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[Released!] The UK Roadset - 1.1 Released!

Posted: 17 Oct 2006 20:21
by Born Acorn
U.K . . . R O A D S E T
Drawn by Born_Acorn
Coded By Lakie

(Not affilated with DaveWorley's British Roadset)

Now Released! The United Kingdom Roadset for all climates. Downloads at end of this post.
Latest Version 1.1 - Japanset and Ausset landscape support! Drive on right support!

Compatible with:
Pikka's brick viaduct.
Rob's Bridge.
Purno's Bridges.
Apline Climate.

Anyway. Screens.
City:
Image
Town:
Image
Bridges:
Image

And now, Downloads!

Posted: 17 Oct 2006 20:29
by Lakie
Whats actually missing?
Also what do you need code wise, like you said, most should be actionAs.
Apart from the Action8, and please for the love of kittens use a different grfid!
(Than you other grfs)...

~ Lakie

Posted: 17 Oct 2006 20:31
by Born Acorn
heehee, I already have. But all this action stuff washes over me, like waves over a picture drawn in the sand on a beach.

</poetic>

Posted: 17 Oct 2006 21:15
by peter1138
Very nice... Now make it work with Pikka's viaduct :D

Posted: 17 Oct 2006 21:33
by Hyronymus
So much competition for my roadset :(. I have to admit it looks nice, Born Acorn. Maybe Lakie can help, he's good with roadsets :P.

Posted: 17 Oct 2006 22:01
by Lakie
*caugh*choke*thud*

Well, I guess I cold look at it, Roadsets aren't exactly the most complex things to code...
Unless you are coding for Hyronymus... :P

Just be aware my time is fairly contrained, though.
So don't expect anything over night.

~ Lakie

Posted: 17 Oct 2006 23:09
by Born Acorn
Thanks Lakie. This must be the fastest response time with a call for coders ever. :p

I have done the sprites for Pikka's bridge, (with his permission):

Image

Posted: 18 Oct 2006 08:56
by Purno
peter1138 wrote:Very nice... Now make it work with Pikka's viaduct :D
And with my bridges! :mrgreen:

Posted: 18 Oct 2006 15:53
by Born Acorn
You want me to UKRoadsetinise your bridges too Purno? It's no problem, just give me the a-ok. :p

Posted: 18 Oct 2006 16:54
by Purno
Born Acorn wrote:You want me to UKRoadsetinise your bridges too Purno? It's no problem, just give me the a-ok. :p
a-ok, tho you gotta ask Szappy permission if you wanna use his code.

Posted: 19 Oct 2006 14:36
by Born Acorn
Do you have a spritesheet of all the sprites in your bridge grf that I can use to work on?

Posted: 19 Oct 2006 15:24
by Purno
Born Acorn wrote:Do you have a spritesheet of all the sprites in your bridge grf that I can use to work on?
Nopes, but why don't you decode the .grf?

EDIT: Actually, I might have some sprites, but I believe Szappy did some (additional) artwork on them, so I guess the ones in the .grf are more usable.

Posted: 19 Oct 2006 15:27
by Hyronymus
Then decode the Combined Roadset, that should do the trick.

Posted: 19 Oct 2006 17:56
by Born Acorn
Ok then, thanks Hyronymus.

Posted: 19 Oct 2006 17:59
by Purno
Wether you decode the combined roadset or the original newbridges grf shouldn't matter AFAIK. AFAIK the combined roadset uses the exact code from the newbridges grf and thus also the same sprites. Tho, correct me if I'm wrong.

Posted: 19 Oct 2006 21:57
by Hyronymus
Purno wrote:Wether you decode the combined roadset or the original newbridges grf shouldn't matter AFAIK. AFAIK the combined roadset uses the exact code from the newbridges grf and thus also the same sprites. Tho, correct me if I'm wrong.
I never got a report about glitches in your bridges so I think the Combined Roadset is safe to use as a basis.

Posted: 19 Oct 2006 22:30
by Lakie
Theorically it will only be replacements for if the bridge is active (might be hard to work out with the combined set, but I'll work it out.
That way the glitches will come from the master grf not this one. (it also keeps the grf filesize down). :)

~ Lakie

Posted: 20 Oct 2006 23:28
by Born Acorn
I should just provide the road deck sprites then?

Posted: 21 Oct 2006 13:41
by Lakie
Pretty much, just the sprites which have roads on them. :)

~ Lakie

Posted: 22 Oct 2006 12:47
by Born Acorn
I've scooped out the road deck bridges and have begun work on them. Will post when complete.