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PostPosted: Sat Jun 10, 2017 7:15 pm 
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Here's the MWAs, and I'll try and get the rest done tommorow.


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PostPosted: Sun Jun 11, 2017 6:23 am 
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Edited the HHA, 442 is now rolling.


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PostPosted: Sun Jun 11, 2017 7:15 am 
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The silver/black cargo seems to be missing from the HHA, see the third cargo downon the MWAs

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PostPosted: Sun Jun 11, 2017 8:01 am 
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I'm pretty sure I used the MWA cargoes as reference, so they should all be there in empty, half and fully loaded forms.

EDIT: What cargoes would go on a bogie bolster wagon?

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PostPosted: Sun Jun 11, 2017 12:08 pm 
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Gwyd wrote:
I'm pretty sure I used the MWA cargoes as reference, so they should all be there in empty, half and fully loaded forms.

EDIT: What cargoes would go on a bogie bolster wagon?


I believe its all the ones labelled 0020 here: https://newgrf-specs.tt-wiki.net/wiki/CargoTypes

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PostPosted: Sun Jun 11, 2017 1:03 pm 
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Metals and pipes seem reasonable, but not sure about everything else.

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PostPosted: Sun Jun 11, 2017 1:26 pm 
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If you can think of any other cargoes, just say. Steel refers to all metals


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PostPosted: Sun Jun 11, 2017 2:55 pm 
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I would expect wood, pig iron, nickel, timber and copper as well on those bolsters.

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PostPosted: Sun Jun 11, 2017 3:26 pm 
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For the mean time, something else. Possibly a refit for the Class 421?


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PostPosted: Sun Jun 11, 2017 3:56 pm 
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More cargoes... Metals generalised to copper, sheets and poles/rods.


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PostPosted: Tue Jun 13, 2017 7:36 am 
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I would say that your copper is actually the colour for timber. The copper needs to be more orange.

Also the wood is barely visible.

The bolsters dont seem to be that full either at 100%. Could we add another loding state after the current 100% one?

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PostPosted: Thu Jun 15, 2017 2:52 pm 
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New toys!


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PostPosted: Thu Jun 15, 2017 3:53 pm 
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Lemmie play!

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PostPosted: Mon Jun 19, 2017 1:44 pm 
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These are looking great, sorry for the delay in coding, had a couple of busy weeks with work.

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PostPosted: Mon Jun 19, 2017 3:37 pm 
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That's fine Leanden, we all have lives, and we're all doing this for free. :)

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PostPosted: Thu Jun 22, 2017 2:39 pm 
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.


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Sheet.png
Sheet.png [ 8.2 KiB | Viewed 344 times ]
Sheet.png
Sheet.png [ 34.61 KiB | Viewed 344 times ]

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PostPosted: Thu Jun 22, 2017 2:39 pm 
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They are finished!


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PostPosted: Thu Jun 22, 2017 3:41 pm 
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The Growl wrote:
They are finished!


Just a few things, can you add small blobs for the logos for the liveries. Natex, GTR and c2c are very similar and this would draw them apart.


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PostPosted: Thu Jun 22, 2017 5:41 pm 
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Sorry, but you've missed a development. Otherwise, I am very excited

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PostPosted: Thu Jun 22, 2017 6:44 pm 
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I'll just copy over the 375 sprites to the 377 sheet, as they're both the same. As for the logos, I'll look into it.

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