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Canadian Stations Set: Updated 21/01/08 - v0.3d RELEASED!

Posted: 16 Jan 2006 03:25
by lifeblood
Greetings. Here is the much needed v0.3d release of the Canadian Stations Set. Below you will find the appropriate DOS and WIN versions of v0.3d, as well as the User Guide. But hold on! Two post below you'll find a useful tool, v0.2z, which will help you convert games from v0.2c to v0.3. It has documentation packaged with it. As well, some versions of TTDP and OTTD may not yet support v0.3d, so v0.2c is still available two posts below. As always, please report any and all bugs in this thread.


Enjoy!

Credits
Coding and User Guide by OzTransLtd
Automobiles and Benches by Oz
US Road Set by NorfolkSouthern37
Most other artwork by lifeblood

German translation by OzTransLtd
French translation by wallyweb
Dutch translation by astath
Spanish translation by lepkka

v0.3 Beta Testing
wallyweb
Sleepie
Chicago Rail Authority
Ben K


More to come, eventually...

Posted: 16 Jan 2006 05:08
by DanMacK
I seem to recall Aegir volunteering to have a go at these :D

Posted: 16 Jan 2006 14:47
by lifeblood
Below is v0.2, for those that still wish to use it, as well as the v0.2c-to-v0.3 conversion tool, v0.2z.

Credits v0.2c
Coding by OzTransLtd
Brick Platforms by Cornelius
Automobiles and Benches by Oz
US Road Set by NorfolkSouthern37
Train Cars by DanMacK
Most other artwork by lifeblood

Posted: 16 Jan 2006 21:40
by OzTrans
I've always wanted to code some stations; but didn't have the time to draw the sprites and we desperately need good stations that work with other track systems (i.e. narrow gauge). I can give you a hand with coding your stations.

Posted: 16 Jan 2006 21:45
by lifeblood
Ouu excellent! You're the new principal coder of the Canadian Stations Set. PM me an email address and I'll send you the platform sprites. They'll be the most difficult to code, I imagine. Most of my stations will be full tiles.

Posted: 16 Jan 2006 23:59
by cornelius
Feel free to use any of my US stations in this set, if you think they'll fit.

Posted: 17 Jan 2006 00:11
by lifeblood
The platforms are based on your basic brick ones. You will of course be credited. :D

Posted: 17 Jan 2006 03:25
by way_2_fun
Mama Mia! That looks great! Living in Northern Alberta, I rarely see these great trains and stations of the Canadian set. So I really do enjoy these. Keep up the great work!

Posted: 18 Jan 2006 20:15
by lifeblood
Oz, I re-jigged the cross walks using the boards-between-the-tracks idea. Below is noth narrow and standard gauge rails with a common cross walk. It's slighly out on the standard gauge, but I think we're going to have to live with it. :D

I'll make some proper sprites out of them and send them over.

Posted: 18 Jan 2006 22:50
by OzTrans
Yes, mind your steps; but it looks quite alright; you need a keen eye to see that there is a bit of timber missing with the standard gauge track.

Posted: 19 Jan 2006 22:17
by OzTrans
An initial success can be recorded, and progress looks promising ...

Posted: 19 Jan 2006 22:20
by DanMacK
Nice :D The 2-10-2 should have CP coaches though ;)

Posted: 19 Jan 2006 22:38
by OzTrans
DanMacK wrote: ... The 2-10-2 should have CP coaches though
Well, in that case it will get CPR coaches ...

Posted: 19 Jan 2006 22:51
by RPharazon
Jasper? As in Jasper, Alberta?

Jolly good place, that is. Crazy topography though.
Also, nice station, but the real one (I've seen it) is a tad dirtier.

Posted: 20 Jan 2006 00:05
by lifeblood
Whoa! Looking good. :shock:

Happy coding!

Posted: 20 Jan 2006 01:49
by lifeblood
Just a question though, shouldn't the track tile be snowy? Or is this just a test and I'm being too pushy? :)

Posted: 20 Jan 2006 16:53
by White Rabbit
And can you change the direction the building is facing for the first station?

Posted: 20 Jan 2006 17:00
by DanMacK
The first station is a full tile width, so can be placed on either side of the tracks

Posted: 20 Jan 2006 20:16
by lifeblood
White Rabbit wrote:And can you change the direction the building is facing for the first station?
Actually, that's just a temporary image. I wanted to have at least something to look at on this page. The reverse direction for Jasper has not been completed, and that station will not be in the first release.

Posted: 20 Jan 2006 21:08
by OzTrans
lifeblood wrote:Just a question though, shouldn't the track tile be snowy? Or is this just a test and I'm being too pushy?
pushy ... no, test ... yes.

I haven't actually considered that, thanks for mentioning it. The snowy version works like a livery override, if above snowline; and the code does not really distinguish between below and above snowline - I need to revisit that.

... and here is the result from my traineeship ... now the serious stuff can begin ...