[Released] CsRailSet v1.0 (12/10/2006)
Moderator: Graphics Moderators
Yes Maley. And you are very, very qualified to give such an oppinion.maley123 wrote:ok
and very nice station and rails but the depot is still abit edgy
Excellent work, Pnaky, and rest of Czech team.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
And you are? I thought people were able to express themselves here.Aegir wrote: Yes Maley. And you are very, very qualified to give such an oppinion.
I didn´t want to write OT, but that was not nice of you Aegir, even if Maley made more stupid topics and discussions (you know what I am talking about..)
Last edited by Ladis on 08 Dec 2005 21:56, edited 1 time in total.
- Pnaky
- Transport Coordinator
- Posts: 260
- Joined: 18 Nov 2004 21:31
- Location: Czech Republic - Teplice - Jablonec n/N - Praha
- Contact:
Heureka!!! I released CSRailSet!!! You can download on http://ttd.tycoonez.com/?id=109
Have a fun and happy New Year...
Have a fun and happy New Year...
Hmm, "The article doesn't exist."
Link isn't working
OOPs now it is, guess I was too early.
Weel, that page there now, but no files yet.
Ah, they are there, me starts downloading.
Link isn't working
OOPs now it is, guess I was too early.
Weel, that page there now, but no files yet.
Ah, they are there, me starts downloading.
Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)
Still the best OS around
Still the best OS around
Nice looking, but I think it needs a bit of getting used to.
There are alos some parts missing, like on bridges and Michael Bluncks waypoint stations.
Maybe it is a bit too brihte, but the tunnelentrances are beautiful.
There are alos some parts missing, like on bridges and Michael Bluncks waypoint stations.
Maybe it is a bit too brihte, but the tunnelentrances are beautiful.
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Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)
Still the best OS around
Still the best OS around
I understand that you can't alter his grfs, but maybe you can overwrite them. (would have to load the csrailset after newstationset)Pnaky wrote:I can't redraw MB waypoints... It's in another grf files... I still working on bridge graphics...
There are also the road/rail crossings that still need to be done.
Oh and I do like the depots, really nicely done.
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Wie zich gelukkig voelt met het geluk van anderen, bezit een rijkdom zonder grenzen. (F.Daels)
Still the best OS around
Still the best OS around
Hopefully, if Born_Acorn gets his arse in gear, he'll have a batch of waypoints to send to me to code.
I'll make sure, that like my other station sets, it will be compatible with rail replacement sets.
I'll make sure, that like my other station sets, it will be compatible with rail replacement sets.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
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- Tycoon
- Posts: 5948
- Joined: 27 Apr 2005 07:09
- Contact:
Because of the desire to have not only normal rail track but also monorail and maglev tracks working alright with stations, the needed groundtiles have to be specified inside a station .grf´s sprite blocks. In addition, only three different track sets (normal, mono, maglev) may be specified there.
This makes it generally impossible for an existing station set to use "foreign" track sprites. It´s a similar problem which exists for bridges.
The only possibility ATM would be for that track set to have own stations, bridges and road crossing tiles.
regards
Michael
This makes it generally impossible for an existing station set to use "foreign" track sprites. It´s a similar problem which exists for bridges.
The only possibility ATM would be for that track set to have own stations, bridges and road crossing tiles.
regards
Michael
- Wile E. Coyote
- Tycoon
- Posts: 8515
- Joined: 08 Jul 2004 22:14
- Skype: wile.e.coyote2
- Location: Belgrade, Serbia
- Contact:
Very nice, espetially depots, but needs more work (crossings, bridges etc.) It'd be very nice if depot will come in separate GRF (because of sets using third slot as different tracks).
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.
Runner-up in "Best avatar Forums award" for years 2006 and 2010!
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.
Runner-up in "Best avatar Forums award" for years 2006 and 2010!
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