Canal
Posted: 09 Aug 2007 19:03
Canal non for water, but for roads and rails...
Parts:
Canal
Up-Way
Floor changer
Parts:
Canal
Up-Way
Floor changer
And what would be the purpose of this? Why not build the road / rails directly? I think you have to explain more detailed...Matt Samyel wrote:Something like a concrete hole in ground, where can lead road or rails...
If that's what he wanted, it's already possible. You have to turn on buildonslopes and then do what m3henry just suggested, thus creating vertical walls.Sonicelo wrote:I think he want something like a highway thats lower than the rest of the terrain. Something like
\__/
where / and \ are concrete walls that hold away earth, and __ is a road. its more of a graphic aproach then anything else.
Simply digging a hole and placing road or rail at the bottom will NOT automatically include walls.aahz77 wrote:If that's what he wanted, it's already possible. You have to turn on buildonslopes and then do what m3henry just suggested, thus creating vertical walls.Sonicelo wrote:I think he want something like a highway thats lower than the rest of the terrain. Something like
\__/
where / and \ are concrete walls that hold away earth, and __ is a road. its more of a graphic aproach then anything else.
I know the walls are not automatically built. But I didn't tell because I thought it would be implied by the context.wallyweb wrote:Simply digging a hole and placing road or rail at the bottom will NOT automatically include walls.aahz77 wrote:If that's what he wanted, it's already possible. You have to turn on buildonslopes and then do what m3henry just suggested, thus creating vertical walls.Sonicelo wrote:I think he want something like a highway thats lower than the rest of the terrain. Something like
\__/
where / and \ are concrete walls that hold away earth, and __ is a road. its more of a graphic aproach then anything else.
The walls have to be created in a third step by building something along the slope.