Re: [UNIV] ISR - Industrial Stations Renewal
Posted: 04 Mar 2014 19:36
oder "Schuppen"
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And I never heard the term "Frachtgebäude". Weird "translation".Eddi wrote: nobody would ever call it "Frachtbahnhof"
I can't see any changes in strings to translate to match the new version/providing new menu groups. Where are they?mart3p wrote:The next ISR release will therefore move on from the v0.9.* series, it's going to be v1.0.0.
Hi George, I haven't changed the names of any of the menu groups, I just changed the sequence of stations within the groups.George wrote:I can't see any changes in strings to translate to match the new version/providing new menu groups. Where are they?mart3p wrote:The next ISR release will therefore move on from the v0.9.* series, it's going to be v1.0.0.
Do you really mean "ineradicable"? The remove tool works for me...ISA wrote:I must say that new fence are ineradicable
Thanks for your comments, I'll keep an eye on your screenshots thread.ISA wrote:and the way You have coded them is also top notch! With another grf I have two sets of fence to use tough!
Thanks mate! Some shots coming up soon into my thread, keep locked
incredible* hell why the auto correct do thatmart3p wrote:Do you really mean "ineradicable"?ISA wrote:I must say that new fence are ineradicable
That usually happens if you try to build things the wrong size. See which size options are greyed out in the purchase window.slaca wrote:Nice job, but there are tiles, that I can't build. For examples Cranes in fixtures. I got an error message: Can'T build railway station here...
Am I the noob or is it a bug?
Actually nowhere. You need to use those standard bus/truck stops. You can attach ISR/DWE tiles to those stops to make the bus/truck station look better but that's it.MrRB wrote:Can anyone shed a light on where I can get my road vehicles to load/unload at ISR/DWE station tiles?
Nicely done!mart3p wrote:I'd like to thank all the ISR translators who updated their languages so quickly. Also, ISR now has an Italian translation. This was started by Snail and has been completed by Voyager One. Thanks guys.
Hi Snail, thanks for your input.Snail wrote:Nicely done!
The only things that should be changed are:...
In English, "unloader" has been changed to "overpass", so "cavalcavia" may be ok.Snail wrote:Also, I'm not really sure about the "cavalcavia" for "unloader". "Cavalcavia" is actually a bridge where two main highways cross each other (one passing on the bridge, one below).
Here you go:Snail wrote:Mart, could you please post a picture linked to STR_NAME_VALUABLES_UNLOADER, STR_NAME_UNLOADER_NON_TRACK, STR_NAME_FR_BUILDING_UNLOADER, or STR_NAME_FR_UNLOADER? That would help get the right idea.
Code: Select all
1. STR_NAME_FR_BUILDING_UNLOADER :Freight buildings with overpass
2. STR_NAME_FR_UNLOADER :Overpass (high platforms)
3. STR_NAME_VALUABLES_UNLOADER :Overpass (low platforms)
4. STR_NAME_UNLOADER_NON_TRACK :Overpass (non-track)
Thanks Snail, my Italian is a bit "rusty". Haven't really spoken it for years.Snail wrote:The only things that should be changed are: