[Released!] The UK Roadset - 1.1 Released!

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Would you use this set if it had "drive on right" ability?

Yes
89
72%
No
34
28%
 
Total votes: 123

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Born Acorn
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Post by Born Acorn » 27 Nov 2006 20:46

First post updated

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White Rabbit
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Post by White Rabbit » 27 Nov 2006 21:16

Still one tile missing... :lol:
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bridge bug.png
bridge bug.png (53.45 KiB) Viewed 6798 times
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Lakie
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Post by Lakie » 28 Nov 2006 00:39

Bah, fixed. (1.0c :x).

~ Lakie
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UKRoadset.zip
(301.84 KiB) Downloaded 272 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."

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Post by Born Acorn » 28 Nov 2006 07:54

File in the first post updates again. :p

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White Rabbit
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Post by White Rabbit » 28 Nov 2006 17:47

Many thanks for staying up past midnight. :)
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Born Acorn
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Post by Born Acorn » 28 Nov 2006 18:46

It seems I accidentally deleted the first post attachment earlier instead of updating. It is back up.

Also, a poll. Please only vote if you' live in a right hand side country, otherwise the vote gets skewed.

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Lakie
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Post by Lakie » 29 Nov 2006 01:47

Fixed a slight leak of my wip sprites.
Cleaned up for this new version, of which it looks all fine (the same) unlike before. (1.0d attached).

[Edit] Fixed a small commenting error. ;)

Sorry, :cry:
~ Lakie
Attachments
UKRoadset.zip
(300.79 KiB) Downloaded 316 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."

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Post by Mambaru » 30 Nov 2006 20:28

When I use the latest roadset (1.0d) all of my roads are bright PURPLE!! :shock:

Houston we have a problem

[edit] Ok I'll go quiet now. I was using the wrong UKRoadset file. Should have used UKRoadsetw.grf. That's what I get for extracting into the Data folder without looking at which files were put there.

Lesson learnt. :oops:

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Post by Dave » 30 Nov 2006 21:09

Mambaru wrote:When I use the latest roadset (1.0d) all of my roads are bright PURPLE!! :shock:

Houston we have a problem

[edit] Ok I'll go quiet now. I was using the wrong UKRoadset file. Should have used UKRoadsetw.grf. That's what I get for extracting into the Data folder without looking at which files were put there.

Lesson learnt. :oops:
No worries. We all make mistakes.

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Born Acorn
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Post by Born Acorn » 02 Dec 2006 10:44

Yes, with OpenTTD, it depends on what graphics you are using to begin with.

(If you used data files from the DOS version, use the DOS graphics, vice versa for Windows data files)

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vesgo
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Post by vesgo » 02 Dec 2006 15:54

:shock: Fantastic RoadSet! Realy good work on the pixels! :P
Keep up the good Work!
The only thing is... I would like to see the "right" Version of it!
Keep on Rolling...

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Post by Born Acorn » 04 Dec 2006 12:18

Right then, it looks like I'll be making some Drive on Right roads.

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Post by csuke » 04 Dec 2006 12:30

erm, i can see why you would make such a thing but doesn't the simple fact that it is a UK road set seem to indicate that it should be drive on left... lol
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Post by Born Acorn » 04 Dec 2006 14:33

Many people like to make their own world. I'm sure many who use UKRS and HOVS drive on right. :p

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Post by Born Acorn » 13 Dec 2006 12:37

I've completed the right hand side sprites for all TTD climates.

Link

Now I only need to finish the Ausland and Japan landscapes!

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Post by Redirect Left » 13 Dec 2006 12:47

Very nice work Burnt Oa...er..Born Acorn.
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Post by Born Acorn » 23 Dec 2006 17:09

I've now also done left and right hand side graphics for the Japanese landscape. All that is needed now is the right side for the Ausland sprites and some minor improvements, then all that is needed is to wait for Lakie to be able to code it all. 8)

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Lakie
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Post by Lakie » 23 Dec 2006 17:13

Some time in January after I go back to Uni.
Most lightly after my exams though, no rush. ;)

~ Lakie
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."

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Post by Lakie » 07 Jan 2007 01:43

A new version supporting drive on right side (from v1.0e onwards). 8)
Now all I need is the other grf landscape sprites and all will be done. :x

Please note if you change the drive side ingame, you will have to click apply in the newgrf window. ;)

Enjoy,
~ Lakie
Attachments
UKRoadset.zip
Zip file containing both the Windows and DOS versions.
(329.95 KiB) Downloaded 228 times
Right Driving Side Support.png
Pictures are always a good thing...
Right Driving Side Support.png (27.38 KiB) Viewed 5532 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."

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Post by Redirect Left » 07 Jan 2007 01:51

So it is exactly the same, just reversed GFX for American folk?
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