it looks astonishing! absolutely superb!Pnaky wrote:Why???
you know, you guys should really get someone that's, well, properly english educated, since those things you've created are looking absolutely brilliant.
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it looks astonishing! absolutely superb!Pnaky wrote:Why???
Ohh thanks... Something graphics is in develop phase... But is OT in this thread...astath wrote:it looks astonishing! absolutely superb!Pnaky wrote:Why???
you know, you guys should really get someone that's, well, properly english educated, since those things you've created are looking absolutely brilliant.
I think there should be possibility to add more varieties to every one tile, and to let it appear randomly. That would make it more natural. I don´t know if it´s possible to make more varieties to coast tiles, but as I know Zimmlock drew building, that has more then one variety, and it appears randomly..lepkka wrote:..and the coast is not irregular enough. i'll make some attempts
Oh dear god no. I want that replaced with somthing playable .Ladis wrote:Toyland.. does anyone play it at all?
Indeed, but somthing more 'realistic' might be interesting...r0b0t_b0y2003 wrote:there is georges toyland to mars conversion
Dont think so, if I ever do get around to it, it'll use newhouses heavilly, last time I checked Georges .grf replaces mostly sprites, apart from vehicles ofcourse.DaleStan wrote:It might be a good base on which to build, but the industries and cargos muchly want to be redone.
isn't replacing that with a permanent switchable world an option. for instance, the japan world, or alpine if you wish. you know.Aegir wrote:Indeed, but somthing more 'realistic' might be interesting...
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