becouse the distance between two pillars was too empty.AndersI wrote: Also, I'm not quite comfortable with the cross-bars (or whatever they are called) inside the red circle. I don't think they are necessary for the 'bridge image' and they clutter the picture a bit, even if it is more 'correct' to have them.
All IMO, of course.
Anyway thank you all for good responds
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