Transport Tycoon Forums

The place to talk about Transport Tycoon
It is currently Tue Oct 16, 2018 11:04 am

All times are UTC




Post new topic  Reply to topic  [ 9 posts ] 
Author Message
PostPosted: Sat Sep 29, 2007 6:47 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Fri Feb 27, 2004 8:03 pm
Posts: 3903
Location: Ontario, Canada
I searched for this, and I know I've seen mention of it somewhere... I know ships have no collision detection whatsoever. That said, if it were possible to add that (I know it's on the to-do list), would it also be possible to possibly make the bounding boxes for ships bigger? Below is an illustration of Michael Blunck's Oil Tanker from NewShips and a larger tanker, more in scale that's half again as long. I was inspired after seein Zeak's larger ships for Locomotion and was wondering if more realistic ships would ever be possible in TTDP?


Attachments:
File comment: Ships Comparison
CompareShip.png
CompareShip.png [ 2.53 KiB | Viewed 2462 times ]

_________________
Regards,

Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
Image
CN Boxcar drawn by Dave Hersrud
Top
   
PostPosted: Sat Sep 29, 2007 7:36 am 
Offline
Graphics Moderator
Graphics Moderator
User avatar

Joined: Mon Sep 13, 2004 1:21 pm
Posts: 5304
Location: The Moon
MBs passenger liner is about as large as we can currently get without clipping. Of course, if someone were to do something with the sprite sorter, larger ships would be possible.

_________________
Pikkarail.com blog | Patreon
Dev reference: NML Specs - NewGRF Specs - Savegame Internals - NoAi API - NoGo API


Top
   
PostPosted: Sat Sep 29, 2007 12:07 pm 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5237
PikkaBird wrote:
MBs passenger liner is about as large as we can currently get without clipping.

There are still some clipping issues in certain circumstances with the larger ships.

However, according to discussions with Josef and Marcin from five years ago, it´d be rather unlikely that something could be done to the whole ship part of TTD´s engine (e.g., addition of collision detection). And even if we could enlarge their 3D-boxes, such large ships would look considerably ugly when changing direction or when operating near the coast. This would introduce even more "glitches", similar to George´s LVs. 8)

regards
Michael

_________________
Image


Top
   
PostPosted: Sat Sep 29, 2007 10:27 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Thu Jun 23, 2005 12:09 am
Posts: 3138
It depends what is your personal preference.
I like longer ships. The disturbing issue for me is the clipping. If this can be solved I don't mind so much about the other glitches. I use Georges' LVs even though they have glitches. Even with current length, cargo and tankers overlap the land.

_________________
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.


I prefer to be contacted through PMs. Thanks.


Top
   
PostPosted: Sun Sep 30, 2007 12:02 pm 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5237
athanasios wrote:
Even with current length, cargo and tankers overlap the land.

Yes, true. But make them twice as long and you´ll discover the real meaning of "ugly". :mrgreen:

In fact, even the original ships are too long with regards to their movement scheme. Remember, one of the basic problems in TTD is that there´s no consistent scale, neither spacial nor temporal.

regards
Michael

_________________
Image


Top
   
PostPosted: Mon Oct 01, 2007 2:02 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Thu Jun 23, 2005 12:09 am
Posts: 3138
michael blunck wrote:
... make them twice as long and you´ll discover the real meaning of "ugly". :mrgreen:

I have already done, some years ago!

_________________
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.


I prefer to be contacted through PMs. Thanks.


Top
   
PostPosted: Wed Oct 03, 2007 3:57 pm 
Offline
Tycoon
Tycoon
User avatar

Joined: Fri Feb 27, 2004 8:03 pm
Posts: 3903
Location: Ontario, Canada
Well, that's why I was thinking if the collision detection could be improved we could avoid the clipping errors on coasts. Just random ramblings. If we could have ships 50% larger than they are now that would give the game a much better sense of proportion.

_________________
Regards,

Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
Image
CN Boxcar drawn by Dave Hersrud


Top
   
PostPosted: Thu Oct 04, 2007 8:04 am 
Offline
Tycoon
Tycoon

Joined: Wed Apr 27, 2005 7:09 am
Posts: 5237
DanMack wrote:
Well, that's why I was thinking if the collision detection could be improved we could avoid the clipping errors on coasts.

AFAIK there´s no "collision detection" for ships at all. That´s why we can´t have proper berthing, for example.

collision detection != viewport clipping

regard
Michael

_________________
Image


Top
   
PostPosted: Thu Oct 04, 2007 10:39 am 
Offline
Tycoon
Tycoon
User avatar

Joined: Sat Nov 27, 2004 3:05 pm
Posts: 5334
Location: Canada
michael blunck wrote:
AFAIK there´s no "collision detection" for ships at all. That´s why we can´t have proper berthing, for example.
Could this be patched in as are so many other features of the patch?

Quote:
collision detection != viewport clipping
But wouldn't collision detection help to prevent the viewport from encountering a situation where it would be clipped?

_________________
wallyweb on tt-forums: Screenshots - Projects - Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 9 posts ] 

All times are UTC


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000-2018 phpBB Limited

Copyright © Owen Rudge/The Transport Tycoon Forums 2001-2018.
Hosted by Zernebok Hosting.