Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Sat Dec 15, 2018 5:54 am

All times are UTC




Post new topic  Reply to topic  [ 32 posts ]  Go to page 1 2 Next
Author Message
 Post subject: Wooden roofs
PostPosted: Fri Dec 29, 2006 2:58 am 
Offline
Tycoon
Tycoon

Joined: Mon Jul 10, 2006 12:43 am
Posts: 1808
Location: Spain
:!: I am a very bad drawer, but... I have tried to draw a wooden roofs. :idea:
Some of modern structures, are built in wood:
http://ckm2005.ucsd.edu/photos_2/reception/25.html

It needs some shading, texturing and more work (and add some for the floor), but.. I not have lots of skills. :cry:

If someone want use it, or copy, or only get the idea, I allow it. :P


Attachments:
File comment: Other preview, in temperate.
marquesina2.png
marquesina2.png [ 11.82 KiB | Viewed 8363 times ]
File comment: A preview in tropical climate.
roofs.png
roofs.png [ 5.69 KiB | Viewed 8364 times ]
File comment: This is the graphic. It needs a floor.
marquesina.PNG
marquesina.PNG [ 2.55 KiB | Viewed 8364 times ]

_________________
Sorry if my english is too poor, I want learn it, but it isn't too easy.
Top
   
 Post subject:
PostPosted: Fri Dec 29, 2006 9:06 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Thu Jul 08, 2004 10:14 pm
Posts: 8511
Skype: wile.e.coyote2
Location: Belgrade, Serbia
Shape is not bad, but you should take care of light effects. Whole roof is in same tone, you should use more tones. Take a look in, for example Purno's tutorials to see lightning effects in TTD.

_________________
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


Runner-up in "Best avatar Forums award" for years 2006 and 2010!


Top
   
 Post subject: More
PostPosted: Sat Dec 30, 2006 3:00 am 
Offline
Tycoon
Tycoon

Joined: Mon Jul 10, 2006 12:43 am
Posts: 1808
Location: Spain
Wile E. Coyote wrote:
Shape is not bad, but you should take care of light effects. Whole roof is in same tone, you should use more tones. Take a look in, for example Purno's tutorials to see lightning effects in TTD.
Thanks, I have tried to do more, I have added shading and some light efects.
There is two fake screenshoots.
The blue line, is the future company colour.


Attachments:
File comment: Preview in other screenshoot. Thanks Wilber! (GIMP mascot)
marquesina_pruebaB.png
marquesina_pruebaB.png [ 9.41 KiB | Viewed 8206 times ]
File comment: Preview over a normal rail track.
marquesina_pruebaA.PNG
marquesina_pruebaA.PNG [ 16.68 KiB | Viewed 8207 times ]
File comment: Two sprites, and two previews, one with information screens, but I don't include them.
marquesina3.PNG
marquesina3.PNG [ 4.47 KiB | Viewed 8209 times ]

_________________
Sorry if my english is too poor, I want learn it, but it isn't too easy.
Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 12:18 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon Apr 19, 2004 8:09 pm
Posts: 1732
Location: Sweden
The shading doesn't look right yet. Almost like the sun is straight above, almost to the front.

The TTD sun is coming from 'North-East' (very strange sun!). See my quick repaint job below (I think the lower shadow needs to be even darker, but I don't want to repaint one more time...)


Attachments:
Advice1.png
Advice1.png [ 1.78 KiB | Viewed 8136 times ]

_________________
Image
Swedish trains * Swedish Town Names * BlockCAD * The GRFMaker Community Page
Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 12:56 pm 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5238
> The TTD sun is coming from 'North-East' [...]. See my quick repaint job below

That´s not correct. In TTD the sun is from "right front", not "right back". This has been discussed at length here:

http://www.tt-forums.net/viewtopic.php?t=21583

regards
Michael

_________________
Image


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 1:35 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Sun May 15, 2005 3:46 pm
Posts: 4984
Location: Peterborough, United Kingdom
What are they? railway stations or...?

_________________
Ukončete, prosím, výstup a nástup, dveře se zavírají


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 2:31 pm 
Offline
Engineer
Engineer

Joined: Sat Nov 19, 2005 2:46 pm
Posts: 56
Is it just me, or is the roof is invisible from the inside (under the arches from the end?


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 3:40 pm 
Offline
Chairman
Chairman

Joined: Sun Sep 03, 2006 8:06 am
Posts: 801
Location: Plymouth, England
no, but im sure there should be more wooden supports throughout the structure, not just the ends

_________________
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 4:04 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Thu Jun 03, 2004 4:35 pm
Posts: 1519
Location: Gothenburg, Sweden
Cool structure that certainly fits the desert landscape shown! :P

_________________
Simuscape - Chose Your Destination;
Simuscape | Visual Studio | INFRA Diary

INFRA Downloads - Chose Your Destination;
Simuscape | INFRA - A World of its own


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 9:22 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Mon Apr 19, 2004 8:09 pm
Posts: 1732
Location: Sweden
michael blunck wrote:
That´s not correct. In TTD the sun is from "right front", not "right back".


I beg to differ a bit. I haven't read the old discussions yet, but I find the airplane shadow quite heavy evidence...

Edit: And after reading the old thread(s), we're not much wiser. It seems every artist has his own idea of the sun position. The only consensus is up-right.


Attachments:
Sun1.png
Sun1.png [ 27.08 KiB | Viewed 8001 times ]

_________________
Image
Swedish trains * Swedish Town Names * BlockCAD * The GRFMaker Community Page
Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 9:48 pm 
Offline
TTDPatch Developer
TTDPatch Developer
User avatar

Joined: Fri Mar 07, 2003 1:10 pm
Posts: 3602
Location: Germany
Look at sprite 1471 or the statue spritenumber 2632. (specially the shadow there).

And before the discussion will result in any war. TTD doesn't meet such requirements. So not all shadows, wind directions are right...


Top
   
 Post subject:
PostPosted: Sat Dec 30, 2006 10:55 pm 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5238
> I find the airplane shadow quite heavy evidence...

Well, no. Especially the plane shadows have been found to be quite misleading from a majority of artists. Anyway, you´ll find my opinion in the aforementioned thread as well.

regards
Michael

_________________
Image


Top
   
 Post subject:
PostPosted: Sun Dec 31, 2006 12:15 am 
Offline
Cymedrolwr
Cymedrolwr
User avatar

Joined: Tue Dec 10, 2002 8:36 pm
Posts: 7571
Skype: Bornacorn
Location: Wrexham, Wales
The Shadows are artistic license. Planes with shadows half a screen away may confuse.

_________________
Image
FacebookFlickr PhotosBlogTwitterHosting


Top
   
 Post subject: Sprites of wooden roofs
PostPosted: Sun Dec 31, 2006 3:41 am 
Offline
Tycoon
Tycoon

Joined: Mon Jul 10, 2006 12:43 am
Posts: 1808
Location: Spain
Many thanks!

I have drawed the new shadow on the other sprite, and add a little details ond the sprite of Anders.

The is the result.


Attachments:
File comment: Roofs in non desert zone of tropical climate. It is near of Suez Channel.
roofsAfrica.PNG
roofsAfrica.PNG [ 60.18 KiB | Viewed 7912 times ]
File comment: Roofs at desert.
It needs a platform.

Roofs_desert.png
Roofs_desert.png [ 23.57 KiB | Viewed 7904 times ]
File comment: On top, the sprites modified, on down, the last sprite, for reference.
Blue lines are for company colors.

marquesina4.PNG
marquesina4.PNG [ 5.18 KiB | Viewed 7892 times ]

_________________
Sorry if my english is too poor, I want learn it, but it isn't too easy.
Top
   
 Post subject: Dificult coding
PostPosted: Tue Jan 02, 2007 1:19 am 
Offline
Tycoon
Tycoon

Joined: Mon Jul 10, 2006 12:43 am
Posts: 1808
Location: Spain
I want make a preview GRF file, for myself (and if I add more things and is interesting, share it). But I have tried to do it, but the help of NewGraphicsSpecs is very dificult to understand (for me), and there aren't tutorials to help with simple stations (not as Lakie's Glass Station, that haves entrances, a central building...).

Where can I find a metod to make it? Some samples of nfo files for stations?

This link is interesting, but not enough (and there are some stations coded and not coded, that I haven't found on GRF crawler):
http://tt-forums.net/viewtopic.php?t=83 ... tation+nfo

I have tried some nfo, the file is very ugly, and..... hangs OpenTTD.

Other question: How can i know if the GRFid "43 52 B1 40" are used by other person? I have tried find it in GRF crawler, but I don't know if it is enough safe.

_________________
Sorry if my english is too poor, I want learn it, but it isn't too easy.


Top
   
 Post subject:
PostPosted: Tue Jan 02, 2007 9:50 am 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5238
> Some samples of nfo files for stations?

http://www.ttdpatch.net/src/newgrfdemo/newstat.zip

regards
Michael

_________________
Image


Top
   
 Post subject: Re: Dificult coding
PostPosted: Tue Jan 02, 2007 10:19 am 
Offline
Tycoon
Tycoon

Joined: Thu May 06, 2004 9:10 am
Posts: 2212
Location: Newcastle, Australia
maquinista wrote:
How can i know if the GRFid "43 52 B1 40" are used by other person?

GRF-IDs, as a general rule, should be represented as:
First two bytes are your initials.
Second two bytes refer to your GRF.
So, let's assume your initials are M. Q.(which they most probably aren't). Your GRF-ID would be 4D 51 xx xx. Now assuming you want to call you your GRF Wooden Roofs. W. R., translated into Hexidecimal is 57 52. So, based off my uneducated opinion, your GRF-ID would probably be better off being something more like 4D 51 57 52. Though, I might be totally wrong.

_________________
Formerly known as Lachie


Top
   
 Post subject:
PostPosted: Fri Jan 05, 2007 12:22 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Thu Jun 23, 2005 12:09 am
Posts: 3138
I 'd prefer a darker color. (Mismatch with TTD graphics brightness.) Also, I think they should be shorter. Maybe by shortening supporting pillars. Please give it a try.

_________________
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.


I prefer to be contacted through PMs. Thanks.


Top
   
 Post subject: Re: Wooden roofs
PostPosted: Mon Jul 07, 2008 2:19 am 
Offline
Tycoon
Tycoon

Joined: Mon Jul 10, 2006 12:43 am
Posts: 1808
Location: Spain
I have returned with this station. I have used darker colors and a little shorter pillars. Also, I have added a platform. It needs more elements and some changes in some colors.


Attachments:
File comment: Sprites
madera.pcx [4.63 KiB]
Downloaded 122 times
File comment: GRF file
madera.grf [2.63 KiB]
Downloaded 148 times
File comment: Screenshot.
wooden_roofs.png
wooden_roofs.png [ 23.92 KiB | Viewed 6037 times ]

_________________
Sorry if my english is too poor, I want learn it, but it isn't too easy.
Top
   
 Post subject: Re: Wooden roofs
PostPosted: Mon Jul 07, 2008 6:25 am 
Offline
Traffic Manager
Traffic Manager
User avatar

Joined: Mon May 07, 2007 3:13 am
Posts: 188
Location: Melbourne, Australia
I think the platforms themselves need to be darker.

_________________
Image


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 32 posts ]  Go to page 1 2 Next

All times are UTC


Who is online

Users browsing this forum: GarryG, Google Adsense [Bot] and 11 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000-2018 phpBB Limited

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2018.
Hosted by Zernebok Hosting.