I tried looking through andythenorth's road hog stuff but its just way too different for me to understand with the mix of python and NML stuff to go through.
I would rather code a road vehicle set the hard way doing it like I do for my train sets like the NARS ADD-ON SET 2CC and the Belgian Train Set.
if you look here you'll be able to see what I mean and how I want it set up : https://www.dropbox.com/sh/mfrv5nwjnq1q ... aL0_a?dl=0
I was wondering if perhaps someone could help me out getting a road vehicle set going, and perhaps provide some code for me to work with (right now I have 18 bus sprites ready to go). If someone can supply some code I'll make sure to give credit in my Generic American Road Vehicle Set (I dont like to leave people out that helped)
Currently I need help with coding a small early style bus, a modern style bus, and I have articulated buses that need code.
Any help with this would be greatly appreciated, plus I'm sure some people out there would probably enjoy having a bunch of american style buses in their game at the moment.
Here is a link to my GARVS Project folder : https://www.dropbox.com/sh/lctqwrnahyvi ... _pZda?dl=0 (the bus sprites are in the graphics folder)
Need help coding a road vehicle set
Moderator: Graphics Moderators
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Need help coding a road vehicle set
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Need help coding a road vehicle set
Hog raw nml
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- NekoMaster
- Tycoon
- Posts: 4001
- Joined: 16 Aug 2008 22:26
- Skype: neko-master
- Location: Oshawa, Ontario, CANADA
Re: Need help coding a road vehicle set
I know your busy with your projects, life, and your kids, but do you think you could help me set it up like how my train set projects are? Also at the moment I just want to get my buses going. In the future I'll look into getting trucks done, but this is a lot of work to understand how it all works even if I'm starting to understand how to read NML (but not code it from stratch)andythenorth wrote:Hog raw nml road-hog.nml
Honestly I'm better at having a code sample in a setup I'm use to compared to having to learn everything from scratch. Thats why I asked if maybe someone could provide the NML for a truck, articulated bus, and normal bus. I figure that should be easy enough for me to understand and use.
Proud Canadian
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
Nekomasters Projects! (Downloads available on BaNaNaS!) \(>^w^<)/
# NARS ADD-ON SET 2CC | 2cc Rapid Transit For Me! (2ccRTFM) | 2cc Wagons In NML (2ccWIN)
# NML Category System (Organize your GRFS!) <- TT-Forums Exclusive Download!
- Emperor Jake
- Tycoon
- Posts: 3427
- Joined: 24 Apr 2007 09:37
- Skype: Discord: Emperor Jake #4106
- Location: Not Actually Japan
- Contact:
Re: Need help coding a road vehicle set
Have you looked at the code for the 2cc bus set? https://dev.openttdcoop.org/projects/cc ... repository
Who is online
Users browsing this forum: No registered users and 67 guests