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Multiple news tickers

Posted: 07 Jun 2012 12:52
by Doorslammer
With games getting ever increasingly larger and competitors/industries/towns/stations getting busier, the poor little single ticker seems to smoking at the rate it's going at present.

Might be an idea just so news doesn't fall behind so much as the game goes on.

Could be broken up into:

Ticker 1: Your company news
Ticker 2: AI/Other company news
Ticker 3: Other news (towns, new vehicles etc.)

Re: Multiple news tickers

Posted: 07 Jun 2012 12:58
by Emperor Jake
Great idea :)

For larger maps we should have a dedicated ticker for industry production changes :P

Re: Multiple news tickers

Posted: 07 Jun 2012 12:58
by thphwh
I thought you could already do this from one of the menus

Re: Multiple news tickers

Posted: 07 Jun 2012 12:59
by Doorslammer
Oops, I cocked it up a bit, was meant for OTTD section. But a good idea is a good idea forever, right? :P
thphwh wrote:You can change the settings of news pop-ups by choosing message settings on the newspaper button. From there, you can choose what parts of the news you want to pop-up, summerize a or switch off.
For those of us who are info junkies, it's not really a solution. :D

Re: Multiple news tickers

Posted: 07 Jun 2012 13:22
by Level Crossing
You can just keep the message history window always open.

On a similar note, would it be possible for the system (OTTD) to tell me if trains are lost, but not if trains are old?

Re: Multiple news tickers

Posted: 07 Jun 2012 16:03
by thphwh
Doorslammer wrote:Oops, I cocked it up a bit, was meant for OTTD section. But a good idea is a good idea forever, right? :P
thphwh wrote:You can change the settings of news pop-ups by choosing message settings on the newspaper button. From there, you can choose what parts of the news you want to pop-up, summerize a or switch off.
For those of us who are info junkies, it's not really a solution. :D
Sorry. I only half of the post and responded. I find that it tends to be road vehicles and planes that have the most news.