Aviators Aircraft Set (av8) v2.2 25/02/2013
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Pikka amazing job!
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Okay, v1.01 is up. Apologies for any inconvenience.
- Slight increase to the purchase price of the 747.
- Slight increase to the purchase price of the 777.
- Decrease in the running cost of the 777.
- fixed graphic glitch in the S-92's rotorblade sprites.
- Added "Roku" to the name of the JTech J-1 Roku.
Download here.
- Slight increase to the purchase price of the 747.
- Slight increase to the purchase price of the 777.
- Decrease in the running cost of the 777.
- fixed graphic glitch in the S-92's rotorblade sprites.
- Added "Roku" to the name of the JTech J-1 Roku.
Download here.
Agreed. Tell me more about this render-thingy? Did you render these sprites from 3D models?Hyronymus wrote:You need to update me on the renderness of this set, Pikka. It sure looks great and I'm very curious to see it in action.
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- Born Acorn
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It isn't wrong, it is interesting.Born Acorn wrote:He made 3d models and rendered them as sprites at TT-Scale. Is there anything wrong with that?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Yep, that's right. the process for creating the sprites, approximately, was:Purno wrote:Agreed. Tell me more about this render-thingy? Did you render these sprites from 3D models?
1) create a 3d model of the aircraft from drawings and photo references.
2) rescale the model to fit TTD better (generally, this involved increasing the diameter of the fuselage and the chord of the wings).
3) attach the model to an animation rig and render the sprites required.
4) open the sprites in paint shop pro, apply the TTD pallette, and tidy up the sprite (clean up the edges of CC areas, redraw windows and other fine details which are lost when rendering).
The models were created in milkshape 3d and rendered using 3d studio max.
Edit: Hyro, I'm not sure what you mean by "speed-dependent graphics callback". The graphics are varied using action 2s based on a number of factors, including movement state, speed, and altitude.
- Attachments
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- The Boeing 234 (Chinook) in milkshape 3d
- ms3d.png (95.11 KiB) Viewed 1556 times
*gives pikka1000 cookies - minus the times airships have crashed on my airports (1300) mmmm.. 300 coooookies
yay this set replaces EVERYTHING FLYING! (except ufo's, i dont use them)
what fantacized world next? pb_s.grf (ships)
yay this set replaces EVERYTHING FLYING! (except ufo's, i dont use them)
what fantacized world next? pb_s.grf (ships)
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- Spaceball
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The Boeing 747 in the Planeset has been rendered too.Purno wrote:Agreed. Tell me more about this render-thingy? Did you render these sprites from 3D models?Hyronymus wrote:You need to update me on the renderness of this set, Pikka. It sure looks great and I'm very curious to see it in action.
cu, Spaceball
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Not sure if this is a bug, but with only the pb_av8.grf active, I can only get a handful of aircraft and only 1 helicopter.
Even if I use cht:allvehicles and jump to year 2200.
(This is when I'm on my home computer, have yet to test my Universatity).
~ Lakie
Even if I use cht:allvehicles and jump to year 2200.
(This is when I'm on my home computer, have yet to test my Universatity).
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
If that's the exact filename, you've got a test version.Lakie wrote:Not sure if this is a bug, but with only the pb_av8.grf active, I can only get a handful of aircraft and only 1 helicopter.
Even if I use cht:allvehicles and jump to year 2200.
(This is when I'm on my home computer, have yet to test my Universatity).
~ Lakie
The full file is pb_av8[d] or [w] depending on version of TTD.
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How strange, I never downloaded any beta versions. Ah well, all fixed now, thankyou.
~ Lakie
~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
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