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CSDset version 1.1 was released!

Posted: 26 Nov 2004 23:42
by Colonel32
as typed above.

Posted: 26 Nov 2004 23:49
by orudge
Sounds good, will be nice to play around with this. :)

Posted: 27 Nov 2004 09:38
by Raichase
Wow, good work Colonel32!!! Can't wait tot give it a whirl :D. It should be interesting to play around with.

Thanks in advance for all the hard work!

Posted: 27 Nov 2004 10:38
by Purno
Great news!

(but why did you make a new topic?)

Posted: 27 Nov 2004 12:04
by Colonel32
2 Rainchase: well, no my work. Petr Vanek did all the coding, and all the graphics, I was only a alpha-tester, and a negotiator.

2 Purno: 'cause I am gonna keep the old topic for the development of CSDcargoset, and this one will be for discussion about the CSDset.

Posted: 28 Nov 2004 11:29
by Colonel32
complete vehicle list (with "_" views) is now available:

http://new.tycoonez.com/CSDset/xxx/index.htm

Posted: 28 Nov 2004 17:05
by Warspite
i like the look of this set, especially the pendolino. It's gna be hard to decide which graphs set to use now!

Posted: 28 Nov 2004 17:24
by Hadez
Vanek rocks! Pretty nice work. But CSDset used with the Czech or Czechoslovak map would rock twice!

Posted: 28 Nov 2004 17:32
by Colonel32
well, there are some maps of Czech republic - but not too realistic IMHO. I am planning to release my own version, hopesully it's finished by the 1st. But we still have the Czech town names GRF, so you can just apply that to a random map.

Posted: 30 Nov 2004 15:39
by Colonel32
the vehicle list was improved by adding techincal data and a photo for each engine, and now there is both czech and english version.

http://new.tycoonez.com/CSDset/xxx/eng/index.htm

Posted: 30 Nov 2004 23:06
by Colonel32
CSDset is now availabe!

http://new.tycoonez.com/CSDset/xxx/index.htm

WARNING: only win version is available

(just to put in top of da list)

Posted: 01 Dec 2004 02:07
by DaleStan
And somewhere between six and 30 hours early, too!

Here's the DOS version, I hope you don't mind. This is the first DOS GRF that I've actually tested (OT: it IS possible to run DOS TTD[Patch] on WinXP.)

Posted: 01 Dec 2004 02:22
by DanMacK
AWESOME! These graphics look sweet! I'm defintiely going to have to try this set in my next game.

Thanks both Petr Vanek and Colonel32, excellent work!

Posted: 01 Dec 2004 02:47
by Raichase
Yes, thanks a lot guys, it looks really good!

Posted: 01 Dec 2004 11:03
by Pnaky
DaleStan wrote:And somewhere between six and 30 hours early, too!

Here's the DOS version, I hope you don't mind. This is the first DOS GRF that I've actually tested (OT: it IS possible to run DOS TTD[Patch] on WinXP.)
Thank you... :wink:

Posted: 01 Dec 2004 14:04
by Colonel32
DaleStan wrote:And somewhere between six and 30 hours early, too!
Not actually. it was released December the 1st, 0:01, GMT+1 hour, so it was released exactly the time I said.

Posted: 01 Dec 2004 21:20
by Colonel32
An update for CSDset was released: A VEHICLE.DAT file, that contains engine type (diesel, electric, steam) instead of the engine's nickname, and a translation for the carridges.

http://new.tycoonez.com/CSDset/xxx/eng/index.htm

btw: did you notice, that when you click on those two arrows next to each engine, you will get a page with technical specifications and a photo (or a drawing)?

Posted: 01 Dec 2004 21:37
by Prof. Frink
Colonel32 wrote:A VEHICLE.DAT file
Noooo! Make a .GRF full of Action 4's instead! :wink:

Posted: 01 Dec 2004 22:05
by Colonel32
I am not the coder, and I am not allowed to mess with the GRF file.

I'll give Petr the feedback, I hope he will do something about it, when he gets back. But it will tkae a few days, so there is no other way to handle this right now. Sorry.

Posted: 01 Dec 2004 23:05
by lobster
eh, it's probably not compatible with the DBset, 'aight? still, it looks very nice.