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PostPosted: Mon Jan 30, 2006 9:17 am 
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New thread! The old one was getting a bit long.

The current version of v3 is now available from the website. This version has much improved graphics over v2.3, a number of new freight wagons and locomotives, and support for the arctic/alpine climate.

v2.3 of the UKRS has been released. You can get it here. The website also has a list of all the locomotives in the set.

New in 2.3 are four new locomotives - the 0-6-0 Freight Engine, 4-6-2 Pacific, AEC Diesel Railcar and the Eurostar - and few capacity bugs in the freight cars have been fixed.

The UKRS Industry Set has been re-released, see the website for details.

The filenames have been changed (to pb_ukrs.grf and pb_ukrsd.grf for the main set, and pb_ukrsi and pb_ukrsid.grf for the industries), so make sure you update your newgrf.cfg if you are updating from an older version of the set.

New in 2.2 are DanMacK's maglevs from the NARS.

New in 2.1 is the ability to turn off the locomotive running sounds with a grf parameter.

New in 2.0 are half a dozen or so new locomotives - the Sprinter DMU, the Vossloh 'G1206', and a bunch of futuristic ones. I've also added a number of new 2CC paintjobs, and added custom engine and hornsounds for every locomotive.

Feedback, as always, is welcome. I'm going to update the UK Renewal Industries and put them on the site too, as well as continuing to update the graphics in the UKRS and my other sets.

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Last edited by PikkaBird on Wed Jul 29, 2009 4:03 am, edited 5 times in total.

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PostPosted: Mon Jan 30, 2006 9:56 am 
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PikkaBird wrote:
I've also added a number of new 2CC paintjobs, and added custom engine and hornsounds for every locomotive.


:shock: :shock: :shock:

PikkaBird! You are the man! :lol: Custom hornsounds are the thing I miss most in the other sets, and it's all your fault for introducing them, damn you. :P *fistshake*

EDIT: Costar 'Century'? :shock: You DID include the Tycoon Train! That is beyond cool. 8)

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PostPosted: Mon Jan 30, 2006 11:05 am 
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awesome! :)

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PostPosted: Mon Jan 30, 2006 11:20 am 
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Fantastic! I've just tested the whole set and its brilliant. The sounds are really cool, especially when the trains are sat in the station.

I just wanted to know if the trains were purposely meant not to make a horn noise when they leave a station, unlike the original sounds.

Look for some screens from me soon Image

Marshy


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PostPosted: Mon Jan 30, 2006 11:27 am 
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Now it's at v2.0, should it be renamed from pb_brmini.grf to pb_ukrs.grf?
It's not exactly 'mini' any more :wink:

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PostPosted: Mon Jan 30, 2006 11:37 am 
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Marshy wrote:
I just wanted to know if the trains were purposely meant not to make a horn noise when they leave a station, unlike the original sounds.


They should do... which ones aren't?

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PostPosted: Mon Jan 30, 2006 11:58 am 
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PikkaBird wrote:
Marshy wrote:
I just wanted to know if the trains were purposely meant not to make a horn noise when they leave a station, unlike the original sounds.


They should do... which ones aren't?


I noticed something similar, but as far as I've been able to find out, they only don't whistle when sent to a depot from standing position.

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PostPosted: Mon Jan 30, 2006 12:01 pm 
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khamura wrote:
I noticed something similar, but as far as I've been able to find out, they only don't whistle when sent to a depot from standing position.


That's true, if you manually order the train to go to the depot or to skip orders, it doesn't whistle before moving off. But I think that's the same with the ordinary horn sounds.

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PostPosted: Mon Jan 30, 2006 12:25 pm 
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Yeah, whenever they set off from the station to a depot they didn't whistle, never mind Image


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PostPosted: Mon Jan 30, 2006 12:50 pm 
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Woah! Excellent! Now to start a new game again!

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PostPosted: Mon Jan 30, 2006 2:49 pm 
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Woah, nice to see a website for it atleast. :D
Does this version include 2cc supporting wagons, or is that for a later release? :(
I'll update my grf's and enjoy the latest version of the set.

~ Lakie

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PostPosted: Mon Jan 30, 2006 4:49 pm 
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The Set looks very very nice, it looks like ill actually play past 2030 because of the Costar 'Century' :D.

The Hydra also looks very nice..


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PostPosted: Mon Jan 30, 2006 6:29 pm 
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Hi

this is my first post. I like the set A LOT, especially the sounds but I cant seem to be able to get a Metro Cammell DMU. is there a reason why this may occur.

Thanks
R.Lamb


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PostPosted: Mon Jan 30, 2006 6:47 pm 
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Nice work guys! :D

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PostPosted: Tue Jan 31, 2006 4:34 am 
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leylandrailbus wrote:
this is my first post. I like the set A LOT, especially the sounds but I cant seem to be able to get a Metro Cammell DMU. is there a reason why this may occur.


What is the game year? Vehicle introduction dates are randomised by TTD, so it may appear as much as 17 months (iirc) after the start of 1956.

Small update: Improved the graphics of the Class 92. :)

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PostPosted: Tue Jan 31, 2006 10:11 am 
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the game year is 1958


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PostPosted: Tue Jan 31, 2006 5:37 pm 
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Thank you so much for including the 'Tycoon' Century locomotive. :D


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PostPosted: Tue Jan 31, 2006 6:55 pm 
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Hmmm. Wondering here, since I couldn't find the info anywhere: when do the rest of the fullsize wagons become available? It's '68 already and so far, only the minerals, goods, tanker and bogie cars are available. What the introduction era for the others?

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PostPosted: Wed Feb 01, 2006 1:16 am 
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khamura wrote:
Hmmm. Wondering here, since I couldn't find the info anywhere: when do the rest of the fullsize wagons become available?


Roughly; late 70s for the container wagon, early 80s for the livestock van, and late 80s for the polybulk hopper.

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PostPosted: Wed Feb 01, 2006 10:56 pm 
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Love the new sounds for the trains in motion :P I miss the long diesel horn, I guess thats because I hear this long diesel horn as the train comes pass us
where I live. Its required to sound off several blasts before a road crossing.

JEB

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