ISR Style Waypoints

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DemianWSE
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ISR Style Waypoints

Post by DemianWSE »

Hi everyone! I'd like to share these
ISR Style Waypoints

Image
ISR_StyleWaypointsv1.0.png
(107.12 KiB) Not downloaded yet
A small set of snow aware waypoints that use ISR graphics. Coded in m4nfo. Not much else to add :P

Any feedback is welcomed!

License
ISR Style Waypoints is licensed under the GNU General Public License version 2. The source can be found here: https://github.com/DemianWSE/ISR_StyleWaypoints and in this posts attachments.
Attachments
ISR_StyleWaypointsv1.0.grf
(24.45 KiB) Downloaded 45 times
ISR_StyleWaypointsv1.0_source.zip
(21.31 KiB) Downloaded 9 times
DemianWSE
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Taschi
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Re: ISR Style Waypoints

Post by Taschi »

They're very adorable!
"There's something germane to a Muscle Building that exterminates an appearance for a Muscle Building."
-- a spambot on tt-forums.net

My blog, which is sometimes about railways | Bulk GPX Viewer on Github
perverted monkey
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Re: ISR Style Waypoints

Post by perverted monkey »

Cool stuff!
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kamnet
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Re: ISR Style Waypoints

Post by kamnet »

Funny how not even I realized this was needed! Kudos!
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wallyweb
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Re: ISR Style Waypoints

Post by wallyweb »

:bow: :bow: :bow: :bow: :bow:
8) :D
Auge
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Re: ISR Style Waypoints

Post by Auge »

Hello

I thought about creating a set like this by myself but the tool chain of m4nfo was to non-transparent for me. Beside of that I would have included only the overpasses (the second and the third tile (but without the fence) in your screeenshot). So your solution is far more complete.

So all to say is: thank you. This a set, that was long awaited by me. :-)

Tschö, Auge
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DemianWSE
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Re: ISR Style Waypoints

Post by DemianWSE »

Taschi wrote: 28 Jul 2021 18:43
perverted monkey wrote: 29 Jul 2021 00:44
kamnet wrote: 29 Jul 2021 01:09
wallyweb wrote: 29 Jul 2021 10:30
Auge wrote: 29 Jul 2021 17:00
Thanks guys! I'm glad you liked them!
kamnet wrote: 29 Jul 2021 01:09 Funny how not even I realized this was needed!
Probably because it's not really needed :lol: but it can't hurt to have them :P
Auge wrote: 29 Jul 2021 17:00 I thought about creating a set like this by myself but the tool chain of m4nfo was to non-transparent for me. Beside of that I would have included only the overpasses (the second and the third tile (but without the fence) in your screeenshot). So your solution is far more complete.
Yes, the biggest success of this set, for me, is that I learned how to make snow aware platforms with m4nfo. I also started with just the overpasses and then thought of adding the other stuff.

Cheers!
DemianWSE
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Taschi
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Re: ISR Style Waypoints

Post by Taschi »

I think waypoints that seamlessly integrate into their surroundings are really useful for anybody whose primary goal is to build networks that feel realistic.
"There's something germane to a Muscle Building that exterminates an appearance for a Muscle Building."
-- a spambot on tt-forums.net

My blog, which is sometimes about railways | Bulk GPX Viewer on Github
gravelpit
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Re: ISR Style Waypoints

Post by gravelpit »

Many thanks, I hope that the ISR project will be developed to the best
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DemianWSE
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Re: ISR Style Waypoints

Post by DemianWSE »

Hi! Yesterday I added a new branch on github called "v1.1", this contains code optimizations kindly done by Michael Blunck. I think this could be of interest to anyone trying to code stations with m4nfo, as it offers the chance to compare the old code to the new one, which uses advanced sprite layout.

Cheers!
DemianWSE
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