First I would like to thank everyone for such a great game
. I loved this game when I bought the original, I played it till I upgraded my system (I think when I started using win95 from DOS, long time ago) and it wouldn't run. I didn't see it again for a decade. When I downloaded it I was AMAZED at all the incredible improvements, you all are incredible. Thank you, thank you, thank you.
I hope I'm not double posting. I searched but I didn't find this suggestion.
Is having express signals/track possible or available? Or would they be called spur signals? I guess what I'm asking is, are there signals that will stop a train from entering a signal block if by doing so it will mean stopping a train running at full speed?
Possibly a priority setting, or a combo light/trigger set up on the express track. ie: if trigger 1 has been passed, and trigger 2 hasn't signal stays red on the spur, but no red hinders the express track thru the block. I've tried to do this with the combo signals, just hasn't worked at all.
Another way would be a delayed light, pausing minimally after the signal block clears, before releasing the spur. In the event of a jam, the delay would allow the express track to clear before the spur proceeds onto the express.
The way it is now, the spur pulls out onto the express track as soon as the block is clear, causing a back up where waiting trains take turns entering the signal block.
As I said earlier, Thank you, thank you!
Guess there's no chance A-Train is out there somewhere that's been given so much effort?