[Released] CsRailSet v1.0 (12/10/2006)

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Pnaky
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Post by Pnaky »

Wile E. Coyote wrote:Both anyway, at least train depot.
I don't know but we finished main work on this set... We must repair small details for release... ;)

Some screen as teaser... :P

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jvassie
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Post by jvassie »

Uber-christ, that looks cool!

I also love the pics in your sig, Pnaky, especially the one with the class 680 in.

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Post by fire87 »

Those railroad tracks are lovely! :shock:
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RK
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Post by RK »

the bottom of the _ tracks looks a bit cut.
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Post by Wile E. Coyote »

WOW! :shock:
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Ladis
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Post by Ladis »

hmmmmmmm.. those tracks look amazing. And the station too.
The depot we made is very nice, but it doesn´t fit in that set - those stations and tracks look so modern, while the depot looks rural..
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Gorre
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Post by Gorre »

well, track looks much more detailed and shaded in compare to the depot which looks plain and does not fit into tycoons theme in my opinion.
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Post by onodera »

I've always been amazed with you, Czech transport tycoons. :bow: :bow:
Are you sure you don't have a thousand Chinese teenagers in your basement and make them draw for you? :lol:
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Post by michael blunck »

[tracks]

> Uber-christ, that looks cool!
> Those railroad tracks are lovely!
> WOW!
> those tracks look amazing

Let me add some more detailed remarks:

- texture is too fine-grained, generating ugly Moiré effects,
- colour is too bright, resulting in unwanted merging of third structures (e.g. catenary) with tracks,
- sizes look incorrect (possibly due to colouring): horizontal track looks too narrow in contrast to slant views,
- track on slopes looks too ragged, IMO as a result of using problematic texture and colouring,
- sleepers in slant views are poorly recognizable in contrast to vertical and horizontal views.

HTH

regards
Michael
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Pnaky
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Post by Pnaky »

Oh good... Thanks for your sugguestions and opinions...

I add new style of crossing and repair some visual error...

Last version after release... ;)

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Have a fun...

PS: In CzechRailSet has been railtracks, depot and Mij's tunels for all climates...
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Post by Raichase »

Wow, those tracks look MUCH better the second time around. First time, they were good, but very bright. Now, they are pretty darn good ;).
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habell
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Post by habell »

Pnaky wrote:Oh good... Thanks for your sugguestions and opinions...

I add new style of crossing and repair some visual error...

Last version after release... ;)


Have a fun...

PS: In CzechRailSet has been railtracks, depot and Mij's tunels for all climates...
Where can this CzechRailSet be downloaded? Can't find it anywhere.
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Pnaky
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Post by Pnaky »

habell wrote: Where can this CzechRailSet be downloaded? Can't find it anywhere.
We must coded it and make beta test... After it we can released this set... :/


I add last version our train depot... It need some shading but main design is finished...

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habell
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Post by habell »

Oh,
I thought it was already released because;
Pnaky wrote:Last version after release... ;)
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Pnaky
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Post by Pnaky »

habell wrote:Oh,
I thought it was already released because;
Pnaky wrote:Last version after release... ;)
Sorry... It's my word mistake... After = before ;)
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Pnaky
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Post by Pnaky »

Mij has repair tunel and add new rail to it... There is screen... We welcome your opinions and suggestions... Thx...

BTW: CzechRailSet have be release in next week...

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Post by maley123 »

is there any trains or is it more tracks, depot and stations
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Pnaky
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Post by Pnaky »

maley123 wrote:is there any trains or is it more tracks, depot and stations
Sorry but I don't understand your sentence... :/ You must write it correctly... :roll:
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Post by maley123 »

are there going to be any trains in your set?

(i am no good at english even though i come from england :()
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Pnaky
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Post by Pnaky »

maley123 wrote:are there going to be any trains in your set?

(i am no good at english even though i come from england :()
No... In CzechRailSet will have only rails, depot and tunel...
Trains are they in the CSDset which available on http://ttd.tycoonez.com/?id=17
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