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Some of modern structures, are built in wood:
It needs some shading, texturing and more work (and add some for the floor), but.. I not have lots of skills.
If someone want use it, or copy, or only get the idea, I allow it.
- Other preview, in temperate.
- marquesina2.png (11.82 KiB) Viewed 8953 times
- A preview in tropical climate.
- roofs.png (5.69 KiB) Viewed 8954 times
- This is the graphic. It needs a floor.
- marquesina.PNG (2.55 KiB) Viewed 8954 times
- Wile E. Coyote
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Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
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Thanks, I have tried to do more, I have added shading and some light efects.Wile E. Coyote wrote:Shape is not bad, but you should take care of light effects. Whole roof is in same tone, you should use more tones. Take a look in, for example Purno's tutorials to see lightning effects in TTD.
There is two fake screenshoots.
The blue line, is the future company colour.
- Preview in other screenshoot. Thanks Wilber! (GIMP mascot)
- marquesina_pruebaB.png (9.41 KiB) Viewed 8796 times
- Preview over a normal rail track.
- marquesina_pruebaA.PNG (16.68 KiB) Viewed 8797 times
- Two sprites, and two previews, one with information screens, but I don't include them.
- marquesina3.PNG (4.47 KiB) Viewed 8799 times
The TTD sun is coming from 'North-East' (very strange sun!). See my quick repaint job below (I think the lower shadow needs to be even darker, but I don't want to repaint one more time...)
- Advice1.png (1.78 KiB) Viewed 8726 times
That´s not correct. In TTD the sun is from "right front", not "right back". This has been discussed at length here:
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
I beg to differ a bit. I haven't read the old discussions yet, but I find the airplane shadow quite heavy evidence...michael blunck wrote:That´s not correct. In TTD the sun is from "right front", not "right back".
Edit: And after reading the old thread(s), we're not much wiser. It seems every artist has his own idea of the sun position. The only consensus is up-right.
- Sun1.png (27.08 KiB) Viewed 8591 times
I have drawed the new shadow on the other sprite, and add a little details ond the sprite of Anders.
The is the result.
- Roofs in non desert zone of tropical climate. It is near of Suez Channel.
- roofsAfrica.PNG (60.18 KiB) Viewed 8502 times
- Roofs at desert.
It needs a platform.
- Roofs_desert.png (23.57 KiB) Viewed 8494 times
- On top, the sprites modified, on down, the last sprite, for reference.
Blue lines are for company colors.
- marquesina4.PNG (5.18 KiB) Viewed 8482 times
Where can I find a metod to make it? Some samples of nfo files for stations?
This link is interesting, but not enough (and there are some stations coded and not coded, that I haven't found on GRF crawler):
http://tt-forums.net/viewtopic.php?t=83 ... tation+nfo
I have tried some nfo, the file is very ugly, and..... hangs OpenTTD.
Other question: How can i know if the GRFid "43 52 B1 40" are used by other person? I have tried find it in GRF crawler, but I don't know if it is enough safe.
GRF-IDs, as a general rule, should be represented as:maquinista wrote:How can i know if the GRFid "43 52 B1 40" are used by other person?
First two bytes are your initials.
Second two bytes refer to your GRF.
So, let's assume your initials are M. Q.(which they most probably aren't). Your GRF-ID would be 4D 51 xx xx. Now assuming you want to call you your GRF Wooden Roofs. W. R., translated into Hexidecimal is 57 52. So, based off my uneducated opinion, your GRF-ID would probably be better off being something more like 4D 51 57 52. Though, I might be totally wrong.
"If no one is a fool I am also a fool." -The TTD maniac.
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