Been a few changes made to the Waypoint Signals.
Much thanks to Quast65 teaching me the code, I made a new set called Auz Fake Signals.
AUZ FAKE SIGNALS
These are Fake Signals.
They do not control trains.
They are platform tiles and can be part of other platforms. Trains will stop at these platforms if your train is set to stop all stations.
When a train moves on to the tile the signal will clear and when train passes the tile the signal will return to stop.
However if you use Path Signals ahead of these Fake Signals all fake signals will clear to green and return to red as your train pases them.
This diagram shows 3 lines. The far left using Path Signals and no fake signals.
Fake Signals.png [ 128.08 KiB | Viewed 417 times ]
Next 2 show using both path signals and Fake Signals.
If you replace the Path Signals with Block Signals .. the Fake Signals will not clear until the train has entered the tile that Fake Signal is on.
I have not tested with Entry, Exit and Combo signals yet.
Intend to make several different types of these Fake Signals.
The signals on Gantries at the moment are not included with this set yet. I hope to add them when I get the others finished.
Would you like to test them and see what you think?