New terrain grfs

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Kolijn Wolfaardt
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New terrain grfs

Post by Kolijn Wolfaardt »

This post will serve as the download post. I'll keep it updated with the latest version of the graphics

I've created some graphics for the terrain in the temperate climate. The grf file replaces most of the terrain. It does not replace terrain under the railroad or road, nor under any building. Download and tell me what you think

New terrain graphics
New selectors

Currently supports: OTTD And TTDPatch
P.S. This is my first Grf file! :D
Enjoy!
Thing still to be added: Rocks, better water, snow.
Last edited by Kolijn Wolfaardt on 23 Mar 2007 19:55, edited 5 times in total.
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New terrain graphics
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Post by jonty-comp »

I like the land, it looks more realistic, but the water looks a bit choppy. :P
Nice work! :]
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Post by Alltaken »

bugger your geocities bandwidth has been exceeded
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Post by DaleStan »

That it has. There's an attachment mod on these forums for a reason. Use it.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Kolijn Wolfaardt
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Post by Kolijn Wolfaardt »

I tried to, but every time I clicked add attachement Tt- forums ask me to log in again. Ill see if it works this time.

I forgot to mention the trees are from Sac's INFRA set.
Here http://www.tt-forums.net/viewtopic.php? ... &start=760
Attachments
newselectorsw.zip
(3.65 KiB) Downloaded 3526 times
newterrainw.grf
(180.87 KiB) Downloaded 1451 times
Last edited by Kolijn Wolfaardt on 30 Jun 2007 08:05, edited 2 times in total.
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Kolijn Wolfaardt
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Screenshots

Post by Kolijn Wolfaardt »

Here are the screenshots. They were to large to fit in to the previous post
Attachments
Newterraindemo_003.PNG
Newterraindemo_003.PNG (107.27 KiB) Viewed 44112 times
Newterraindemo_002.PNG
Newterraindemo_002.PNG (133.22 KiB) Viewed 44973 times
Newterraindemo_001.PNG
(150.6 KiB) Downloaded 7788 times
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Post by Jupix »

Nice, but somehow it's hard to distinguish the slopes from ditches.. If you know what I mean.. I'm afraid I have no idea how I'd fix it though..
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Post by Mucht »

These grass-tiles are very nice since it emphasizes tracks and trains far more then the default-tiles. But it's really not too easy to figure out wether you have a ditch or a slope...
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Post by Toni Babelony »

Maybe, as for slopes and ditches, you can add some extra shading... Just like in real life. It looks really splendid though!
Retired JapanSet developer and creator of TIAS.
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Kolijn Wolfaardt
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Terraforming

Post by Kolijn Wolfaardt »

Okay, I've done some terraforming :D

It seems like most of you had problems identifying the slopes from the ditches. I changed the shading so that it can be identified.

As for the water, it will have to wait since it is one of the hardest parts. The animated colours never seem to come out correct!
Attachments
newterrain.grf
(40.49 KiB) Downloaded 7884 times
Newterraindemo_004.PNG
Newterraindemo_004.PNG (63.61 KiB) Viewed 32731 times
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New terrain graphics
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Post by Bot_40 »

The colours are a bit too bright imo, but I have no idea what sort of colours are available with the ttd palette, whether or not it would be possible to de-saturate them a bit
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Post by Digitalfox »

Nice work Kolijn Wolfaardt, i love it :)

Any change of changing the rocks/stones also?
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Post by ISA »

As I have no time now to try, I'll ask!
Is it working with TTDPatch too? Sry if its OT or smth!
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Post by Killer 11 »

Oh a similiar project to the one i did but you did a great job on making slopes easily seen :wink:
Keep this up!
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Post by CMircea »

I think you should use the water from newater.grf (with permission of course).
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Post by Ben_K »

Great work!! :D

Just a suggestion - maybe you could keep your first post updated with the new versions when you release them. I always find that is the neatest way when people release patches/grfs as it saves trawling through the thread for a quick update.. :)
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Kolijn Wolfaardt
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Post by Kolijn Wolfaardt »

Thanks for all the positive replies.
Bot_40 wrote:The colours are a bit too bright imo, but I have no idea what sort of colours are available with the ttd palette, whether or not it would be possible to de-saturate them a bit
Possibly. I don't actually use the standard pallette. I just 'unzip' the grf files, clear them and save them as something different. That way I know the colour I use will be the colour displayed. Anemated colours can be a bugger though. :? I'll see what I can do.
Digitalfox wrote:Nice work Kolijn Wolfaardt, i love it :)
Any change of changing the rocks/stones also?
Thanks. Yes, I am currently making the rocks, but they are much harder than the terrain. I'll post a screenshot later today.
Desolator wrote:I think you should use the water from newater.grf (with permission of course).
The water was a problem. The animated water colourqs are extremely difficult to get correct. I'll see If I can get permission. I just have to find out who made it.
ISA wrote:As I have no time now to try, I'll ask!
Is it working with TTDPatch too? Sry if its OT or smth!
I don't know. For some reason my TTDPatch doesn't work anymore. I'm still trying to figure it out. Could someone possibly test it?
Ben_K wrote:Just a suggestion - maybe you could keep your first post updated with the new versions when you release them.
Great Idea! I'll change the post later, when I get home. (I am not now)
Just one other thing. I've checked the other climates, and for some reason their terrain gets replaced too. Even Toyland! I don't know why this happens.
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Kolijn Wolfaardt
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Post by Kolijn Wolfaardt »

Here are the screenies of the current rocks. I think they suck. Anybody got some tips on drawing them?
Attachments
Newterraindemo_006.PNG
Newterraindemo_006.PNG (54.1 KiB) Viewed 32100 times
Newterraindemo_005.PNG
Newterraindemo_005.PNG (85.12 KiB) Viewed 32132 times
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New terrain graphics
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Post by klogg »

May I quickly ask what trainset is used on the screenshots.
*points to the long white gapless trains*

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Post by DaleStan »

Kolijn Wolfaardt wrote:Here are the screenies of the current rocks. I think they suck. Anybody got some tips on drawing them?
Obey the standard lighting setup?

In TTD, light comes from the east, not the north-east.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
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