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Posted: 12 Dec 2005 19:09
by Killer 11
Ok purno i'll recolor the page a bit.
And here's the thing i need to decide.
Wich of the diags is better the taller or the shorter the taller looks a bit out of place but i can never know(you know i'm not a pro) so can anyone help me?

Posted: 12 Dec 2005 19:11
by Purno
The shorter one, but depends on the real model. If the thing is high IRL, it should be high in-game too.

Posted: 12 Dec 2005 19:12
by maley123
i think it is very good but try to add them both but as liveries
shorter 1900 - 1950
longer 1950 - xxxx

Posted: 12 Dec 2005 19:13
by Purno
maley123 wrote:i think it is very good but try to add them both but as liveries
shorter 1900 - 1950
longer 1950 - xxxx
why?

Posted: 12 Dec 2005 19:14
by Killer 11
maley i don't think that trains grow up :?

Posted: 12 Dec 2005 19:16
by maley123
but it seems as time goes on different bigger types of trains get produce mor longer and higher and in the early years engering would be very dull

Posted: 12 Dec 2005 19:18
by Purno
maley123 wrote:but it seems as time goes on different bigger types of trains get produce mor longer and higher and in the early years engering would be very dull
Don't you think Killer want's to make his Lithuanian trainset realistic? You know, just like the Lithuanian trains IRL, which don't suddenly grow at 1950 :/

Posted: 12 Dec 2005 19:23
by maley123
ok

ow and how many coaches are you exactly doing

Posted: 12 Dec 2005 19:44
by Killer 11
ehm the first release will feature only some diesel locomotives and one DMU it won't have any coaches or vagons only latter when i have tested all the engines from beta 1 i'll add coaches and vagons.
And now again a gfx update(please don't think i'm raising my post count)
are these sprites right?
BTW i have 4 _ views becouse i need one part of 2M62 with the rubber thingy on the back and one without, this way the rubber corridor doesn't look too long.

Posted: 12 Dec 2005 19:47
by Purno
I like the / and \ views very much!

oh, and I don't think you're posting to raise your postcount :wink:

Posted: 12 Dec 2005 19:51
by maley123
ha ha
very good joke purno

ow and killer way improved from the last engine i seen i think your a pro already

Posted: 12 Dec 2005 20:28
by Killer 11
Thankyou very much!
BTW here's what i have done for now.
I'm worying about | views :?

Posted: 12 Dec 2005 20:30
by maley123
no need to worry i think it looks good
does anyone else?

Posted: 12 Dec 2005 20:42
by Wile E. Coyote
Do / and \ wiews 1 pix longer, space between coaches is a little bit big.

Posted: 12 Dec 2005 20:47
by Killer 11
i'm afraid it's imposible becouse if you lenghten it by 1 or 2 pixels it gets asimetrical and looks stupid, so the solution would be to make the two conect without the gap

EDIT:
In RL the gap between 2M62 units is too small to be clearly visible from diag. the only place where it is visible is | and _ views.

Posted: 12 Dec 2005 20:53
by Wile E. Coyote
I don't think you have reason to worry. This is 1 pix space:

Posted: 12 Dec 2005 20:55
by Killer 11
i know how to lenghten it but the thing is when i do that i need to redraw it completely becouse the rising on the roof gets wrong, wheels get wrong etc. etc.

Posted: 12 Dec 2005 20:58
by Wile E. Coyote
Yeah, I see.

Posted: 12 Dec 2005 21:07
by Killer 11
bah i still tried it and here's the result

Posted: 12 Dec 2005 21:09
by Killer 11
Ok since i got M62 series shape now then M62 2M62 and 2M62U will be piece of cake becouse all they need is a new livery and only M62 needs more work.