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Posted: 06 Dec 2005 16:20
by Killer 11
Here's the tem2 with more detail and fixes now

Posted: 06 Dec 2005 16:22
by maley123
very nice but how real will it look in ttd though

Posted: 06 Dec 2005 16:36
by Killer 11
i have played with it and it fits in very vell.
It's the color i think.

Posted: 06 Dec 2005 17:04
by maley123
does the lego project still exsitist

Posted: 06 Dec 2005 17:47
by Purno
That engine looks very nice, Killer!

Posted: 06 Dec 2005 18:02
by Killer 11
maley123 wrote:does the lego project still exsitist
Yes it does and i could actualy render a lot of engines and vagons right now but why to rush the 32bpp support isn't there yet :wink:

To Purno
Thanks and btw your tutorials really helped me!

Posted: 06 Dec 2005 18:08
by maley123
sorry to go to off topic
purno you know how would you shade the body of the engine because that is one thing your tutorial doesn't explain

Posted: 06 Dec 2005 21:17
by Geo Ghost
Killer 11 wrote:Here's the tem2 with more detail and fixes now
Looking great Killer 11! :D
In the diagonal views, is it possible to add a few dark coloured pixes at the bottom for the wheels?
You miht have already tried it, but i think thats whats missing to make it look perfect! :D
Im not a true graphics artist i know, but im curious to know if it does look better :wink:

Posted: 07 Dec 2005 08:06
by Purno
maley123 wrote:sorry to go to off topic
purno you know how would you shade the body of the engine because that is one thing your tutorial doesn't explain
That depends on its shape. I believe my tutorial does explain this somehow. Either way, it's actually up to the artist wether he thinks it would look better.
Show me what you've got and I'll take a look.

Posted: 07 Dec 2005 08:15
by Raichase
maley123 wrote:sorry to go to off topic
purno you know how would you shade the body of the engine because that is one thing your tutorial doesn't explain
Please ask questions about YOUR graphics in YOUR thread, not other peoples.

Posted: 07 Dec 2005 19:27
by Killer 11
Ok another one this time it's a LG passenger coach
http://www.railfaneurope.net/pix/lt/car ... 7_In_8.jpg
i know it may be wrong becouse i haven't mastered GFX yet so here it goes

EDIT: I have tried to add those black pixels but they seem to be hardly visible in diags.

Posted: 07 Dec 2005 20:27
by Yoeri
wow, those look great! especially the passenger carriage :o

Posted: 07 Dec 2005 21:05
by Wile E. Coyote
Very nice passenger wagon! :D You can improve it IMHO, if you use brown-red colours for roof (5th row, counting from bottom) And if you don't plan to use it in MU, make sure it's not 32 pixs long (you can make it 30, and 1 pix on both sides as black "accordion" for moving passengers from wagon to wagon - hope you understood). If it's, you will not have space between wagons.

Posted: 07 Dec 2005 21:45
by Siema
This TEM2 looks really good and I have something for you:

TEM2 stats:

Weight: 116 tonnes,
Power: 883 kW (1200 hp),
Max. speed: 100 km/h,
Tractive effort: 372,7 kN.

Keep up the good work!

Posted: 08 Dec 2005 09:30
by Killer 11
Thank you!
And i'll work some more on those coaches.

Posted: 08 Dec 2005 12:07
by Killer 11
Ok i repainted the roof

Posted: 08 Dec 2005 15:36
by Wile E. Coyote
Oh, I just noticed, you shaded | wiew wrong - reversed. Brighter part is right and darker is left. Roof colour is now better.

Posted: 08 Dec 2005 16:40
by Killer 11
DOH! :x

Ok fixed it!

Posted: 08 Dec 2005 19:50
by Killer 11
I'm working on LG D1 DMU and it's quite hard but i think i made some progress and i wish your coments and advises:
The real D1:
http://www.railfaneurope.net/pix/lt/die ... 1-679a.jpg
And here's what i have done:

Posted: 08 Dec 2005 19:56
by maley123
maybe a gentler slope on the enging other wise it is prfect